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Analyze » Capcom » NINCRYUBICAP1780793478

Incident Score: Analysis & Impact (NINCRYUBICAP1780793478)

The details regarding individual company incidents & reports gives you full view from every side.

Rankiteo Score Impact Analysis

Rankiteo Incident Impact-18
Company Score Before Incident760 / 1000
Company Score After Incident742 / 1000
INCIDENT NUMBERNINCRYUBICAP1780793478
Type of Cyber IncidentCyber Attack
ATTACK VECTORNA
DATA EXPOSEDsource code, internal data
INCIDENT DATE06/11/2020
STATUSongoing

Key Highlights From The Incident Analysis

  • Timeline of Capcom's Cyber Attack and lateral movement inside company's environment.
  • Overview of affected data sets, including SSNs and PHI, and why they materially increase incident severity.
  • How Rankiteo’s incident engine converts technical details into a normalized incident score.
  • How this cyber incident impacts Capcom Rankiteo cyber scoring and cyber rating.
  • Rankiteo’s MITRE ATT&CK correlation analysis for this incident, with associated confidence level.

Full Incident Analysis Transcript

In this Rankiteo incident briefing, we review the Capcom breach identified under incident ID NINCRYUBICAP1780793478.

The analysis begins with a detailed overview of Capcom's information like the linkedin page: https://www.linkedin.com/company/capcom, the number of followers: 120008, the industry type: Computer Games and the number of employees: 1210 employees

After the initial compromise, the video explains how Rankiteo's incident engine converts technical details into a normalized incident score. The incident score before the incident was 760 and after the incident was 742 with a difference of -18 which is could be a good indicator of the severity and impact of the incident.

In the next step of the video, we will analyze in more details the incident and the impact it had on Capcom and their customers.

Capcom recently reported "Cyberattacks Target Major Video Game Studios, Exposing Source Code and Internal Data", a noteworthy cybersecurity incident.

In a wave of recent cyber incidents, leading video game companies including Capcom, Ubisoft, and Crytek have fallen victim to ransomware attacks and data breaches, raising concerns over the security of intellectual property in the gaming industry.

The disruption is felt across the environment, affecting email servers, file servers and internal networks, and exposing source code and internal data.

Formal response steps have not been shared publicly yet.

The case underscores how ongoing.

Finally, we try to match the incident with the MITRE ATT&CK framework to see if there is any correlation between the incident and the MITRE ATT&CK framework.

The MITRE ATT&CK framework is a knowledge base of techniques and sub-techniques that are used to describe the tactics and procedures of cyber adversaries. It is a powerful tool for understanding the threat landscape and for developing effective defense strategies.

MITRE ATT&CK® Correlation Analysis

Rankiteo's analysis has identified several MITRE ATT&CK tactics and techniques associated with this incident, each with varying levels of confidence based on available evidence. Under the Initial Access tactic, the analysis identified Exploit Public-Facing Application (T1190) with moderate confidence (50%), supported by evidence indicating disrupted internal networks, including email and file servers and External Remote Services (T1133) with moderate confidence (60%), supported by evidence indicating ragnar Locker ransomware group targeted internal networks. Under the Execution tactic, the analysis identified User Execution: Malicious File (T1204.002) with moderate to high confidence (70%), supported by evidence indicating ragnar Locker ransomware group attributed to the attack. Under the Impact tactic, the analysis identified Data Encrypted for Impact (T1486) with moderate to high confidence (80%), supported by evidence indicating ragnar Locker ransomware group disrupted internal networks. Under the Exfiltration tactic, the analysis identified Exfiltration Over C2 Channel (T1041) with moderate to high confidence (70%), supported by evidence indicating source code and internal data compromised in the breach and Transfer Data to Cloud Account (T1537) with moderate confidence (50%), supported by evidence indicating fears that proprietary game code could be sold or distributed illegally. Under the Credential Access tactic, the analysis identified Valid Accounts (T1078) with moderate confidence (60%), supported by evidence indicating internal networks, including email and file servers disrupted. Under the Defense Evasion tactic, the analysis identified Obfuscated Files or Information (T1027) with moderate confidence (60%), supported by evidence indicating ragnar Locker ransomware group attributed to the attack. These correlations help security teams understand the attack chain and develop appropriate defensive measures based on the observed tactics and techniques.

Initial Access
Exploit Public-Facing Application (50%)
External Remote Services (60%)
Execution
User Execution: Malicious File (70%)
Impact
Data Encrypted for Impact (80%)
Exfiltration
Exfiltration Over C2 Channel (70%)
Transfer Data to Cloud Account (50%)
Credential Access
Valid Accounts (60%)
Defense Evasion
Obfuscated Files or Information (60%)

Sources & References