ISO 27001 Certificate
SOC 1 Type I Certificate
SOC 2 Type II Certificate
PCI DSS
HIPAA
RGPD
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Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. For more information, visit Unity.com. Download Unity: http://unity3d.com/get-unity We're hiring! Visit our careers site: https://careers.unity.com For support, please email: [email protected] Check us out on our other social channels: Twitter: https://twitter.com/unity Facebook: https://www.facebook.com/unity3d/ Instagram: https://www.instagram.com/unitytechnologies/

Unity A.I CyberSecurity Scoring

Unity

Company Details

Linkedin ID:

unity

Employees number:

6,742

Number of followers:

779,830

NAICS:

5112

Industry Type:

Software Development

Homepage:

unity.com

IP Addresses:

0

Company ID:

UNI_8986426

Scan Status:

In-progress

AI scoreUnity Risk Score (AI oriented)

Between 750 and 799

https://images.rankiteo.com/companyimages/unity.jpeg
Unity Software Development
Updated:
  • Powered by our proprietary A.I cyber incident model
  • Insurance preferes TPRM score to calculate premium
globalscoreUnity Global Score (TPRM)

XXXX

https://images.rankiteo.com/companyimages/unity.jpeg
Unity Software Development
  • Instant access to detailed risk factors
  • Benchmark vs. industry & size peers
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Unity Company CyberSecurity News & History

Past Incidents
3
Attack Types
2
EntityTypeSeverityImpactSeenBlog DetailsIncident DetailsView
Unity TechnologiesCyber Attack8543/2025
Rankiteo Explanation :
Attack with significant impact with customers data leaks

Description: Unity Technologies, a video game software development firm, suffered a data breach on its **SpeedTree website** due to malicious code injected into the checkout page. The unauthorized code, active from **March 13, 2025, to August 26, 2025**, skimmed sensitive customer payment data during purchases. Compromised information included **names, addresses, emails, credit card numbers, and access codes** of **428 affected individuals**. The breach was discovered on **August 26, 2025**, prompting Unity to disable the website, remove the malicious code, and launch an investigation. The company notified impacted customers, authorities, and offered **12 months of free credit monitoring and identity protection** via Equifax. The incident was attributed to a **web skimming attack**, where threat actors intercepted payment details entered by users during transactions.

Unity TechnologiesVulnerability5026/2025
Rankiteo Explanation :
Attack limited on finance or reputation

Description: A critical vulnerability (CVE-2025-59489) was disclosed in the **Unity engine**, the world’s most widely used game development platform, exposing apps built with affected versions to **arbitrary code execution attacks**. The flaw allows malicious files to hijack permissions granted to Unity-based games, potentially accessing confidential user data on **Android, Windows, Linux, and macOS** devices (excluding iOS, Xbox, PlayStation, or Nintendo Switch). While no exploitation has been observed yet, the risk is severe due to Unity’s massive global footprint, powering billions of devices and popular games like *Pokémon GO*, *Genshin Impact*, and *Call of Duty: Mobile*. Unity released patches, and platforms like **Steam** blocked launches of games using suspicious command-line parameters. Microsoft advised uninstalling vulnerable apps until updates are available. The bug was reported by **RyotaK (GMO Flatt Security)** during Meta’s Bug Bounty Conference. Though no data breaches or user impact occurred, the vulnerability could have enabled **unauthorized data access** within the privileges of the affected application, posing significant risks to end-user confidentiality and system integrity.

Unity TechnologiesVulnerability8546/2017
Rankiteo Explanation :
Attack with significant impact with customers data leaks

Description: A critical vulnerability (CVE-2025-59489) was discovered in **Unity**, the widely used game engine, allowing malicious apps on the same device to inject command-line arguments into Unity-based games to execute arbitrary code. Discovered by researcher **RyotaK (GMA Flatt Security)**, the flaw affects all games compiled with **Unity Editor 2017.1 or later**—covering **eight years of releases**. While Xbox games are unaffected, **Windows and Android games are highly vulnerable**, with potential remote exploitation via browsers in rare cases. The bug is **easy to exploit** and poses a massive attack surface due to Unity’s ubiquity in gaming (used by millions of titles). **Microsoft and Steam** took emergency measures: Microsoft urged users to **uninstall Unity games** until patched, while Steam **blocked launches** of Unity games using exploitable command-line parameters. Developers must **recompile and redistribute** patched versions, creating a logistical challenge. The flaw’s severity is amplified by Unity’s dominance in indie and AAA game development, risking **large-scale malware distribution**, credential theft, or system takeovers via compromised games. Active exploitation is **highly likely** given the low barrier for attackers and the sheer volume of vulnerable installations in enterprise and consumer environments.

Unity Technologies
Cyber Attack
Severity: 85
Impact: 4
Seen: 3/2025
Blog:
Rankiteo Explanation
Attack with significant impact with customers data leaks

Description: Unity Technologies, a video game software development firm, suffered a data breach on its **SpeedTree website** due to malicious code injected into the checkout page. The unauthorized code, active from **March 13, 2025, to August 26, 2025**, skimmed sensitive customer payment data during purchases. Compromised information included **names, addresses, emails, credit card numbers, and access codes** of **428 affected individuals**. The breach was discovered on **August 26, 2025**, prompting Unity to disable the website, remove the malicious code, and launch an investigation. The company notified impacted customers, authorities, and offered **12 months of free credit monitoring and identity protection** via Equifax. The incident was attributed to a **web skimming attack**, where threat actors intercepted payment details entered by users during transactions.

Unity Technologies
Vulnerability
Severity: 50
Impact: 2
Seen: 6/2025
Blog:
Rankiteo Explanation
Attack limited on finance or reputation

Description: A critical vulnerability (CVE-2025-59489) was disclosed in the **Unity engine**, the world’s most widely used game development platform, exposing apps built with affected versions to **arbitrary code execution attacks**. The flaw allows malicious files to hijack permissions granted to Unity-based games, potentially accessing confidential user data on **Android, Windows, Linux, and macOS** devices (excluding iOS, Xbox, PlayStation, or Nintendo Switch). While no exploitation has been observed yet, the risk is severe due to Unity’s massive global footprint, powering billions of devices and popular games like *Pokémon GO*, *Genshin Impact*, and *Call of Duty: Mobile*. Unity released patches, and platforms like **Steam** blocked launches of games using suspicious command-line parameters. Microsoft advised uninstalling vulnerable apps until updates are available. The bug was reported by **RyotaK (GMO Flatt Security)** during Meta’s Bug Bounty Conference. Though no data breaches or user impact occurred, the vulnerability could have enabled **unauthorized data access** within the privileges of the affected application, posing significant risks to end-user confidentiality and system integrity.

Unity Technologies
Vulnerability
Severity: 85
Impact: 4
Seen: 6/2017
Blog:
Rankiteo Explanation
Attack with significant impact with customers data leaks

Description: A critical vulnerability (CVE-2025-59489) was discovered in **Unity**, the widely used game engine, allowing malicious apps on the same device to inject command-line arguments into Unity-based games to execute arbitrary code. Discovered by researcher **RyotaK (GMA Flatt Security)**, the flaw affects all games compiled with **Unity Editor 2017.1 or later**—covering **eight years of releases**. While Xbox games are unaffected, **Windows and Android games are highly vulnerable**, with potential remote exploitation via browsers in rare cases. The bug is **easy to exploit** and poses a massive attack surface due to Unity’s ubiquity in gaming (used by millions of titles). **Microsoft and Steam** took emergency measures: Microsoft urged users to **uninstall Unity games** until patched, while Steam **blocked launches** of Unity games using exploitable command-line parameters. Developers must **recompile and redistribute** patched versions, creating a logistical challenge. The flaw’s severity is amplified by Unity’s dominance in indie and AAA game development, risking **large-scale malware distribution**, credential theft, or system takeovers via compromised games. Active exploitation is **highly likely** given the low barrier for attackers and the sheer volume of vulnerable installations in enterprise and consumer environments.

Ailogo

Unity Company Scoring based on AI Models

Cyber Incidents Likelihood 3 - 6 - 9 months

🔒
Incident Predictions locked
Access Monitoring Plan

A.I Risk Score Likelihood 3 - 6 - 9 months

🔒
A.I. Risk Score Predictions locked
Access Monitoring Plan
statics

Underwriter Stats for Unity

Incidents vs Software Development Industry Average (This Year)

Unity has 354.55% more incidents than the average of same-industry companies with at least one recorded incident.

Incidents vs All-Companies Average (This Year)

Unity has 212.5% more incidents than the average of all companies with at least one recorded incident.

Incident Types Unity vs Software Development Industry Avg (This Year)

Unity reported 2 incidents this year: 1 cyber attacks, 0 ransomware, 1 vulnerabilities, 0 data breaches, compared to industry peers with at least 1 incident.

Incident History — Unity (X = Date, Y = Severity)

Unity cyber incidents detection timeline including parent company and subsidiaries

Unity Company Subsidiaries

SubsidiaryImage

Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. For more information, visit Unity.com. Download Unity: http://unity3d.com/get-unity We're hiring! Visit our careers site: https://careers.unity.com For support, please email: [email protected] Check us out on our other social channels: Twitter: https://twitter.com/unity Facebook: https://www.facebook.com/unity3d/ Instagram: https://www.instagram.com/unitytechnologies/

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November 13, 2025 08:00 AM
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faq

Frequently Asked Questions

Explore insights on cybersecurity incidents, risk posture, and Rankiteo's assessments.

Unity CyberSecurity History Information

Official Website of Unity

The official website of Unity is https://unity.com/.

Unity’s AI-Generated Cybersecurity Score

According to Rankiteo, Unity’s AI-generated cybersecurity score is 777, reflecting their Fair security posture.

How many security badges does Unity’ have ?

According to Rankiteo, Unity currently holds 0 security badges, indicating that no recognized compliance certifications are currently verified for the organization.

Does Unity have SOC 2 Type 1 certification ?

According to Rankiteo, Unity is not certified under SOC 2 Type 1.

Does Unity have SOC 2 Type 2 certification ?

According to Rankiteo, Unity does not hold a SOC 2 Type 2 certification.

Does Unity comply with GDPR ?

According to Rankiteo, Unity is not listed as GDPR compliant.

Does Unity have PCI DSS certification ?

According to Rankiteo, Unity does not currently maintain PCI DSS compliance.

Does Unity comply with HIPAA ?

According to Rankiteo, Unity is not compliant with HIPAA regulations.

Does Unity have ISO 27001 certification ?

According to Rankiteo,Unity is not certified under ISO 27001, indicating the absence of a formally recognized information security management framework.

Industry Classification of Unity

Unity operates primarily in the Software Development industry.

Number of Employees at Unity

Unity employs approximately 6,742 people worldwide.

Subsidiaries Owned by Unity

Unity presently has no subsidiaries across any sectors.

Unity’s LinkedIn Followers

Unity’s official LinkedIn profile has approximately 779,830 followers.

NAICS Classification of Unity

Unity is classified under the NAICS code 5112, which corresponds to Software Publishers.

Unity’s Presence on Crunchbase

No, Unity does not have a profile on Crunchbase.

Unity’s Presence on LinkedIn

Yes, Unity maintains an official LinkedIn profile, which is actively utilized for branding and talent engagement, which can be accessed here: https://www.linkedin.com/company/unity.

Cybersecurity Incidents Involving Unity

As of November 27, 2025, Rankiteo reports that Unity has experienced 3 cybersecurity incidents.

Number of Peer and Competitor Companies

Unity has an estimated 26,594 peer or competitor companies worldwide.

What types of cybersecurity incidents have occurred at Unity ?

Incident Types: The types of cybersecurity incidents that have occurred include Vulnerability and Cyber Attack.

How does Unity detect and respond to cybersecurity incidents ?

Detection and Response: The company detects and responds to cybersecurity incidents through an incident response plan activated with unity: patch release (2025-09), incident response plan activated with steam: command-line parameter blocking, incident response plan activated with microsoft: user advisory to uninstall games, and containment measures with steam blocking exploit-linked command-line args, containment measures with microsoft urging game uninstallation, and remediation measures with unity patch (requires developer recompilation), remediation measures with developer-led game updates (e.g., pinnacle point, shidygames), and recovery measures with recompiled game redistributions, recovery measures with platform-level security alerts, and communication strategy with public advisories from unity/steam/microsoft, communication strategy with developer tweets (e.g., @ready2rungames, @shidygames, @tomitoikka), and and third party assistance with gmo flatt security (vulnerability reporter), and containment measures with unity released patches for affected versions, containment measures with microsoft recommended uninstalling vulnerable apps/games until updates are available, containment measures with steam blocked launches of unity games with malicious command-line parameters, and remediation measures with unity provided fixes to all developers, remediation measures with encouraged users to update games/applications and ensure microsoft defender is running, and communication strategy with public advisory by unity, communication strategy with statements from microsoft and steam, communication strategy with acknowledgment by gmo flatt security, and and and containment measures with disabled compromised website, containment measures with removed malicious code, and remediation measures with secured network, remediation measures with reviewed affected files, and communication strategy with notified impacted clients, communication strategy with notified authorities (e.g., maine attorney general), communication strategy with public disclosure via securityaffairs..

Incident Details

Can you provide details on each incident ?

Incident : Vulnerability

Title: Unity Game Engine Command-Line Argument Injection Vulnerability (CVE-2025-59489)

Description: A critical vulnerability (CVE-2025-59489) in the Unity game engine allows malicious apps on the same device to inject command-line arguments into Unity-based games, enabling the execution of malicious code. The flaw, discovered by researcher RyotaK (GMA Flatt Security), affects all Unity games compiled with Unity Editor 2017.1 or later (spanning ~8 years of releases). While primarily studied on Android, the bug can also impact other platforms and, in rare cases, be exploited remotely via browsers. Unity released a patch in late September 2025, but developers must recompile and redistribute their games to mitigate the risk. Microsoft and Steam (Valve) have taken emergency measures: Microsoft urged Windows users to uninstall Unity games until patched, while Steam blocks Unity games launched with exploit-linked command-line parameters. The vulnerability is trivially exploitable and poses a massive attack surface due to Unity's ubiquity in gaming (e.g., used in Xbox, Windows, and indie titles). Active exploitation is highly likely, as it grants low-privileged attackers code execution capabilities.

Date Detected: 2025-06-01

Date Publicly Disclosed: 2025-09-28

Type: Vulnerability

Attack Vector: Local (Same-Device)Command-Line InjectionPotential Remote (Browser-Based)

Vulnerability Exploited: CVE-2025-59489 (Unity Editor Command-Line Argument Injection)

Incident : Vulnerability Disclosure

Title: Critical Arbitrary Code Execution Vulnerability in Unity Engine (CVE-2025-59489)

Description: A vulnerability (CVE-2025-59489) in the Unity engine exposes apps built with affected versions to arbitrary code execution attacks. Malicious files could hijack permissions granted to Unity-based games, running commands with the app’s privileges on victim devices. The flaw primarily impacts Android, Windows, Linux, and macOS systems but not iOS, Xbox, PlayStation, or Nintendo Switch. Unity has released fixes, and no exploitation has been observed yet. Popular affected games include Pokémon GO, Genshin Impact, and Call of Duty: Mobile.

Type: Vulnerability Disclosure

Attack Vector: Malicious File ExecutionPrivilege Escalation (within app context)

Vulnerability Exploited: CVE-2025-59489 (Unity Engine Arbitrary Code Execution)

Incident : Data Breach (Payment Card Skimming / Magecart Attack)

Title: Customer payment data stolen in Unity Technologies’s SpeedTree website compromise

Description: Malicious code on Unity Technologies’s SpeedTree site skimmed sensitive data from hundreds of customers. The incident involved unauthorized code on the checkout page, active from March 13, 2025, to August 26, 2025, capturing customer data such as names, addresses, emails, credit card numbers, and access codes during purchases. A total of 428 individuals were affected.

Date Detected: 2025-08-26

Date Publicly Disclosed: 2025-10-13

Type: Data Breach (Payment Card Skimming / Magecart Attack)

Attack Vector: Web-based (Malicious JavaScript Injection on Checkout Page)

Motivation: Financial Gain (Data Theft for Fraud or Resale)

What are the most common types of attacks the company has faced ?

Common Attack Types: The most common types of attacks the company has faced is Vulnerability.

How does the company identify the attack vectors used in incidents ?

Identification of Attack Vectors: The company identifies the attack vectors used in incidents through Malicious local app injecting command-line argsPotential browser-based exploitation (rare).

Impact of the Incidents

What was the impact of each incident ?

Incident : Vulnerability UNI3933639100625

Systems Affected: Unity-based games (all platforms)Windows systems running vulnerable Unity gamesPotential browser-based exploitation vectors

Downtime: ['Game unavailability on Steam for unpatched titles', 'Temporary uninstallation recommended by Microsoft']

Operational Impact: Developer patching backlogRecompilation and redistribution required for all affected gamesPlatform-level mitigations (e.g., Steam command-line blocking)

Revenue Loss: ['Potential loss for indie developers during patching delays', 'Platform revenue impact (e.g., Steam sales pauses)']

Customer Complaints: ['User frustration over game unavailability', 'Trust erosion in Unity/Steam/Microsoft']

Brand Reputation Impact: Unity: Criticism over 8-year vulnerability windowSteam/Microsoft: Perceived slow response to mitigation

Incident : Vulnerability Disclosure UNI2392623100625

Data Compromised: Potential access to confidential information on end-user devices (limited to app permissions)

Systems Affected: AndroidWindowsLinuxmacOS

Operational Impact: Temporary uninstallation of vulnerable Microsoft apps/games recommendedSteam blocking launches of Unity games with malicious command-line parameters

Brand Reputation Impact: Potential reputational risk due to widespread use of Unity in billions of Android devices globally

Incident : Data Breach (Payment Card Skimming / Magecart Attack) UNI3702637101425

Data Compromised: Names, Addresses, Emails, Credit card numbers, Access codes

Systems Affected: SpeedTree Website (Checkout Page)

Operational Impact: Website Disabled During Investigation

Brand Reputation Impact: Potential Reputation Damage Due to Payment Data Theft

Identity Theft Risk: High (Due to PII and Payment Data Exposure)

Payment Information Risk: High (Credit Card Numbers and Access Codes Compromised)

What types of data are most commonly compromised in incidents ?

Commonly Compromised Data Types: The types of data most commonly compromised in incidents are Confidential Information Accessible To The Vulnerable Application (Scope Limited To App Permissions), , Personally Identifiable Information (Pii), Payment Card Data and .

Which entities were affected by each incident ?

Incident : Vulnerability UNI3933639100625

Entity Name: Unity Technologies

Entity Type: Software Vendor

Industry: Game Development

Location: Global

Customers Affected: All Unity game developers/users (8+ years of releases)

Incident : Vulnerability UNI3933639100625

Entity Name: Valve Corporation (Steam)

Entity Type: Gaming Platform

Industry: Digital Distribution

Location: Global

Customers Affected: Users of Unity-based games on Steam

Incident : Vulnerability UNI3933639100625

Entity Name: Microsoft

Entity Type: Technology Corporation

Industry: Gaming/Software

Location: Global

Customers Affected: Windows users with Unity games installed

Incident : Vulnerability UNI3933639100625

Entity Name: Pinnacle Point (Indie Game)

Entity Type: Game Developer

Industry: Gaming

Size: Small (Solo Developer)

Customers Affected: Players of 'Pinnacle Point'

Incident : Vulnerability UNI3933639100625

Entity Name: ShidyGames

Entity Type: Game Developer

Industry: Gaming

Size: Small

Customers Affected: Players of 'Escape Space' and 'Robot Arena Survivors'

Incident : Vulnerability UNI3933639100625

Entity Name: Tomi Toikka (Indie Developer)

Entity Type: Game Developer

Industry: Gaming

Size: Solo Developer

Customers Affected: Players of Toikka's Unity games

Incident : Vulnerability Disclosure UNI2392623100625

Entity Name: Unity Technologies

Entity Type: Software Company

Industry: Game Development Tools

Location: Global (HQ: San Francisco, USA)

Customers Affected: Game developers and end-users of Unity-built applications (billions of Android devices globally)

Incident : Vulnerability Disclosure UNI2392623100625

Entity Name: Microsoft

Entity Type: Technology Corporation

Industry: Software/Gaming

Location: Global (HQ: Redmond, USA)

Customers Affected: Users of vulnerable Microsoft apps/games built with Unity

Incident : Vulnerability Disclosure UNI2392623100625

Entity Name: Valve Corporation (Steam)

Entity Type: Gaming Platform

Industry: Digital Distribution

Location: Global (HQ: Bellevue, USA)

Customers Affected: Developers and players of Unity-based games on Steam

Incident : Vulnerability Disclosure UNI2392623100625

Entity Name: Niantic (Pokémon GO)

Entity Type: Game Developer

Industry: Mobile Gaming

Location: Global (HQ: San Francisco, USA)

Incident : Vulnerability Disclosure UNI2392623100625

Entity Name: miHoYo (Genshin Impact)

Entity Type: Game Developer

Industry: Mobile/Console Gaming

Location: Global (HQ: Shanghai, China)

Incident : Vulnerability Disclosure UNI2392623100625

Entity Name: Activision (Call of Duty: Mobile)

Entity Type: Game Developer

Industry: Mobile Gaming

Location: Global (HQ: Santa Monica, USA)

Incident : Data Breach (Payment Card Skimming / Magecart Attack) UNI3702637101425

Entity Name: Unity Technologies

Entity Type: Corporation

Industry: Video Game Software Development

Customers Affected: 428

Response to the Incidents

What measures were taken in response to each incident ?

Incident : Vulnerability UNI3933639100625

Incident Response Plan Activated: ['Unity: Patch release (2025-09)', 'Steam: Command-line parameter blocking', 'Microsoft: User advisory to uninstall games']

Containment Measures: Steam blocking exploit-linked command-line argsMicrosoft urging game uninstallation

Remediation Measures: Unity patch (requires developer recompilation)Developer-led game updates (e.g., Pinnacle Point, ShidyGames)

Recovery Measures: Recompiled game redistributionsPlatform-level security alerts

Communication Strategy: Public advisories from Unity/Steam/MicrosoftDeveloper tweets (e.g., @ready2rungames, @shidygames, @TomiToikka)

Incident : Vulnerability Disclosure UNI2392623100625

Incident Response Plan Activated: True

Third Party Assistance: Gmo Flatt Security (Vulnerability Reporter).

Containment Measures: Unity released patches for affected versionsMicrosoft recommended uninstalling vulnerable apps/games until updates are availableSteam blocked launches of Unity games with malicious command-line parameters

Remediation Measures: Unity provided fixes to all developersEncouraged users to update games/applications and ensure Microsoft Defender is running

Communication Strategy: Public advisory by UnityStatements from Microsoft and SteamAcknowledgment by GMO Flatt Security

Incident : Data Breach (Payment Card Skimming / Magecart Attack) UNI3702637101425

Incident Response Plan Activated: True

Containment Measures: Disabled Compromised WebsiteRemoved Malicious Code

Remediation Measures: Secured NetworkReviewed Affected Files

Communication Strategy: Notified Impacted ClientsNotified Authorities (e.g., Maine Attorney General)Public Disclosure via SecurityAffairs

What is the company's incident response plan?

Incident Response Plan: The company's incident response plan is described as Unity: Patch release (2025-09), Steam: Command-line parameter blocking, Microsoft: User advisory to uninstall games, , , .

How does the company involve third-party assistance in incident response ?

Third-Party Assistance: The company involves third-party assistance in incident response through GMO Flatt Security (vulnerability reporter), .

Data Breach Information

What type of data was compromised in each breach ?

Incident : Vulnerability Disclosure UNI2392623100625

Type of Data Compromised: Confidential information accessible to the vulnerable application (scope limited to app permissions)

Sensitivity of Data: Medium (dependent on app permissions)

Incident : Data Breach (Payment Card Skimming / Magecart Attack) UNI3702637101425

Type of Data Compromised: Personally identifiable information (pii), Payment card data

Number of Records Exposed: 428

Sensitivity of Data: High

What measures does the company take to prevent data exfiltration ?

Prevention of Data Exfiltration: The company takes the following measures to prevent data exfiltration: Unity patch (requires developer recompilation), Developer-led game updates (e.g., Pinnacle Point, ShidyGames), , Unity provided fixes to all developers, Encouraged users to update games/applications and ensure Microsoft Defender is running, , Secured Network, Reviewed Affected Files, .

How does the company handle incidents involving personally identifiable information (PII) ?

Handling of PII Incidents: The company handles incidents involving personally identifiable information (PII) through by steam blocking exploit-linked command-line args, microsoft urging game uninstallation, , unity released patches for affected versions, microsoft recommended uninstalling vulnerable apps/games until updates are available, steam blocked launches of unity games with malicious command-line parameters, , disabled compromised website, removed malicious code and .

Ransomware Information

How does the company recover data encrypted by ransomware ?

Data Recovery from Ransomware: The company recovers data encrypted by ransomware through Recompiled game redistributions, Platform-level security alerts, .

Regulatory Compliance

Were there any regulatory violations and fines imposed for each incident ?

Incident : Data Breach (Payment Card Skimming / Magecart Attack) UNI3702637101425

Regulatory Notifications: Maine Attorney General

Lessons Learned and Recommendations

What lessons were learned from each incident ?

Incident : Vulnerability UNI3933639100625

Lessons Learned: Critical vulnerabilities in widely used engines (e.g., Unity) create systemic risk across entire industries (gaming)., Patch distribution for supply-chain vulnerabilities requires coordinated effort between vendors (Unity), platforms (Steam), and end-users., Proactive platform-level mitigations (e.g., Steam's command-line blocking) can reduce exploitation windows., Indie developers face disproportionate burdens during mass-patching events due to limited resources.

Incident : Vulnerability Disclosure UNI2392623100625

Lessons Learned: Proactive vulnerability disclosure and patching mitigate risks before exploitation occurs., Collaboration between security researchers (e.g., GMO Flatt Security) and vendors (Unity) enhances response effectiveness., Platforms like Steam and Microsoft can implement protective measures (e.g., blocking malicious parameters) to reduce exposure.

What recommendations were made to prevent future incidents ?

Incident : Vulnerability UNI3933639100625

Recommendations: Game developers: Prioritize recompilation and redistribution of Unity games using patched editor versions., Platforms (Steam/Microsoft): Expand automated vulnerability scanning for uploaded games., End-users: Uninstall unpatched Unity games until updates are available., Unity: Implement automated patch propagation tools for developers to streamline remediation., Industry: Establish a centralized vulnerability response fund to support indie developers during critical patching events.Game developers: Prioritize recompilation and redistribution of Unity games using patched editor versions., Platforms (Steam/Microsoft): Expand automated vulnerability scanning for uploaded games., End-users: Uninstall unpatched Unity games until updates are available., Unity: Implement automated patch propagation tools for developers to streamline remediation., Industry: Establish a centralized vulnerability response fund to support indie developers during critical patching events.Game developers: Prioritize recompilation and redistribution of Unity games using patched editor versions., Platforms (Steam/Microsoft): Expand automated vulnerability scanning for uploaded games., End-users: Uninstall unpatched Unity games until updates are available., Unity: Implement automated patch propagation tools for developers to streamline remediation., Industry: Establish a centralized vulnerability response fund to support indie developers during critical patching events.Game developers: Prioritize recompilation and redistribution of Unity games using patched editor versions., Platforms (Steam/Microsoft): Expand automated vulnerability scanning for uploaded games., End-users: Uninstall unpatched Unity games until updates are available., Unity: Implement automated patch propagation tools for developers to streamline remediation., Industry: Establish a centralized vulnerability response fund to support indie developers during critical patching events.Game developers: Prioritize recompilation and redistribution of Unity games using patched editor versions., Platforms (Steam/Microsoft): Expand automated vulnerability scanning for uploaded games., End-users: Uninstall unpatched Unity games until updates are available., Unity: Implement automated patch propagation tools for developers to streamline remediation., Industry: Establish a centralized vulnerability response fund to support indie developers during critical patching events.

Incident : Vulnerability Disclosure UNI2392623100625

Recommendations: Developers should immediately apply Unity’s patches for CVE-2025-59489., End-users should update all Unity-based applications, especially on Android, Windows, Linux, and macOS., Enable security software (e.g., Microsoft Defender) to detect malicious activity., Game platforms should monitor for and block suspicious command-line parameters in Unity games., Organizations should participate in bug bounty programs to identify vulnerabilities early.Developers should immediately apply Unity’s patches for CVE-2025-59489., End-users should update all Unity-based applications, especially on Android, Windows, Linux, and macOS., Enable security software (e.g., Microsoft Defender) to detect malicious activity., Game platforms should monitor for and block suspicious command-line parameters in Unity games., Organizations should participate in bug bounty programs to identify vulnerabilities early.Developers should immediately apply Unity’s patches for CVE-2025-59489., End-users should update all Unity-based applications, especially on Android, Windows, Linux, and macOS., Enable security software (e.g., Microsoft Defender) to detect malicious activity., Game platforms should monitor for and block suspicious command-line parameters in Unity games., Organizations should participate in bug bounty programs to identify vulnerabilities early.Developers should immediately apply Unity’s patches for CVE-2025-59489., End-users should update all Unity-based applications, especially on Android, Windows, Linux, and macOS., Enable security software (e.g., Microsoft Defender) to detect malicious activity., Game platforms should monitor for and block suspicious command-line parameters in Unity games., Organizations should participate in bug bounty programs to identify vulnerabilities early.Developers should immediately apply Unity’s patches for CVE-2025-59489., End-users should update all Unity-based applications, especially on Android, Windows, Linux, and macOS., Enable security software (e.g., Microsoft Defender) to detect malicious activity., Game platforms should monitor for and block suspicious command-line parameters in Unity games., Organizations should participate in bug bounty programs to identify vulnerabilities early.

What are the key lessons learned from past incidents ?

Key Lessons Learned: The key lessons learned from past incidents are Critical vulnerabilities in widely used engines (e.g., Unity) create systemic risk across entire industries (gaming).,Patch distribution for supply-chain vulnerabilities requires coordinated effort between vendors (Unity), platforms (Steam), and end-users.,Proactive platform-level mitigations (e.g., Steam's command-line blocking) can reduce exploitation windows.,Indie developers face disproportionate burdens during mass-patching events due to limited resources.Proactive vulnerability disclosure and patching mitigate risks before exploitation occurs.,Collaboration between security researchers (e.g., GMO Flatt Security) and vendors (Unity) enhances response effectiveness.,Platforms like Steam and Microsoft can implement protective measures (e.g., blocking malicious parameters) to reduce exposure.

References

Where can I find more information about each incident ?

Incident : Vulnerability UNI3933639100625

Source: Risky Business Newsletter

Date Accessed: 2025-10-05

Incident : Vulnerability UNI3933639100625

Source: Unity Security Advisory

Incident : Vulnerability UNI3933639100625

Source: Steam Community Announcement

Incident : Vulnerability UNI3933639100625

Source: Microsoft Security Blog

Incident : Vulnerability UNI3933639100625

Source: Pinnacle Point Developer Tweet (@ready2rungames)

URL: https://bsky.app/profile/ready2rungames.bsky.social

Date Accessed: 2025-10-04

Incident : Vulnerability UNI3933639100625

Source: ShidyGames Tweet (@shidygames)

URL: https://twitter.com/shidygames

Date Accessed: 2025-10-04

Incident : Vulnerability UNI3933639100625

Source: Tomi Toikka Tweet (@TomiToikka)

URL: https://twitter.com/TomiToikka

Date Accessed: 2025-10-03

Incident : Vulnerability Disclosure UNI2392623100625

Source: Unity Advisory on CVE-2025-59489

Incident : Vulnerability Disclosure UNI2392623100625

Source: Microsoft Security Guidance

Incident : Vulnerability Disclosure UNI2392623100625

Source: Steam Notice for Unity Developers

Incident : Vulnerability Disclosure UNI2392623100625

Source: GMO Flatt Security Statement

Incident : Vulnerability Disclosure UNI2392623100625

Source: Meta Bug Bounty Researcher Conference (June 2025)

Incident : Data Breach (Payment Card Skimming / Magecart Attack) UNI3702637101425

Source: SecurityAffairs

Date Accessed: 2025-10-13

Where can stakeholders find additional resources on cybersecurity best practices ?

Additional Resources: Stakeholders can find additional resources on cybersecurity best practices at and Source: Risky Business NewsletterDate Accessed: 2025-10-05, and Source: Unity Security Advisory, and Source: Steam Community Announcement, and Source: Microsoft Security Blog, and Source: Pinnacle Point Developer Tweet (@ready2rungames)Url: https://bsky.app/profile/ready2rungames.bsky.socialDate Accessed: 2025-10-04, and Source: ShidyGames Tweet (@shidygames)Url: https://twitter.com/shidygamesDate Accessed: 2025-10-04, and Source: Tomi Toikka Tweet (@TomiToikka)Url: https://twitter.com/TomiToikkaDate Accessed: 2025-10-03, and Source: Unity Advisory on CVE-2025-59489, and Source: Microsoft Security Guidance, and Source: Steam Notice for Unity Developers, and Source: GMO Flatt Security Statement, and Source: Meta Bug Bounty Researcher Conference (June 2025), and Source: SecurityAffairsDate Accessed: 2025-10-13.

Investigation Status

What is the current status of the investigation for each incident ?

Incident : Vulnerability UNI3933639100625

Investigation Status: Ongoing (Patch released; developer adoption in progress)

Incident : Vulnerability Disclosure UNI2392623100625

Investigation Status: Ongoing (no evidence of exploitation; patches released)

Incident : Data Breach (Payment Card Skimming / Magecart Attack) UNI3702637101425

Investigation Status: Completed (Malicious Code Removed; Impact Assessed)

How does the company communicate the status of incident investigations to stakeholders ?

Communication of Investigation Status: The company communicates the status of incident investigations to stakeholders through Public Advisories From Unity/Steam/Microsoft, Developer Tweets (E.G., @Ready2Rungames, @Shidygames, @Tomitoikka), Public Advisory By Unity, Statements From Microsoft And Steam, Acknowledgment By Gmo Flatt Security, Notified Impacted Clients, Notified Authorities (E.G., Maine Attorney General) and Public Disclosure Via Securityaffairs.

Stakeholder and Customer Advisories

Were there any advisories issued to stakeholders or customers for each incident ?

Incident : Vulnerability UNI3933639100625

Stakeholder Advisories: Unity: Urgent Patch Advisory For All Developers Using Unity Editor 2017.1+., Steam: Security Alert Blocking Vulnerable Game Launches., Microsoft: Advisory To Uninstall Unity Games On Windows Until Patched..

Customer Advisories: Avoid downloading/uninstall Unity games until developers confirm patches.Monitor developer communications (e.g., Steam forums, Twitter) for update announcements.Report suspicious game behavior (e.g., unexpected command prompts) to platforms.

Incident : Vulnerability Disclosure UNI2392623100625

Stakeholder Advisories: Unity’S Public Advisory And Developer Notifications, Microsoft’S User Guidance For Vulnerable Apps, Steam’S Developer Notice.

Customer Advisories: Update all Unity-based applications immediately.Temporarily uninstall vulnerable Microsoft apps/games if updates are unavailable.Ensure security software (e.g., Microsoft Defender) is active.

Incident : Data Breach (Payment Card Skimming / Magecart Attack) UNI3702637101425

Stakeholder Advisories: 12 Months of Free Credit Monitoring and Identity Protection (via Equifax) Offered to Affected Individuals

Customer Advisories: Customers who purchased from SpeedTree website between March 13 and August 26, 2025, were notified of potential data exposure.

What advisories does the company provide to stakeholders and customers following an incident ?

Advisories Provided: The company provides the following advisories to stakeholders and customers following an incident: were Unity: Urgent Patch Advisory For All Developers Using Unity Editor 2017.1+., Steam: Security Alert Blocking Vulnerable Game Launches., Microsoft: Advisory To Uninstall Unity Games On Windows Until Patched., Avoid Downloading/Uninstall Unity Games Until Developers Confirm Patches., Monitor Developer Communications (E.G., Steam Forums, Twitter) For Update Announcements., Report Suspicious Game Behavior (E.G., Unexpected Command Prompts) To Platforms., , Unity’S Public Advisory And Developer Notifications, Microsoft’S User Guidance For Vulnerable Apps, Steam’S Developer Notice, Update All Unity-Based Applications Immediately., Temporarily Uninstall Vulnerable Microsoft Apps/Games If Updates Are Unavailable., Ensure Security Software (E.G., Microsoft Defender) Is Active., , 12 Months of Free Credit Monitoring and Identity Protection (via Equifax) Offered to Affected Individuals, Customers who purchased from SpeedTree website between March 13 and August 26, 2025 and were notified of potential data exposure..

Initial Access Broker

How did the initial access broker gain entry for each incident ?

Incident : Vulnerability UNI3933639100625

Entry Point: Malicious Local App Injecting Command-Line Args, Potential Browser-Based Exploitation (Rare),

High Value Targets: Gaming Pcs With Unity Titles, Enterprise Networks With Unity Apps For Training/Simulation,

Data Sold on Dark Web: Gaming Pcs With Unity Titles, Enterprise Networks With Unity Apps For Training/Simulation,

Post-Incident Analysis

What were the root causes and corrective actions taken for each incident ?

Incident : Vulnerability UNI3933639100625

Root Causes: Lack Of Input Validation For Command-Line Arguments In Unity Editor (2017.1–2025)., Over-Reliance On Developers To Manually Apply Patches (No Automated Update Mechanism For Compiled Games)., Delayed Public Disclosure (Discovered In June, Patched In September).,

Corrective Actions: Unity: Enhanced Command-Line Argument Sanitization In Patched Editor Versions., Platforms: Proactive Blocking Of Known Exploit Vectors (E.G., Steam'S Command-Line Filters)., Industry: Advocacy For Standardized Vulnerability Response Frameworks For Game Engines.,

Incident : Vulnerability Disclosure UNI2392623100625

Root Causes: Vulnerability In Unity Engine Allowing Arbitrary Code Execution Within App Permissions., Lack Of Input Validation For Command-Line Parameters In Unity-Built Applications.,

Corrective Actions: Unity Released Patches To Address The Vulnerability., Platforms (Steam, Microsoft) Implemented Mitigations (E.G., Blocking Malicious Parameters)., Encouraged Community Collaboration For Future Vulnerability Reporting.,

Incident : Data Breach (Payment Card Skimming / Magecart Attack) UNI3702637101425

Root Causes: Unauthorized Code Injection on Checkout Page (Likely via Supply Chain or Third-Party Vulnerability)

Corrective Actions: Removed Malicious Code, Secured Website, Offered Credit Monitoring To Affected Customers,

What is the company's process for conducting post-incident analysis ?

Post-Incident Analysis Process: The company's process for conducting post-incident analysis is described as Gmo Flatt Security (Vulnerability Reporter), .

What corrective actions has the company taken based on post-incident analysis ?

Corrective Actions Taken: The company has taken the following corrective actions based on post-incident analysis: Unity: Enhanced Command-Line Argument Sanitization In Patched Editor Versions., Platforms: Proactive Blocking Of Known Exploit Vectors (E.G., Steam'S Command-Line Filters)., Industry: Advocacy For Standardized Vulnerability Response Frameworks For Game Engines., , Unity Released Patches To Address The Vulnerability., Platforms (Steam, Microsoft) Implemented Mitigations (E.G., Blocking Malicious Parameters)., Encouraged Community Collaboration For Future Vulnerability Reporting., , Removed Malicious Code, Secured Website, Offered Credit Monitoring To Affected Customers, .

Additional Questions

Incident Details

What was the most recent incident detected ?

Most Recent Incident Detected: The most recent incident detected was on 2025-06-01.

What was the most recent incident publicly disclosed ?

Most Recent Incident Publicly Disclosed: The most recent incident publicly disclosed was on 2025-10-13.

Impact of the Incidents

What was the most significant data compromised in an incident ?

Most Significant Data Compromised: The most significant data compromised in an incident were Potential access to confidential information on end-user devices (limited to app permissions), , Names, Addresses, Emails, Credit Card Numbers, Access Codes and .

What was the most significant system affected in an incident ?

Most Significant System Affected: The most significant system affected in an incident was Unity-based games (all platforms)Windows systems running vulnerable Unity gamesPotential browser-based exploitation vectors and AndroidWindowsLinuxmacOS and SpeedTree Website (Checkout Page).

Response to the Incidents

What third-party assistance was involved in the most recent incident ?

Third-Party Assistance in Most Recent Incident: The third-party assistance involved in the most recent incident was gmo flatt security (vulnerability reporter), .

What containment measures were taken in the most recent incident ?

Containment Measures in Most Recent Incident: The containment measures taken in the most recent incident were Steam blocking exploit-linked command-line argsMicrosoft urging game uninstallation, Unity released patches for affected versionsMicrosoft recommended uninstalling vulnerable apps/games until updates are availableSteam blocked launches of Unity games with malicious command-line parameters and Disabled Compromised WebsiteRemoved Malicious Code.

Data Breach Information

What was the most sensitive data compromised in a breach ?

Most Sensitive Data Compromised: The most sensitive data compromised in a breach were Potential access to confidential information on end-user devices (limited to app permissions), Addresses, Credit Card Numbers, Access Codes, Emails and Names.

What was the number of records exposed in the most significant breach ?

Number of Records Exposed in Most Significant Breach: The number of records exposed in the most significant breach was 428.0.

Lessons Learned and Recommendations

What was the most significant lesson learned from past incidents ?

Most Significant Lesson Learned: The most significant lesson learned from past incidents was Platforms like Steam and Microsoft can implement protective measures (e.g., blocking malicious parameters) to reduce exposure.

What was the most significant recommendation implemented to improve cybersecurity ?

Most Significant Recommendation Implemented: The most significant recommendation implemented to improve cybersecurity was Game platforms should monitor for and block suspicious command-line parameters in Unity games., Platforms (Steam/Microsoft): Expand automated vulnerability scanning for uploaded games., Unity: Implement automated patch propagation tools for developers to streamline remediation., End-users: Uninstall unpatched Unity games until updates are available., Enable security software (e.g., Microsoft Defender) to detect malicious activity., Developers should immediately apply Unity’s patches for CVE-2025-59489., Game developers: Prioritize recompilation and redistribution of Unity games using patched editor versions., Organizations should participate in bug bounty programs to identify vulnerabilities early., End-users should update all Unity-based applications, especially on Android, Windows, Linux, and macOS. and Industry: Establish a centralized vulnerability response fund to support indie developers during critical patching events..

References

What is the most recent source of information about an incident ?

Most Recent Source: The most recent source of information about an incident are Tomi Toikka Tweet (@TomiToikka), Microsoft Security Guidance, Unity Security Advisory, Unity Advisory on CVE-2025-59489, Steam Notice for Unity Developers, Risky Business Newsletter, SecurityAffairs, Pinnacle Point Developer Tweet (@ready2rungames), Meta Bug Bounty Researcher Conference (June 2025), Microsoft Security Blog, GMO Flatt Security Statement, Steam Community Announcement and ShidyGames Tweet (@shidygames).

What is the most recent URL for additional resources on cybersecurity best practices ?

Most Recent URL for Additional Resources: The most recent URL for additional resources on cybersecurity best practices is https://bsky.app/profile/ready2rungames.bsky.social, https://twitter.com/shidygames, https://twitter.com/TomiToikka .

Investigation Status

What is the current status of the most recent investigation ?

Current Status of Most Recent Investigation: The current status of the most recent investigation is Ongoing (Patch released; developer adoption in progress).

Stakeholder and Customer Advisories

What was the most recent stakeholder advisory issued ?

Most Recent Stakeholder Advisory: The most recent stakeholder advisory issued was Unity: Urgent patch advisory for all developers using Unity Editor 2017.1+., Steam: Security alert blocking vulnerable game launches., Microsoft: Advisory to uninstall Unity games on Windows until patched., Unity’s public advisory and developer notifications, Microsoft’s user guidance for vulnerable apps, Steam’s developer notice, 12 Months of Free Credit Monitoring and Identity Protection (via Equifax) Offered to Affected Individuals, .

What was the most recent customer advisory issued ?

Most Recent Customer Advisory: The most recent customer advisory issued were an Avoid downloading/uninstall Unity games until developers confirm patches.Monitor developer communications (e.g., Steam forums, Twitter) for update announcements.Report suspicious game behavior (e.g., unexpected command prompts) to platforms., Update all Unity-based applications immediately.Temporarily uninstall vulnerable Microsoft apps/games if updates are unavailable.Ensure security software (e.g., Microsoft Defender) is active., Customers who purchased from SpeedTree website between March 13 and August 26, 2025 and were notified of potential data exposure.

Initial Access Broker

Post-Incident Analysis

What was the most significant root cause identified in post-incident analysis ?

Most Significant Root Cause: The most significant root cause identified in post-incident analysis was Lack of input validation for command-line arguments in Unity Editor (2017.1–2025).Over-reliance on developers to manually apply patches (no automated update mechanism for compiled games).Delayed public disclosure (discovered in June, patched in September)., Vulnerability in Unity engine allowing arbitrary code execution within app permissions.Lack of input validation for command-line parameters in Unity-built applications., Unauthorized Code Injection on Checkout Page (Likely via Supply Chain or Third-Party Vulnerability).

What was the most significant corrective action taken based on post-incident analysis ?

Most Significant Corrective Action: The most significant corrective action taken based on post-incident analysis was Unity: Enhanced command-line argument sanitization in patched editor versions.Platforms: Proactive blocking of known exploit vectors (e.g., Steam's command-line filters).Industry: Advocacy for standardized vulnerability response frameworks for game engines., Unity released patches to address the vulnerability.Platforms (Steam, Microsoft) implemented mitigations (e.g., blocking malicious parameters).Encouraged community collaboration for future vulnerability reporting., Removed Malicious CodeSecured WebsiteOffered Credit Monitoring to Affected Customers.

cve

Latest Global CVEs (Not Company-Specific)

Description

Angular is a development platform for building mobile and desktop web applications using TypeScript/JavaScript and other languages. Prior to versions 19.2.16, 20.3.14, and 21.0.1, there is a XSRF token leakage via protocol-relative URLs in angular HTTP clients. The vulnerability is a Credential Leak by App Logic that leads to the unauthorized disclosure of the Cross-Site Request Forgery (XSRF) token to an attacker-controlled domain. Angular's HttpClient has a built-in XSRF protection mechanism that works by checking if a request URL starts with a protocol (http:// or https://) to determine if it is cross-origin. If the URL starts with protocol-relative URL (//), it is incorrectly treated as a same-origin request, and the XSRF token is automatically added to the X-XSRF-TOKEN header. This issue has been patched in versions 19.2.16, 20.3.14, and 21.0.1. A workaround for this issue involves avoiding using protocol-relative URLs (URLs starting with //) in HttpClient requests. All backend communication URLs should be hardcoded as relative paths (starting with a single /) or fully qualified, trusted absolute URLs.

Risk Information
cvss4
Base: 7.7
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:N/SC:H/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Uncontrolled Recursion vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft deep ASN.1 structures that trigger unbounded recursive parsing. This leads to a Denial-of-Service (DoS) via stack exhaustion when parsing untrusted DER inputs. This issue has been patched in version 1.3.2.

Risk Information
cvss4
Base: 8.7
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Integer Overflow vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft ASN.1 structures containing OIDs with oversized arcs. These arcs may be decoded as smaller, trusted OIDs due to 32-bit bitwise truncation, enabling the bypass of downstream OID-based security decisions. This issue has been patched in version 1.3.2.

Risk Information
cvss4
Base: 6.3
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:P/PR:N/UI:N/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. Prior to versions 7.0.13 and 8.0.2, working with large buffers in Lua scripts can lead to a stack overflow. Users of Lua rules and output scripts may be affected when working with large buffers. This includes a rule passing a large buffer to a Lua script. This issue has been patched in versions 7.0.13 and 8.0.2. A workaround for this issue involves disabling Lua rules and output scripts, or making sure limits, such as stream.depth.reassembly and HTTP response body limits (response-body-limit), are set to less than half the stack size.

Risk Information
cvss3
Base: 7.5
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
Description

Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. In versions from 8.0.0 to before 8.0.2, a NULL dereference can occur when the entropy keyword is used in conjunction with base64_data. This issue has been patched in version 8.0.2. A workaround involves disabling rules that use entropy in conjunction with base64_data.

Risk Information
cvss3
Base: 7.5
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H

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These are some of the factors we use to calculate the overall score:

Network Security

Identify exposed access points, detect misconfigured SSL certificates, and uncover vulnerabilities across the network infrastructure.

SBOM (Software Bill of Materials)

Gain visibility into the software components used within an organization to detect vulnerabilities, manage risk, and ensure supply chain security.

CMDB (Configuration Management Database)

Monitor and manage all IT assets and their configurations to ensure accurate, real-time visibility across the company's technology environment.

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