Company Details
unity
6,742
779,830
5112
unity.com
0
UNI_8986426
In-progress

Unity Company CyberSecurity Posture
unity.comUnity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. For more information, visit Unity.com. Download Unity: http://unity3d.com/get-unity We're hiring! Visit our careers site: https://careers.unity.com For support, please email: [email protected] Check us out on our other social channels: Twitter: https://twitter.com/unity Facebook: https://www.facebook.com/unity3d/ Instagram: https://www.instagram.com/unitytechnologies/
Company Details
unity
6,742
779,830
5112
unity.com
0
UNI_8986426
In-progress
Between 750 and 799

Unity Global Score (TPRM)XXXX

Description: Unity Technologies, a video game software development firm, suffered a data breach on its **SpeedTree website** due to malicious code injected into the checkout page. The unauthorized code, active from **March 13, 2025, to August 26, 2025**, skimmed sensitive customer payment data during purchases. Compromised information included **names, addresses, emails, credit card numbers, and access codes** of **428 affected individuals**. The breach was discovered on **August 26, 2025**, prompting Unity to disable the website, remove the malicious code, and launch an investigation. The company notified impacted customers, authorities, and offered **12 months of free credit monitoring and identity protection** via Equifax. The incident was attributed to a **web skimming attack**, where threat actors intercepted payment details entered by users during transactions.
Description: A critical vulnerability (CVE-2025-59489) was disclosed in the **Unity engine**, the world’s most widely used game development platform, exposing apps built with affected versions to **arbitrary code execution attacks**. The flaw allows malicious files to hijack permissions granted to Unity-based games, potentially accessing confidential user data on **Android, Windows, Linux, and macOS** devices (excluding iOS, Xbox, PlayStation, or Nintendo Switch). While no exploitation has been observed yet, the risk is severe due to Unity’s massive global footprint, powering billions of devices and popular games like *Pokémon GO*, *Genshin Impact*, and *Call of Duty: Mobile*. Unity released patches, and platforms like **Steam** blocked launches of games using suspicious command-line parameters. Microsoft advised uninstalling vulnerable apps until updates are available. The bug was reported by **RyotaK (GMO Flatt Security)** during Meta’s Bug Bounty Conference. Though no data breaches or user impact occurred, the vulnerability could have enabled **unauthorized data access** within the privileges of the affected application, posing significant risks to end-user confidentiality and system integrity.
Description: A critical vulnerability (CVE-2025-59489) was discovered in **Unity**, the widely used game engine, allowing malicious apps on the same device to inject command-line arguments into Unity-based games to execute arbitrary code. Discovered by researcher **RyotaK (GMA Flatt Security)**, the flaw affects all games compiled with **Unity Editor 2017.1 or later**—covering **eight years of releases**. While Xbox games are unaffected, **Windows and Android games are highly vulnerable**, with potential remote exploitation via browsers in rare cases. The bug is **easy to exploit** and poses a massive attack surface due to Unity’s ubiquity in gaming (used by millions of titles). **Microsoft and Steam** took emergency measures: Microsoft urged users to **uninstall Unity games** until patched, while Steam **blocked launches** of Unity games using exploitable command-line parameters. Developers must **recompile and redistribute** patched versions, creating a logistical challenge. The flaw’s severity is amplified by Unity’s dominance in indie and AAA game development, risking **large-scale malware distribution**, credential theft, or system takeovers via compromised games. Active exploitation is **highly likely** given the low barrier for attackers and the sheer volume of vulnerable installations in enterprise and consumer environments.


Unity has 354.55% more incidents than the average of same-industry companies with at least one recorded incident.
Unity has 212.5% more incidents than the average of all companies with at least one recorded incident.
Unity reported 2 incidents this year: 1 cyber attacks, 0 ransomware, 1 vulnerabilities, 0 data breaches, compared to industry peers with at least 1 incident.
Unity cyber incidents detection timeline including parent company and subsidiaries

Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. For more information, visit Unity.com. Download Unity: http://unity3d.com/get-unity We're hiring! Visit our careers site: https://careers.unity.com For support, please email: [email protected] Check us out on our other social channels: Twitter: https://twitter.com/unity Facebook: https://www.facebook.com/unity3d/ Instagram: https://www.instagram.com/unitytechnologies/

Autodesk is changing how the world is designed and made. Our technology spans architecture, engineering, construction, product design, manufacturing, and media and entertainment. We empower innovators everywhere to solve challenges, big and small. From greener buildings to smarter products and mo

Grab is Southeast Asia’s leading superapp, offering a suite of services consisting of deliveries, mobility, financial services, enterprise and others. Grabbers come from all over the world, and we are united by a common mission: to drive Southeast Asia forward by creating economic empowerment for ev
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Workday is a leading provider of enterprise cloud applications for finance and human resources, helping customers adapt and thrive in a changing world. Workday applications for financial management, human resources, planning, spend management, and analytics are built with artificial intelligence and

The first business of Alibaba Group, Alibaba.com (www.alibaba.com) is the leading platform for global wholesale trade serving millions of buyers and suppliers around the world. Through Alibaba.com, small businesses can sell their products to companies in other countries. Sellers on Alibaba.com are t

Just Eat Takeaway.com is a leading global online delivery marketplace, connecting consumers and restaurants through our platform in 19 countries. Like a dinner table, working at JET brings our office employees and couriers together. From coding to customer service to couriers, JET is a
Amazon is guided by four principles: customer obsession rather than competitor focus, passion for invention, commitment to operational excellence, and long-term thinking. We are driven by the excitement of building technologies, inventing products, and providing services that change lives. We embrac

NiCE is transforming the world with AI that puts people first. Our purpose-built AI-powered platforms automate engagements into proactive, safe, intelligent actions, empowering individuals and organizations to innovate and act, from interaction to resolution. Trusted by organizations throughout 150

Founded in 1998, Oracle NetSuite is the world’s first cloud company. For more than 25 years, NetSuite has helped businesses gain the insight, control, and agility to build and grow a successful business. First focused on financials and ERP, we now provide an AI-powered unified business system that
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Explore insights on cybersecurity incidents, risk posture, and Rankiteo's assessments.
The official website of Unity is https://unity.com/.
According to Rankiteo, Unity’s AI-generated cybersecurity score is 777, reflecting their Fair security posture.
According to Rankiteo, Unity currently holds 0 security badges, indicating that no recognized compliance certifications are currently verified for the organization.
According to Rankiteo, Unity is not certified under SOC 2 Type 1.
According to Rankiteo, Unity does not hold a SOC 2 Type 2 certification.
According to Rankiteo, Unity is not listed as GDPR compliant.
According to Rankiteo, Unity does not currently maintain PCI DSS compliance.
According to Rankiteo, Unity is not compliant with HIPAA regulations.
According to Rankiteo,Unity is not certified under ISO 27001, indicating the absence of a formally recognized information security management framework.
Unity operates primarily in the Software Development industry.
Unity employs approximately 6,742 people worldwide.
Unity presently has no subsidiaries across any sectors.
Unity’s official LinkedIn profile has approximately 779,830 followers.
Unity is classified under the NAICS code 5112, which corresponds to Software Publishers.
No, Unity does not have a profile on Crunchbase.
Yes, Unity maintains an official LinkedIn profile, which is actively utilized for branding and talent engagement, which can be accessed here: https://www.linkedin.com/company/unity.
As of November 27, 2025, Rankiteo reports that Unity has experienced 3 cybersecurity incidents.
Unity has an estimated 26,594 peer or competitor companies worldwide.
Incident Types: The types of cybersecurity incidents that have occurred include Vulnerability and Cyber Attack.
Detection and Response: The company detects and responds to cybersecurity incidents through an incident response plan activated with unity: patch release (2025-09), incident response plan activated with steam: command-line parameter blocking, incident response plan activated with microsoft: user advisory to uninstall games, and containment measures with steam blocking exploit-linked command-line args, containment measures with microsoft urging game uninstallation, and remediation measures with unity patch (requires developer recompilation), remediation measures with developer-led game updates (e.g., pinnacle point, shidygames), and recovery measures with recompiled game redistributions, recovery measures with platform-level security alerts, and communication strategy with public advisories from unity/steam/microsoft, communication strategy with developer tweets (e.g., @ready2rungames, @shidygames, @tomitoikka), and and third party assistance with gmo flatt security (vulnerability reporter), and containment measures with unity released patches for affected versions, containment measures with microsoft recommended uninstalling vulnerable apps/games until updates are available, containment measures with steam blocked launches of unity games with malicious command-line parameters, and remediation measures with unity provided fixes to all developers, remediation measures with encouraged users to update games/applications and ensure microsoft defender is running, and communication strategy with public advisory by unity, communication strategy with statements from microsoft and steam, communication strategy with acknowledgment by gmo flatt security, and and and containment measures with disabled compromised website, containment measures with removed malicious code, and remediation measures with secured network, remediation measures with reviewed affected files, and communication strategy with notified impacted clients, communication strategy with notified authorities (e.g., maine attorney general), communication strategy with public disclosure via securityaffairs..
Title: Unity Game Engine Command-Line Argument Injection Vulnerability (CVE-2025-59489)
Description: A critical vulnerability (CVE-2025-59489) in the Unity game engine allows malicious apps on the same device to inject command-line arguments into Unity-based games, enabling the execution of malicious code. The flaw, discovered by researcher RyotaK (GMA Flatt Security), affects all Unity games compiled with Unity Editor 2017.1 or later (spanning ~8 years of releases). While primarily studied on Android, the bug can also impact other platforms and, in rare cases, be exploited remotely via browsers. Unity released a patch in late September 2025, but developers must recompile and redistribute their games to mitigate the risk. Microsoft and Steam (Valve) have taken emergency measures: Microsoft urged Windows users to uninstall Unity games until patched, while Steam blocks Unity games launched with exploit-linked command-line parameters. The vulnerability is trivially exploitable and poses a massive attack surface due to Unity's ubiquity in gaming (e.g., used in Xbox, Windows, and indie titles). Active exploitation is highly likely, as it grants low-privileged attackers code execution capabilities.
Date Detected: 2025-06-01
Date Publicly Disclosed: 2025-09-28
Type: Vulnerability
Attack Vector: Local (Same-Device)Command-Line InjectionPotential Remote (Browser-Based)
Vulnerability Exploited: CVE-2025-59489 (Unity Editor Command-Line Argument Injection)
Title: Critical Arbitrary Code Execution Vulnerability in Unity Engine (CVE-2025-59489)
Description: A vulnerability (CVE-2025-59489) in the Unity engine exposes apps built with affected versions to arbitrary code execution attacks. Malicious files could hijack permissions granted to Unity-based games, running commands with the app’s privileges on victim devices. The flaw primarily impacts Android, Windows, Linux, and macOS systems but not iOS, Xbox, PlayStation, or Nintendo Switch. Unity has released fixes, and no exploitation has been observed yet. Popular affected games include Pokémon GO, Genshin Impact, and Call of Duty: Mobile.
Type: Vulnerability Disclosure
Attack Vector: Malicious File ExecutionPrivilege Escalation (within app context)
Vulnerability Exploited: CVE-2025-59489 (Unity Engine Arbitrary Code Execution)
Title: Customer payment data stolen in Unity Technologies’s SpeedTree website compromise
Description: Malicious code on Unity Technologies’s SpeedTree site skimmed sensitive data from hundreds of customers. The incident involved unauthorized code on the checkout page, active from March 13, 2025, to August 26, 2025, capturing customer data such as names, addresses, emails, credit card numbers, and access codes during purchases. A total of 428 individuals were affected.
Date Detected: 2025-08-26
Date Publicly Disclosed: 2025-10-13
Type: Data Breach (Payment Card Skimming / Magecart Attack)
Attack Vector: Web-based (Malicious JavaScript Injection on Checkout Page)
Motivation: Financial Gain (Data Theft for Fraud or Resale)
Common Attack Types: The most common types of attacks the company has faced is Vulnerability.
Identification of Attack Vectors: The company identifies the attack vectors used in incidents through Malicious local app injecting command-line argsPotential browser-based exploitation (rare).

Systems Affected: Unity-based games (all platforms)Windows systems running vulnerable Unity gamesPotential browser-based exploitation vectors
Downtime: ['Game unavailability on Steam for unpatched titles', 'Temporary uninstallation recommended by Microsoft']
Operational Impact: Developer patching backlogRecompilation and redistribution required for all affected gamesPlatform-level mitigations (e.g., Steam command-line blocking)
Revenue Loss: ['Potential loss for indie developers during patching delays', 'Platform revenue impact (e.g., Steam sales pauses)']
Customer Complaints: ['User frustration over game unavailability', 'Trust erosion in Unity/Steam/Microsoft']
Brand Reputation Impact: Unity: Criticism over 8-year vulnerability windowSteam/Microsoft: Perceived slow response to mitigation

Data Compromised: Potential access to confidential information on end-user devices (limited to app permissions)
Systems Affected: AndroidWindowsLinuxmacOS
Operational Impact: Temporary uninstallation of vulnerable Microsoft apps/games recommendedSteam blocking launches of Unity games with malicious command-line parameters
Brand Reputation Impact: Potential reputational risk due to widespread use of Unity in billions of Android devices globally

Data Compromised: Names, Addresses, Emails, Credit card numbers, Access codes
Systems Affected: SpeedTree Website (Checkout Page)
Operational Impact: Website Disabled During Investigation
Brand Reputation Impact: Potential Reputation Damage Due to Payment Data Theft
Identity Theft Risk: High (Due to PII and Payment Data Exposure)
Payment Information Risk: High (Credit Card Numbers and Access Codes Compromised)
Commonly Compromised Data Types: The types of data most commonly compromised in incidents are Confidential Information Accessible To The Vulnerable Application (Scope Limited To App Permissions), , Personally Identifiable Information (Pii), Payment Card Data and .

Entity Name: Unity Technologies
Entity Type: Software Vendor
Industry: Game Development
Location: Global
Customers Affected: All Unity game developers/users (8+ years of releases)

Entity Name: Valve Corporation (Steam)
Entity Type: Gaming Platform
Industry: Digital Distribution
Location: Global
Customers Affected: Users of Unity-based games on Steam

Entity Name: Microsoft
Entity Type: Technology Corporation
Industry: Gaming/Software
Location: Global
Customers Affected: Windows users with Unity games installed

Entity Name: Pinnacle Point (Indie Game)
Entity Type: Game Developer
Industry: Gaming
Size: Small (Solo Developer)
Customers Affected: Players of 'Pinnacle Point'

Entity Name: ShidyGames
Entity Type: Game Developer
Industry: Gaming
Size: Small
Customers Affected: Players of 'Escape Space' and 'Robot Arena Survivors'

Entity Name: Tomi Toikka (Indie Developer)
Entity Type: Game Developer
Industry: Gaming
Size: Solo Developer
Customers Affected: Players of Toikka's Unity games

Entity Name: Unity Technologies
Entity Type: Software Company
Industry: Game Development Tools
Location: Global (HQ: San Francisco, USA)
Customers Affected: Game developers and end-users of Unity-built applications (billions of Android devices globally)

Entity Name: Microsoft
Entity Type: Technology Corporation
Industry: Software/Gaming
Location: Global (HQ: Redmond, USA)
Customers Affected: Users of vulnerable Microsoft apps/games built with Unity

Entity Name: Valve Corporation (Steam)
Entity Type: Gaming Platform
Industry: Digital Distribution
Location: Global (HQ: Bellevue, USA)
Customers Affected: Developers and players of Unity-based games on Steam

Entity Name: Niantic (Pokémon GO)
Entity Type: Game Developer
Industry: Mobile Gaming
Location: Global (HQ: San Francisco, USA)

Entity Name: miHoYo (Genshin Impact)
Entity Type: Game Developer
Industry: Mobile/Console Gaming
Location: Global (HQ: Shanghai, China)

Entity Name: Activision (Call of Duty: Mobile)
Entity Type: Game Developer
Industry: Mobile Gaming
Location: Global (HQ: Santa Monica, USA)

Entity Name: Unity Technologies
Entity Type: Corporation
Industry: Video Game Software Development
Customers Affected: 428

Incident Response Plan Activated: ['Unity: Patch release (2025-09)', 'Steam: Command-line parameter blocking', 'Microsoft: User advisory to uninstall games']
Containment Measures: Steam blocking exploit-linked command-line argsMicrosoft urging game uninstallation
Remediation Measures: Unity patch (requires developer recompilation)Developer-led game updates (e.g., Pinnacle Point, ShidyGames)
Recovery Measures: Recompiled game redistributionsPlatform-level security alerts
Communication Strategy: Public advisories from Unity/Steam/MicrosoftDeveloper tweets (e.g., @ready2rungames, @shidygames, @TomiToikka)

Incident Response Plan Activated: True
Third Party Assistance: Gmo Flatt Security (Vulnerability Reporter).
Containment Measures: Unity released patches for affected versionsMicrosoft recommended uninstalling vulnerable apps/games until updates are availableSteam blocked launches of Unity games with malicious command-line parameters
Remediation Measures: Unity provided fixes to all developersEncouraged users to update games/applications and ensure Microsoft Defender is running
Communication Strategy: Public advisory by UnityStatements from Microsoft and SteamAcknowledgment by GMO Flatt Security

Incident Response Plan Activated: True
Containment Measures: Disabled Compromised WebsiteRemoved Malicious Code
Remediation Measures: Secured NetworkReviewed Affected Files
Communication Strategy: Notified Impacted ClientsNotified Authorities (e.g., Maine Attorney General)Public Disclosure via SecurityAffairs
Incident Response Plan: The company's incident response plan is described as Unity: Patch release (2025-09), Steam: Command-line parameter blocking, Microsoft: User advisory to uninstall games, , , .
Third-Party Assistance: The company involves third-party assistance in incident response through GMO Flatt Security (vulnerability reporter), .

Type of Data Compromised: Confidential information accessible to the vulnerable application (scope limited to app permissions)
Sensitivity of Data: Medium (dependent on app permissions)

Type of Data Compromised: Personally identifiable information (pii), Payment card data
Number of Records Exposed: 428
Sensitivity of Data: High
Prevention of Data Exfiltration: The company takes the following measures to prevent data exfiltration: Unity patch (requires developer recompilation), Developer-led game updates (e.g., Pinnacle Point, ShidyGames), , Unity provided fixes to all developers, Encouraged users to update games/applications and ensure Microsoft Defender is running, , Secured Network, Reviewed Affected Files, .
Handling of PII Incidents: The company handles incidents involving personally identifiable information (PII) through by steam blocking exploit-linked command-line args, microsoft urging game uninstallation, , unity released patches for affected versions, microsoft recommended uninstalling vulnerable apps/games until updates are available, steam blocked launches of unity games with malicious command-line parameters, , disabled compromised website, removed malicious code and .
Data Recovery from Ransomware: The company recovers data encrypted by ransomware through Recompiled game redistributions, Platform-level security alerts, .

Regulatory Notifications: Maine Attorney General

Lessons Learned: Critical vulnerabilities in widely used engines (e.g., Unity) create systemic risk across entire industries (gaming)., Patch distribution for supply-chain vulnerabilities requires coordinated effort between vendors (Unity), platforms (Steam), and end-users., Proactive platform-level mitigations (e.g., Steam's command-line blocking) can reduce exploitation windows., Indie developers face disproportionate burdens during mass-patching events due to limited resources.

Lessons Learned: Proactive vulnerability disclosure and patching mitigate risks before exploitation occurs., Collaboration between security researchers (e.g., GMO Flatt Security) and vendors (Unity) enhances response effectiveness., Platforms like Steam and Microsoft can implement protective measures (e.g., blocking malicious parameters) to reduce exposure.

Recommendations: Game developers: Prioritize recompilation and redistribution of Unity games using patched editor versions., Platforms (Steam/Microsoft): Expand automated vulnerability scanning for uploaded games., End-users: Uninstall unpatched Unity games until updates are available., Unity: Implement automated patch propagation tools for developers to streamline remediation., Industry: Establish a centralized vulnerability response fund to support indie developers during critical patching events.Game developers: Prioritize recompilation and redistribution of Unity games using patched editor versions., Platforms (Steam/Microsoft): Expand automated vulnerability scanning for uploaded games., End-users: Uninstall unpatched Unity games until updates are available., Unity: Implement automated patch propagation tools for developers to streamline remediation., Industry: Establish a centralized vulnerability response fund to support indie developers during critical patching events.Game developers: Prioritize recompilation and redistribution of Unity games using patched editor versions., Platforms (Steam/Microsoft): Expand automated vulnerability scanning for uploaded games., End-users: Uninstall unpatched Unity games until updates are available., Unity: Implement automated patch propagation tools for developers to streamline remediation., Industry: Establish a centralized vulnerability response fund to support indie developers during critical patching events.Game developers: Prioritize recompilation and redistribution of Unity games using patched editor versions., Platforms (Steam/Microsoft): Expand automated vulnerability scanning for uploaded games., End-users: Uninstall unpatched Unity games until updates are available., Unity: Implement automated patch propagation tools for developers to streamline remediation., Industry: Establish a centralized vulnerability response fund to support indie developers during critical patching events.Game developers: Prioritize recompilation and redistribution of Unity games using patched editor versions., Platforms (Steam/Microsoft): Expand automated vulnerability scanning for uploaded games., End-users: Uninstall unpatched Unity games until updates are available., Unity: Implement automated patch propagation tools for developers to streamline remediation., Industry: Establish a centralized vulnerability response fund to support indie developers during critical patching events.

Recommendations: Developers should immediately apply Unity’s patches for CVE-2025-59489., End-users should update all Unity-based applications, especially on Android, Windows, Linux, and macOS., Enable security software (e.g., Microsoft Defender) to detect malicious activity., Game platforms should monitor for and block suspicious command-line parameters in Unity games., Organizations should participate in bug bounty programs to identify vulnerabilities early.Developers should immediately apply Unity’s patches for CVE-2025-59489., End-users should update all Unity-based applications, especially on Android, Windows, Linux, and macOS., Enable security software (e.g., Microsoft Defender) to detect malicious activity., Game platforms should monitor for and block suspicious command-line parameters in Unity games., Organizations should participate in bug bounty programs to identify vulnerabilities early.Developers should immediately apply Unity’s patches for CVE-2025-59489., End-users should update all Unity-based applications, especially on Android, Windows, Linux, and macOS., Enable security software (e.g., Microsoft Defender) to detect malicious activity., Game platforms should monitor for and block suspicious command-line parameters in Unity games., Organizations should participate in bug bounty programs to identify vulnerabilities early.Developers should immediately apply Unity’s patches for CVE-2025-59489., End-users should update all Unity-based applications, especially on Android, Windows, Linux, and macOS., Enable security software (e.g., Microsoft Defender) to detect malicious activity., Game platforms should monitor for and block suspicious command-line parameters in Unity games., Organizations should participate in bug bounty programs to identify vulnerabilities early.Developers should immediately apply Unity’s patches for CVE-2025-59489., End-users should update all Unity-based applications, especially on Android, Windows, Linux, and macOS., Enable security software (e.g., Microsoft Defender) to detect malicious activity., Game platforms should monitor for and block suspicious command-line parameters in Unity games., Organizations should participate in bug bounty programs to identify vulnerabilities early.
Key Lessons Learned: The key lessons learned from past incidents are Critical vulnerabilities in widely used engines (e.g., Unity) create systemic risk across entire industries (gaming).,Patch distribution for supply-chain vulnerabilities requires coordinated effort between vendors (Unity), platforms (Steam), and end-users.,Proactive platform-level mitigations (e.g., Steam's command-line blocking) can reduce exploitation windows.,Indie developers face disproportionate burdens during mass-patching events due to limited resources.Proactive vulnerability disclosure and patching mitigate risks before exploitation occurs.,Collaboration between security researchers (e.g., GMO Flatt Security) and vendors (Unity) enhances response effectiveness.,Platforms like Steam and Microsoft can implement protective measures (e.g., blocking malicious parameters) to reduce exposure.

Source: Unity Security Advisory

Source: Steam Community Announcement

Source: Microsoft Security Blog

Source: Pinnacle Point Developer Tweet (@ready2rungames)
URL: https://bsky.app/profile/ready2rungames.bsky.social
Date Accessed: 2025-10-04

Source: ShidyGames Tweet (@shidygames)
URL: https://twitter.com/shidygames
Date Accessed: 2025-10-04

Source: Tomi Toikka Tweet (@TomiToikka)
URL: https://twitter.com/TomiToikka
Date Accessed: 2025-10-03

Source: Unity Advisory on CVE-2025-59489

Source: Microsoft Security Guidance

Source: Steam Notice for Unity Developers

Source: GMO Flatt Security Statement

Source: Meta Bug Bounty Researcher Conference (June 2025)

Source: SecurityAffairs
Date Accessed: 2025-10-13
Additional Resources: Stakeholders can find additional resources on cybersecurity best practices at and Source: Risky Business NewsletterDate Accessed: 2025-10-05, and Source: Unity Security Advisory, and Source: Steam Community Announcement, and Source: Microsoft Security Blog, and Source: Pinnacle Point Developer Tweet (@ready2rungames)Url: https://bsky.app/profile/ready2rungames.bsky.socialDate Accessed: 2025-10-04, and Source: ShidyGames Tweet (@shidygames)Url: https://twitter.com/shidygamesDate Accessed: 2025-10-04, and Source: Tomi Toikka Tweet (@TomiToikka)Url: https://twitter.com/TomiToikkaDate Accessed: 2025-10-03, and Source: Unity Advisory on CVE-2025-59489, and Source: Microsoft Security Guidance, and Source: Steam Notice for Unity Developers, and Source: GMO Flatt Security Statement, and Source: Meta Bug Bounty Researcher Conference (June 2025), and Source: SecurityAffairsDate Accessed: 2025-10-13.

Investigation Status: Ongoing (Patch released; developer adoption in progress)

Investigation Status: Ongoing (no evidence of exploitation; patches released)

Investigation Status: Completed (Malicious Code Removed; Impact Assessed)
Communication of Investigation Status: The company communicates the status of incident investigations to stakeholders through Public Advisories From Unity/Steam/Microsoft, Developer Tweets (E.G., @Ready2Rungames, @Shidygames, @Tomitoikka), Public Advisory By Unity, Statements From Microsoft And Steam, Acknowledgment By Gmo Flatt Security, Notified Impacted Clients, Notified Authorities (E.G., Maine Attorney General) and Public Disclosure Via Securityaffairs.

Stakeholder Advisories: Unity: Urgent Patch Advisory For All Developers Using Unity Editor 2017.1+., Steam: Security Alert Blocking Vulnerable Game Launches., Microsoft: Advisory To Uninstall Unity Games On Windows Until Patched..
Customer Advisories: Avoid downloading/uninstall Unity games until developers confirm patches.Monitor developer communications (e.g., Steam forums, Twitter) for update announcements.Report suspicious game behavior (e.g., unexpected command prompts) to platforms.

Stakeholder Advisories: Unity’S Public Advisory And Developer Notifications, Microsoft’S User Guidance For Vulnerable Apps, Steam’S Developer Notice.
Customer Advisories: Update all Unity-based applications immediately.Temporarily uninstall vulnerable Microsoft apps/games if updates are unavailable.Ensure security software (e.g., Microsoft Defender) is active.

Stakeholder Advisories: 12 Months of Free Credit Monitoring and Identity Protection (via Equifax) Offered to Affected Individuals
Customer Advisories: Customers who purchased from SpeedTree website between March 13 and August 26, 2025, were notified of potential data exposure.
Advisories Provided: The company provides the following advisories to stakeholders and customers following an incident: were Unity: Urgent Patch Advisory For All Developers Using Unity Editor 2017.1+., Steam: Security Alert Blocking Vulnerable Game Launches., Microsoft: Advisory To Uninstall Unity Games On Windows Until Patched., Avoid Downloading/Uninstall Unity Games Until Developers Confirm Patches., Monitor Developer Communications (E.G., Steam Forums, Twitter) For Update Announcements., Report Suspicious Game Behavior (E.G., Unexpected Command Prompts) To Platforms., , Unity’S Public Advisory And Developer Notifications, Microsoft’S User Guidance For Vulnerable Apps, Steam’S Developer Notice, Update All Unity-Based Applications Immediately., Temporarily Uninstall Vulnerable Microsoft Apps/Games If Updates Are Unavailable., Ensure Security Software (E.G., Microsoft Defender) Is Active., , 12 Months of Free Credit Monitoring and Identity Protection (via Equifax) Offered to Affected Individuals, Customers who purchased from SpeedTree website between March 13 and August 26, 2025 and were notified of potential data exposure..

Entry Point: Malicious Local App Injecting Command-Line Args, Potential Browser-Based Exploitation (Rare),
High Value Targets: Gaming Pcs With Unity Titles, Enterprise Networks With Unity Apps For Training/Simulation,
Data Sold on Dark Web: Gaming Pcs With Unity Titles, Enterprise Networks With Unity Apps For Training/Simulation,

Root Causes: Lack Of Input Validation For Command-Line Arguments In Unity Editor (2017.1–2025)., Over-Reliance On Developers To Manually Apply Patches (No Automated Update Mechanism For Compiled Games)., Delayed Public Disclosure (Discovered In June, Patched In September).,
Corrective Actions: Unity: Enhanced Command-Line Argument Sanitization In Patched Editor Versions., Platforms: Proactive Blocking Of Known Exploit Vectors (E.G., Steam'S Command-Line Filters)., Industry: Advocacy For Standardized Vulnerability Response Frameworks For Game Engines.,

Root Causes: Vulnerability In Unity Engine Allowing Arbitrary Code Execution Within App Permissions., Lack Of Input Validation For Command-Line Parameters In Unity-Built Applications.,
Corrective Actions: Unity Released Patches To Address The Vulnerability., Platforms (Steam, Microsoft) Implemented Mitigations (E.G., Blocking Malicious Parameters)., Encouraged Community Collaboration For Future Vulnerability Reporting.,

Root Causes: Unauthorized Code Injection on Checkout Page (Likely via Supply Chain or Third-Party Vulnerability)
Corrective Actions: Removed Malicious Code, Secured Website, Offered Credit Monitoring To Affected Customers,
Post-Incident Analysis Process: The company's process for conducting post-incident analysis is described as Gmo Flatt Security (Vulnerability Reporter), .
Corrective Actions Taken: The company has taken the following corrective actions based on post-incident analysis: Unity: Enhanced Command-Line Argument Sanitization In Patched Editor Versions., Platforms: Proactive Blocking Of Known Exploit Vectors (E.G., Steam'S Command-Line Filters)., Industry: Advocacy For Standardized Vulnerability Response Frameworks For Game Engines., , Unity Released Patches To Address The Vulnerability., Platforms (Steam, Microsoft) Implemented Mitigations (E.G., Blocking Malicious Parameters)., Encouraged Community Collaboration For Future Vulnerability Reporting., , Removed Malicious Code, Secured Website, Offered Credit Monitoring To Affected Customers, .
Most Recent Incident Detected: The most recent incident detected was on 2025-06-01.
Most Recent Incident Publicly Disclosed: The most recent incident publicly disclosed was on 2025-10-13.
Most Significant Data Compromised: The most significant data compromised in an incident were Potential access to confidential information on end-user devices (limited to app permissions), , Names, Addresses, Emails, Credit Card Numbers, Access Codes and .
Most Significant System Affected: The most significant system affected in an incident was Unity-based games (all platforms)Windows systems running vulnerable Unity gamesPotential browser-based exploitation vectors and AndroidWindowsLinuxmacOS and SpeedTree Website (Checkout Page).
Third-Party Assistance in Most Recent Incident: The third-party assistance involved in the most recent incident was gmo flatt security (vulnerability reporter), .
Containment Measures in Most Recent Incident: The containment measures taken in the most recent incident were Steam blocking exploit-linked command-line argsMicrosoft urging game uninstallation, Unity released patches for affected versionsMicrosoft recommended uninstalling vulnerable apps/games until updates are availableSteam blocked launches of Unity games with malicious command-line parameters and Disabled Compromised WebsiteRemoved Malicious Code.
Most Sensitive Data Compromised: The most sensitive data compromised in a breach were Potential access to confidential information on end-user devices (limited to app permissions), Addresses, Credit Card Numbers, Access Codes, Emails and Names.
Number of Records Exposed in Most Significant Breach: The number of records exposed in the most significant breach was 428.0.
Most Significant Lesson Learned: The most significant lesson learned from past incidents was Platforms like Steam and Microsoft can implement protective measures (e.g., blocking malicious parameters) to reduce exposure.
Most Significant Recommendation Implemented: The most significant recommendation implemented to improve cybersecurity was Game platforms should monitor for and block suspicious command-line parameters in Unity games., Platforms (Steam/Microsoft): Expand automated vulnerability scanning for uploaded games., Unity: Implement automated patch propagation tools for developers to streamline remediation., End-users: Uninstall unpatched Unity games until updates are available., Enable security software (e.g., Microsoft Defender) to detect malicious activity., Developers should immediately apply Unity’s patches for CVE-2025-59489., Game developers: Prioritize recompilation and redistribution of Unity games using patched editor versions., Organizations should participate in bug bounty programs to identify vulnerabilities early., End-users should update all Unity-based applications, especially on Android, Windows, Linux, and macOS. and Industry: Establish a centralized vulnerability response fund to support indie developers during critical patching events..
Most Recent Source: The most recent source of information about an incident are Tomi Toikka Tweet (@TomiToikka), Microsoft Security Guidance, Unity Security Advisory, Unity Advisory on CVE-2025-59489, Steam Notice for Unity Developers, Risky Business Newsletter, SecurityAffairs, Pinnacle Point Developer Tweet (@ready2rungames), Meta Bug Bounty Researcher Conference (June 2025), Microsoft Security Blog, GMO Flatt Security Statement, Steam Community Announcement and ShidyGames Tweet (@shidygames).
Most Recent URL for Additional Resources: The most recent URL for additional resources on cybersecurity best practices is https://bsky.app/profile/ready2rungames.bsky.social, https://twitter.com/shidygames, https://twitter.com/TomiToikka .
Current Status of Most Recent Investigation: The current status of the most recent investigation is Ongoing (Patch released; developer adoption in progress).
Most Recent Stakeholder Advisory: The most recent stakeholder advisory issued was Unity: Urgent patch advisory for all developers using Unity Editor 2017.1+., Steam: Security alert blocking vulnerable game launches., Microsoft: Advisory to uninstall Unity games on Windows until patched., Unity’s public advisory and developer notifications, Microsoft’s user guidance for vulnerable apps, Steam’s developer notice, 12 Months of Free Credit Monitoring and Identity Protection (via Equifax) Offered to Affected Individuals, .
Most Recent Customer Advisory: The most recent customer advisory issued were an Avoid downloading/uninstall Unity games until developers confirm patches.Monitor developer communications (e.g., Steam forums, Twitter) for update announcements.Report suspicious game behavior (e.g., unexpected command prompts) to platforms., Update all Unity-based applications immediately.Temporarily uninstall vulnerable Microsoft apps/games if updates are unavailable.Ensure security software (e.g., Microsoft Defender) is active., Customers who purchased from SpeedTree website between March 13 and August 26, 2025 and were notified of potential data exposure.
Most Significant Root Cause: The most significant root cause identified in post-incident analysis was Lack of input validation for command-line arguments in Unity Editor (2017.1–2025).Over-reliance on developers to manually apply patches (no automated update mechanism for compiled games).Delayed public disclosure (discovered in June, patched in September)., Vulnerability in Unity engine allowing arbitrary code execution within app permissions.Lack of input validation for command-line parameters in Unity-built applications., Unauthorized Code Injection on Checkout Page (Likely via Supply Chain or Third-Party Vulnerability).
Most Significant Corrective Action: The most significant corrective action taken based on post-incident analysis was Unity: Enhanced command-line argument sanitization in patched editor versions.Platforms: Proactive blocking of known exploit vectors (e.g., Steam's command-line filters).Industry: Advocacy for standardized vulnerability response frameworks for game engines., Unity released patches to address the vulnerability.Platforms (Steam, Microsoft) implemented mitigations (e.g., blocking malicious parameters).Encouraged community collaboration for future vulnerability reporting., Removed Malicious CodeSecured WebsiteOffered Credit Monitoring to Affected Customers.
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Angular is a development platform for building mobile and desktop web applications using TypeScript/JavaScript and other languages. Prior to versions 19.2.16, 20.3.14, and 21.0.1, there is a XSRF token leakage via protocol-relative URLs in angular HTTP clients. The vulnerability is a Credential Leak by App Logic that leads to the unauthorized disclosure of the Cross-Site Request Forgery (XSRF) token to an attacker-controlled domain. Angular's HttpClient has a built-in XSRF protection mechanism that works by checking if a request URL starts with a protocol (http:// or https://) to determine if it is cross-origin. If the URL starts with protocol-relative URL (//), it is incorrectly treated as a same-origin request, and the XSRF token is automatically added to the X-XSRF-TOKEN header. This issue has been patched in versions 19.2.16, 20.3.14, and 21.0.1. A workaround for this issue involves avoiding using protocol-relative URLs (URLs starting with //) in HttpClient requests. All backend communication URLs should be hardcoded as relative paths (starting with a single /) or fully qualified, trusted absolute URLs.
Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Uncontrolled Recursion vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft deep ASN.1 structures that trigger unbounded recursive parsing. This leads to a Denial-of-Service (DoS) via stack exhaustion when parsing untrusted DER inputs. This issue has been patched in version 1.3.2.
Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Integer Overflow vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft ASN.1 structures containing OIDs with oversized arcs. These arcs may be decoded as smaller, trusted OIDs due to 32-bit bitwise truncation, enabling the bypass of downstream OID-based security decisions. This issue has been patched in version 1.3.2.
Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. Prior to versions 7.0.13 and 8.0.2, working with large buffers in Lua scripts can lead to a stack overflow. Users of Lua rules and output scripts may be affected when working with large buffers. This includes a rule passing a large buffer to a Lua script. This issue has been patched in versions 7.0.13 and 8.0.2. A workaround for this issue involves disabling Lua rules and output scripts, or making sure limits, such as stream.depth.reassembly and HTTP response body limits (response-body-limit), are set to less than half the stack size.
Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. In versions from 8.0.0 to before 8.0.2, a NULL dereference can occur when the entropy keyword is used in conjunction with base64_data. This issue has been patched in version 8.0.2. A workaround involves disabling rules that use entropy in conjunction with base64_data.

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