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Comparison Overview

PlayStationPlayStation
VS
Electronic Arts (EA)Electronic Arts (EA)
PlayStation

PlayStation

2207 Bridgepointe Parkway, San Mateo, 94404, US

Last Update: 01/04/2026

View Profile
Between 800 and 849
https://www.playstation.com/
812/1000Good

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/ Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the origina...

NAICS:71
NAICS Definition:Arts, Entertainment, and Recreation
Employees:None
Subsidiaries:1
12-month incidents
0
Known data breaches
0
Attack type number
1
Electronic Arts (EA)

Electronic Arts (EA)

209 Redwood Shores Pkwy, Redwood City, CA, US, 94065

Last Update: 07/10/2026

View Profile
Between 800 and 849
http://ea.com
812/1000Good

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas...

NAICS:71
NAICS Definition:Arts, Entertainment, and Recreation
Employees:36,263
Subsidiaries:0
12-month incidents
0
Known data breaches
1
Attack type number
1

Compliance Ranges Comparison

Based On Specific Ai Models Category
PlayStation

PlayStation

-
ISO 27001Not verified
ISO 27001
-
SOC2 Type 1Not verified
SOC2 Type 1
-
SOC2 Type 2Not verified
SOC2 Type 2
-
GDPRNot verified
GDPR
-
PCI DSSNot verified
PCI DSS
-
HIPAANot verified
HIPAA
Electronic Arts (EA)

Electronic Arts (EA)

-
ISO 27001Not verified
ISO 27001
-
SOC2 Type 1Not verified
SOC2 Type 1
-
SOC2 Type 2Not verified
SOC2 Type 2
-
GDPRNot verified
GDPR
-
PCI DSSNot verified
PCI DSS
-
HIPAANot verified
HIPAA

Benchmark & Cyber Underwriting Signals

Incidents vs Entertainment Providers Industry Avg (This Year)

No incidents recorded for PlayStation in 2026.

Incidents

Incidents vs Entertainment Providers Industry Avg (This Year)

No incidents recorded for Electronic Arts (EA) in 2026.

Incidents

Incident History - PlayStation (X = Date, Y = Severity)

PlayStation cyber incidents detection timeline including parent company and subsidiaries.

R - Ransomware
C - Cyber Attack
D - Data Breach
V - Vulnerability

Incident History - Electronic Arts (EA) (X = Date, Y = Severity)

Electronic Arts (EA) cyber incidents detection timeline including parent company and subsidiaries.

R - Ransomware
C - Cyber Attack
D - Data Breach
V - Vulnerability

Notable Incidents

Last Cyber / HR Incidents / Global...
PlayStation

PlayStation

Incidents
🔒 Incident : Cyber Attack
PLA19821122
Electronic Arts (EA)

Electronic Arts (EA)

Incidents
🔒 Incident : Breach
ELE4503245102825

FAQ

Between PlayStation company and Electronic Arts (EA) company, which one has the best AI Cybersecurity Score ?
Between PlayStation company and Electronic Arts (EA) company, which one has experienced more cyber incidents in the past ?
Between PlayStation company and Electronic Arts (EA) company, which one has experienced more cyber incidents this year ?
Between PlayStation company and Electronic Arts (EA) company, which one has experienced at least one ransomware attack ?
Between PlayStation company and Electronic Arts (EA) company, which one has experienced at least one data breach ?
Between PlayStation company and Electronic Arts (EA) company, which one has experienced at least one targeted cyberattack ?
Between PlayStation company and Electronic Arts (EA) company, which one has experienced at least one vulnerability ?
Between PlayStation company and Electronic Arts (EA) company, which one holds the most compliance certifications ?
Between PlayStation company and Electronic Arts (EA) company, which one holds the fewest compliance certifications ?
Between PlayStation company and Electronic Arts (EA) company, which one has the most subsidiaries ?
Between PlayStation company and Electronic Arts (EA) company, which one has the largest number of employees ?
Between PlayStation and Electronic Arts (EA), which company holds both SOC 2 Type 1 certifications ?
Between PlayStation and Electronic Arts (EA), which company holds both SOC 2 Type 2 certifications ?
Which company is ISO 27001 certified - PlayStation or Electronic Arts (EA) ?
Which company is PCI DSS compliant - PlayStation or Electronic Arts (EA) ?
Between PlayStation and Electronic Arts (EA), which company complies with HIPAA regulations for healthcare data ?
Between PlayStation and Electronic Arts (EA), which company complies with GDPR requirements ?

Latest Global CVEs

CVE-2026-89322
SUMMARY

Vault and Vault Enterprise did not consistently evaluate ACL policies against the canonical form of resource and policy names. This may allow an authenticated user with delegated permissions to bypass an explicit deny restriction and access a protected resource or assign a denied policy, potentially leading to privilege escalation. This vulnerability (CVE-2026-89322) is fixed in Vault Community Edition 2.1.2, and Vault Enterprise 2.1.2, 1.21.12, 1.20.17, and 1.19.23.

PUBLISHED
Date2026-10-07
UPDATED
Date2026-10-07
RISK INFORMATION (Score: 7.2)
CVSS3
Base Score: 7.2
Complexity: LOW
CVSS:3.1/AV:N/AC:L/PR:H/UI:N/S:U/C:H/I:H/A:H
IMPACT SCORE
5.9
EXPLOITABILITY
1.2
CVE-2026-107314
SUMMARY

pgjdbc, the PostgreSQL JDBC Driver, versions 42.7.11 through 42.7.13 enforce no restriction when the requireAuth connection property excludes all six authentication methods the driver knows, for example requireAuth=!password,!md5,!gss,!sspi,!scram-sha-256,!none. The driver then accepts any method the server asks for, including cleartext password authentication. A value without a method in it, such as requireAuth=, (a single comma), is affected the same way. An attacker positioned between the application and its server can ask for cleartext password authentication and receive the database password. A positive list such as requireAuth=scram-sha-256, and a partial exclusion such as requireAuth=!password,!md5, are enforced correctly. The property has no default value, so a deployment that does not set it is not affected. 42.7.14 fixes the problem: such a connection is refused with SQLState 08004, and a value without a method in it is rejected as invalid.

PUBLISHED
Date2026-10-07
UPDATED
Date2026-10-07
RISK INFORMATION (Score: 5.9)
CVSS3
Base Score: 5.9
Complexity: HIGH
CVSS:3.1/AV:N/AC:H/PR:N/UI:N/S:U/C:H/I:N/A:N
IMPACT SCORE
3.6
EXPLOITABILITY
2.2
CVE-2026-107285
SUMMARY

The AsyncHttpClient (AHC) library allows Java applications to easily execute HTTP requests and asynchronously process HTTP responses. Prior to 3.0.12 and 2.16.1, a proxied ws request is carried through CONNECT, but NettyRequestFactory.newNettyRequest and requestUri decide whether to attach proxy authentication and an absolute-form target only from whether the URI is secure. Because ws is not marked secure, the tunneled WebSocket upgrade sent to the origin includes the proxy's Proxy-Authorization value. Basic credentials are directly recoverable and Digest responses can be replayed or cracked offline. This issue is fixed in versions 3.0.12 and 2.16.1.

PUBLISHED
Date2026-10-07
UPDATED
Date2026-10-07
RISK INFORMATION (Score: 5.9)
CVSS3
Base Score: 5.9
Complexity: HIGH
CVSS:3.1/AV:N/AC:H/PR:N/UI:N/S:U/C:H/I:N/A:N
IMPACT SCORE
3.6
EXPLOITABILITY
2.2
CVE-2026-107284
SUMMARY

The AsyncHttpClient (AHC) library allows Java applications to easily execute HTTP requests and asynchronously process HTTP responses. Prior to 3.0.12 and 2.16.1, WebSocketHandler.upgrade aborts a handshake whose Sec-WebSocket-Accept value is missing or invalid but continues into pipeline installation and onOpen delivery. Frames coalesced with the invalid 101 response can be decoded and delivered from a peer that did not prove the handshake, although the request future fails and the channel closes. This issue is fixed in versions 3.0.12 and 2.16.1.

PUBLISHED
Date2026-10-07
UPDATED
Date2026-10-07
RISK INFORMATION (Score: 3.7)
CVSS3
Base Score: 3.7
Complexity: HIGH
CVSS:3.1/AV:N/AC:H/PR:N/UI:N/S:U/C:N/I:L/A:N
IMPACT SCORE
1.4
EXPLOITABILITY
2.2
CVE-2026-107283
SUMMARY

The AsyncHttpClient (AHC) library allows Java applications to easily execute HTTP requests and asynchronously process HTTP responses. Prior to 3.0.12 and 2.16.1, Realm.Builder generates the HTTP Digest client nonce with ThreadLocalRandom rather than a cryptographically secure random source. Digest relies on an unpredictable cnonce to resist chosen-plaintext and credential precomputation attacks, so an observer able to infer generator state can reduce the protection of the authentication exchange. This issue is fixed in versions 3.0.12 and 2.16.1.

PUBLISHED
Date2026-10-07
UPDATED
Date2026-10-07
RISK INFORMATION (Score: 3.7)
CVSS3
Base Score: 3.7
Complexity: HIGH
CVSS:3.1/AV:N/AC:H/PR:N/UI:N/S:U/C:L/I:N/A:N
IMPACT SCORE
1.4
EXPLOITABILITY
2.2