Company Details
sony-interactive-entertainment-llc
8,118
211,474
71
sonyinteractive.com
0
SON_1487612
In-progress


Sony Interactive Entertainment Company CyberSecurity Posture
sonyinteractive.comSony Interactive Entertainment, the company behind PlayStation, pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation. For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com. Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting careers.playstation.com
Company Details
sony-interactive-entertainment-llc
8,118
211,474
71
sonyinteractive.com
0
SON_1487612
In-progress
Between 700 and 749

SIE Global Score (TPRM)XXXX

Description: **PlayStation 5 BootROM Keys Leaked, Opening Door to Permanent Jailbreaks and Piracy** Hackers have successfully extracted the **BootROM (Level 0) keys** for the **PlayStation 5**, a critical security breach that allows decryption of the console’s bootloader and full control over software execution. Discovered in late 2025, the leak effectively "cracks" the PS5’s hardware-level protections, making it nearly impossible for Sony to patch without releasing a new hardware revision. While immediate impacts are limited, the long-term consequences are significant. The exposed keys will accelerate the development of **custom firmware, unlicensed game backups, and emulation tools**, with experts predicting a surge in **mass piracy by 2026**. Emulation efforts—including potential improvements to projects like **ShadPS4**—will also benefit, as the keys simplify replicating the PS5’s boot process and decrypting game loaders. For legitimate users, the breach enables **homebrew development and personal backups**, but it also paves the way for **permanently jailbroken consoles**, increasing the risk of unauthorized software distribution. Sony is expected to respond with **legal action against leakers and hack developers**, as well as **bans for cracked consoles and accounts** on the PlayStation Network. The incident may also prompt Sony to **release a revised PS5 hardware model in 2026**, though the fate of the **PlayStation 5 Pro** remains uncertain—if it shares the same BootROM keys, it too could require an update. Despite the security failure, the PS5 remains one of the most successful consoles of its generation, with legitimate users still far outnumbering pirates.
Description: On October 3, 2023, Sony Interactive Entertainment (SIE) disclosed a data breach stemming from an exploit in Progress Software’s **MOVEit Transfer** platform, a third-party vendor tool used by the company. The incident, which occurred on **May 28, 2023**, involved unauthorized downloads of files containing **personal information of former employees and their family members**. While the exact scope of the breach—including the number of affected individuals and the specific types of compromised data—remains undisclosed, the exposure primarily targeted **internal employee records**.The breach was part of a broader **zero-day vulnerability campaign** exploiting MOVEit Transfer, impacting multiple organizations globally. SIE confirmed that the incident did not affect its **gaming services, customer data, or business operations**, but the exposure of **former employees' and dependents' personal details**—such as names, addresses, or potentially sensitive identifiers—poses risks of identity theft, phishing, or fraud. The company stated it is notifying impacted individuals and offering support measures, though the delayed disclosure (nearly **five months** after the breach) raised concerns about transparency and incident response protocols.
Description: PlayStation Network’s targeted by the cyberattack hackers hijacked and claimed to have stolen PSN database. They had gained access to the database for the PlayStation Network and prompted Sony to get in touch in order to presumably acquire some guidance on how to better secure their online accounts. They asked always use strong, long, hard-to-crack passwords, and to raise awareness amongst staff of the tricks that scammers can use to phish passwords from unwary employees.


Sony Interactive Entertainment has 0.0% fewer incidents than the average of same-industry companies with at least one recorded incident.
Sony Interactive Entertainment has 27.01% fewer incidents than the average of all companies with at least one recorded incident.
Sony Interactive Entertainment reported 1 incidents this year: 0 cyber attacks, 0 ransomware, 1 vulnerabilities, 0 data breaches, compared to industry peers with at least 1 incident.
SIE cyber incidents detection timeline including parent company and subsidiaries

Sony Interactive Entertainment, the company behind PlayStation, pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation. For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com. Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting careers.playstation.com

Universal Music Group (UMG) is the world leader in music-based entertainment, with a broad array of businesses engaged in recorded music, music publishing, merchandising and audiovisual content in more than 60 countries. Featuring the most comprehensive catalog of recordings and songs across every m

Warner Bros. Discovery, a premier global media and entertainment company, offers audiences the world’s most differentiated and complete portfolio of content, brands and franchises across television, film, streaming and gaming. The new company combines WarnerMedia’s premium entertainment, sports and

For years, we’ve been creating a legacy of unforgettable experiences for our Guests. Our Guests are immersed into the sights and sounds of some of the greatest movies and most legendary stories, and our Team Members are the ones who help make those incredible experiences come alive. Our Team Members

Welcome to Entain. Our journey as Entain began when we evolved from GVC Holdings on 9th December 2020, but our brands have been paving the way and making history since the 1880s. Today, we’re one of the world’s largest sports betting and gaming entertainment groups – a FTSE 100 company that is h

Paramount is a leading media and entertainment company that creates premium content and experiences for audiences worldwide. Driven by iconic studios, networks and streaming services, Paramount's portfolio of consumer brands includes CBS, Showtime Networks, Paramount Pictures, Skydance Animation, Sk

Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can c

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your ro

Headquartered in Plano, TX, Cinemark Holdings, Inc. provides premium out-of-home entertainment experiences as one of the largest and most influential theatrical exhibition companies in the world with 497 theatres and 5,644 screens in the U.S. and Latin America as of September 30, 2025. • Our circui
Sony’s purpose is simple. We aim to fill the world with emotion, through the power of creativity and technology. We want to be responsible for getting hearts racing, stirring ambition, and putting a smile on the faces of our customers. That challenge, combined with our spirit of innovation, motivate
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Ghost of Yotei is an action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment.
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Explore insights on cybersecurity incidents, risk posture, and Rankiteo's assessments.
The official website of Sony Interactive Entertainment is http://www.sonyinteractive.com.
According to Rankiteo, Sony Interactive Entertainment’s AI-generated cybersecurity score is 745, reflecting their Moderate security posture.
According to Rankiteo, Sony Interactive Entertainment currently holds 0 security badges, indicating that no recognized compliance certifications are currently verified for the organization.
According to Rankiteo, Sony Interactive Entertainment has not been affected by any supply chain cyber incidents, and no incident IDs are currently listed for the organization.
According to Rankiteo, Sony Interactive Entertainment is not certified under SOC 2 Type 1.
According to Rankiteo, Sony Interactive Entertainment does not hold a SOC 2 Type 2 certification.
According to Rankiteo, Sony Interactive Entertainment is not listed as GDPR compliant.
According to Rankiteo, Sony Interactive Entertainment does not currently maintain PCI DSS compliance.
According to Rankiteo, Sony Interactive Entertainment is not compliant with HIPAA regulations.
According to Rankiteo,Sony Interactive Entertainment is not certified under ISO 27001, indicating the absence of a formally recognized information security management framework.
Sony Interactive Entertainment operates primarily in the Entertainment Providers industry.
Sony Interactive Entertainment employs approximately 8,118 people worldwide.
Sony Interactive Entertainment presently has no subsidiaries across any sectors.
Sony Interactive Entertainment’s official LinkedIn profile has approximately 211,474 followers.
Sony Interactive Entertainment is classified under the NAICS code 71, which corresponds to Arts, Entertainment, and Recreation.
No, Sony Interactive Entertainment does not have a profile on Crunchbase.
Yes, Sony Interactive Entertainment maintains an official LinkedIn profile, which is actively utilized for branding and talent engagement, which can be accessed here: https://www.linkedin.com/company/sony-interactive-entertainment-llc.
As of January 06, 2026, Rankiteo reports that Sony Interactive Entertainment has experienced 3 cybersecurity incidents.
Sony Interactive Entertainment has an estimated 7,332 peer or competitor companies worldwide.
Incident Types: The types of cybersecurity incidents that have occurred include Vulnerability, Breach and Cyber Attack.
Detection and Response: The company detects and responds to cybersecurity incidents through an remediation measures with advised use of strong passwords, remediation measures with raised awareness of phishing tricks, and communication strategy with public disclosure on october 3, 2023, and containment measures with potential legal action against leakers and hack developers, and remediation measures with possible hardware revision (e.g., playstation 5 pro or new ps5 model), and enhanced monitoring with potential banning of cracked consoles/accounts from playstation network..
Title: PlayStation Network Cyberattack
Description: Hackers claimed to have stolen the PlayStation Network (PSN) database, prompting Sony to take measures to improve security.
Type: Data Breach
Attack Vector: Unspecified
Threat Actor: Unspecified Hackers
Motivation: Unspecified
Title: Sony Interactive Entertainment Data Breach via MOVEit Transfer Vulnerability
Description: On October 3, 2023, Sony Interactive Entertainment (SIE) reported a data breach involving unauthorized downloads of files from its vendor Progress Software's MOVEit Transfer platform. The breach occurred on May 28, 2023, and affected personal information of former employees and their family members, although the exact number of individuals affected is unknown.
Date Detected: 2023-10-03
Date Publicly Disclosed: 2023-10-03
Type: Data Breach
Attack Vector: Exploitation of third-party vendor vulnerability (MOVEit Transfer)
Vulnerability Exploited: MOVEit Transfer platform vulnerability (likely CVE-2023-34362)
Common Attack Types: The most common types of attacks the company has faced is Vulnerability.
Identification of Attack Vectors: The company identifies the attack vectors used in incidents through MOVEit Transfer vulnerability.

Data Compromised: PSN Database
Systems Affected: PlayStation Network

Data Compromised: Personal information of former employees and their family members
Systems Affected: Progress Software's MOVEit Transfer platform
Identity Theft Risk: Potential (personal information exposed)
Commonly Compromised Data Types: The types of data most commonly compromised in incidents are PSN Database, Personal information and BootROM keys.

Entity Name: Sony
Entity Type: Corporation
Industry: Gaming and Entertainment

Entity Name: Sony Interactive Entertainment (SIE)
Entity Type: Corporation
Industry: Gaming/Entertainment
Location: Global (HQ in San Mateo, California, USA)
Customers Affected: Unknown (former employees and their family members)

Entity Name: Progress Software (MOVEit Transfer vendor)
Entity Type: Software Vendor
Industry: Technology
Location: Global (HQ in Bedford, Massachusetts, USA)

Remediation Measures: Advised use of strong passwordsRaised awareness of phishing tricks

Communication Strategy: Public disclosure on October 3, 2023

Type of Data Compromised: PSN Database

Type of Data Compromised: Personal information
Sensitivity of Data: High (personal information of employees and family members)
Data Exfiltration: Yes (unauthorized downloads)
Personally Identifiable Information: Yes
Prevention of Data Exfiltration: The company takes the following measures to prevent data exfiltration: Advised use of strong passwords, Raised awareness of phishing tricks, , Possible hardware revision (e.g., PlayStation 5 Pro or new PS5 model).
Handling of PII Incidents: The company handles incidents involving personally identifiable information (PII) through by potential legal action against leakers and hack developers.
Ensuring Regulatory Compliance: The company ensures compliance with regulatory requirements through Potential legal action against leakers and hack developers.

Recommendations: Use strong, long, hard-to-crack passwords, Raise awareness amongst staff of phishing tricksUse strong, long, hard-to-crack passwords, Raise awareness amongst staff of phishing tricks
Key Lessons Learned: The key lessons learned from past incidents are BootROM security is critical for preventing unauthorized system access. Hardware revisions may be necessary to mitigate long-term risks.
Implemented Recommendations: The company has implemented the following recommendations to improve cybersecurity: Consider hardware revisions to address BootROM vulnerabilities, Monitor and ban cracked consoles/accounts from PlayStation Network, Enhance security measures for future console releases and Strengthen legal actions against leakers and hack developers.

Source: Sony Interactive Entertainment disclosure
Date Accessed: 2023-10-03
Additional Resources: Stakeholders can find additional resources on cybersecurity best practices at and Source: Sony Interactive Entertainment disclosureDate Accessed: 2023-10-03, and Source: TheCyberSecGuru.

Investigation Status: Disclosed; details limited
Communication of Investigation Status: The company communicates the status of incident investigations to stakeholders through Public disclosure on October 3 and 2023.

Entry Point: MOVEit Transfer vulnerability
High Value Targets: Personal data of former employees and family members
Data Sold on Dark Web: Personal data of former employees and family members

Root Causes: Exploitation of third-party vendor (MOVEit Transfer) vulnerability
Post-Incident Analysis Process: The company's process for conducting post-incident analysis is described as Potential banning of cracked consoles/accounts from PlayStation Network.
Corrective Actions Taken: The company has taken the following corrective actions based on post-incident analysis: Potential hardware revisions and legal actions.
Last Attacking Group: The attacking group in the last incident were an Unspecified Hackers and PlayStation 5 hackers.
Most Recent Incident Detected: The most recent incident detected was on 2023-10-03.
Most Recent Incident Publicly Disclosed: The most recent incident publicly disclosed was on 2023-10-03.
Most Significant Data Compromised: The most significant data compromised in an incident were PSN Database, Personal information of former employees and their family members and BootROM keys.
Most Significant System Affected: The most significant system affected in an incident was Progress Software's MOVEit Transfer platform and .
Containment Measures in Most Recent Incident: The containment measures taken in the most recent incident was Potential legal action against leakers and hack developers.
Most Sensitive Data Compromised: The most sensitive data compromised in a breach were BootROM keys, PSN Database and Personal information of former employees and their family members.
Most Significant Legal Action: The most significant legal action taken for a regulatory violation was Potential legal action against leakers and hack developers.
Most Significant Lesson Learned: The most significant lesson learned from past incidents was BootROM security is critical for preventing unauthorized system access. Hardware revisions may be necessary to mitigate long-term risks.
Most Significant Recommendation Implemented: The most significant recommendation implemented to improve cybersecurity was Monitor and ban cracked consoles/accounts from PlayStation Network, Raise awareness amongst staff of phishing tricks, Consider hardware revisions to address BootROM vulnerabilities, Enhance security measures for future console releases, Use strong, long, hard-to-crack passwords and Strengthen legal actions against leakers and hack developers.
Most Recent Source: The most recent source of information about an incident are TheCyberSecGuru and Sony Interactive Entertainment disclosure.
Current Status of Most Recent Investigation: The current status of the most recent investigation is Disclosed; details limited.
Most Recent Entry Point: The most recent entry point used by an initial access broker was an MOVEit Transfer vulnerability.
Most Significant Root Cause: The most significant root cause identified in post-incident analysis was Exploitation of third-party vendor (MOVEit Transfer) vulnerability, Extraction of BootROM keys enabling unauthorized system control.
Most Significant Corrective Action: The most significant corrective action taken based on post-incident analysis was Potential hardware revisions and legal actions.
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A vulnerability was detected in code-projects Online Music Site 1.0. Affected by this issue is some unknown functionality of the file /FrontEnd/Albums.php. Performing a manipulation of the argument ID results in sql injection. It is possible to initiate the attack remotely. The exploit is now public and may be used.
AIOHTTP is an asynchronous HTTP client/server framework for asyncio and Python. Versions 3.13.2 and below enable an attacker to ascertain the existence of absolute path components through the path normalization logic for static files meant to prevent path traversal. If an application uses web.static() (not recommended for production deployments), it may be possible for an attacker to ascertain the existence of path components. This issue is fixed in version 3.13.3.
AIOHTTP is an asynchronous HTTP client/server framework for asyncio and Python. Versions 3.13.2 and below of the Python HTTP parser may allow a request smuggling attack with the presence of non-ASCII characters. If a pure Python version of AIOHTTP is installed (i.e. without the usual C extensions) or AIOHTTP_NO_EXTENSIONS is enabled, then an attacker may be able to execute a request smuggling attack to bypass certain firewalls or proxy protections. This issue is fixed in version 3.13.3.
Multiple D-Link DSL gateway devices contain a command injection vulnerability in the dnscfg.cgi endpoint due to improper sanitization of user-supplied DNS configuration parameters. An unauthenticated remote attacker can inject and execute arbitrary shell commands, resulting in remote code execution. The affected endpoint is also associated with unauthenticated DNS modification (“DNSChanger”) behavior documented by D-Link, which reported active exploitation campaigns targeting firmware variants of the DSL-2740R, DSL-2640B, DSL-2780B, and DSL-526B models from 2016 through 2019. Exploitation evidence was observed by the Shadowserver Foundation on 2025-11-27 (UTC). Affected devices were declared end-of-life/end-of-service in early 2020.
AIOHTTP is an asynchronous HTTP client/server framework for asyncio and Python. Versions 3.13.2 and below allow a zip bomb to be used to execute a DoS against the AIOHTTP server. An attacker may be able to send a compressed request that when decompressed by AIOHTTP could exhaust the host's memory. This issue is fixed in version 3.13.3.

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