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Nintendo

Nintendo Vendor Cyber Rating & Cyber Score

nintendo.com

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry. Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family. For more information about Nintendo please visit


Nintendo A.I CyberSecurity Scoring

Nintendo
Company Information
Website:http://www.nintendo.com
Employees number:7,543
Number of followers:860,804
NAICS:51126
Industry Type:Computer Games
Homepage:nintendo.com
Nintendo Risk Score (AI oriented)
Between 600 and 649
logo
NintendoComputer Games
Updated:
26/07/2026
608/1000
Poor
Caa
AaaAaABaaBaBCaaCaC
Powered by our proprietary A.I cyber incident model
Insurance prefers TPRM score to calculate premium
Nintendo Global Score (TPRM)
xxxx
logo
NintendoComputer Games
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Findings

Nintendo
NintendoPoor
Current Score
608Caa (POOR)
01000
9 incidents
-43.75 avg impact
Incident timeline with MITRE ATT&CK tactics, techniques, and mitigations.
AUGUST 2026
622Before Incident
JULY 2026
608Before Incident
JUNE 2026
619Before Incident
Cyber Attack
15 Jun 2026Nintendo
Nintendo: SHADOWBYT3$ Claims Breach of Nintendo, Alleges Data Theft

SHADOWBYT3$ Claims Cyberattack on Nintendo via TINYpulse HR Platform

606After Incident
CRITICAL-13
NIN1781519336
SHADOWBYT3$ Claims Cyberattack on Nintendo via TINYpulse HR Platform The extortion-as-a-service (EaaS) group SHADOWBYT3$ has publicly claimed responsibility for a cyberattack targeting Nintendo, alleging the theft of 859 MB of sensitive employee data from the company’s use of the HR engagement platform TINYpulse. The breach, disclosed between June 12–13, 2026, includes a $2 million ransom demand, with threats to leak the data if payment is not received. Unlike typical attacks on gaming infrastructure, SHADOWBYT3$ exploited a third-party SaaS provider TINYpulse to access employee personally identifiable information (PII), financial documents, and internal HR communications. The stolen dataset reportedly includes: - Full employee names, email addresses, and IDs - Bank statement PDFs and W-9 tax forms - Engagement surveys, analytics reports, and progress plans - Private employee sentiment data, including workplace discussions and engagement rankings (2016–2026) The group emphasized that the breach does not impact Nintendo’s gaming operations, affecting only employees who used TINYpulse. After Nintendo declined to engage, SHADOWBYT3$ shifted its demand to TINYpulse, extending the deadline to June 16, 2026, and requesting contact via Telegram or email. Operating under an EaaS model, the group’s strategy mirrors Ransomware-as-a-Service (RaaS), targeting supply chain vulnerabilities to maximize data exposure while minimizing detection risks. As of publication, neither Nintendo nor TINYpulse has confirmed the breach, leaving the incident unverified with an ESIX© severity score of 5.60. The attack highlights a growing trend of threat actors exploiting SaaS integrations to bypass enterprise defenses.
INCIDENT DETAILS -
TYPE
Extortion-as-a-Service (EaaS)
MOTIVATION
Financial gain (ransom demand)
IMPACT
Data Compromised: 859 MB of sensitive employee dataSystems Affected: TINYpulse HR platformOperational Impact: No impact on Nintendo’s gaming operationsIdentity Theft Risk: High (PII exposed)Payment Information Risk: High (bank statement PDFs and W-9 tax forms exposed)
DATA BREACH
Personally Identifiable Information (PII)Financial documentsInternal HR communicationsSensitivity Of Data: HighData Exfiltration: YesPDF (bank statements, W-9 tax forms)Engagement surveysAnalytics reportsProgress plansFull employee namesEmail addressesEmployee IDsWorkplace discussionsEngagement rankings
JUNE 2026
694Before Incident
Ransomware
13 Jun 2026Nintendo
Nintendo and TinyPulse: Nintendo, third-party program hit by cyberattack for $2M ransom

Nintendo Hit by Ransomware Attack Targeting Employee Data via Third-Party Vendor

619After Incident
CRITICAL-75
NINWEB1781720981
Nintendo Hit by Ransomware Attack Targeting Employee Data via Third-Party Vendor Nintendo recently fell victim to a cyberattack by the hacking group ShadowByt3$, which threatened to leak stolen employee data unless a $2 million ransom was paid within two days. The breach, detected on June 13, originated through TinyPulse, a third-party HR platform used by Nintendo of America for employee feedback and performance analytics. The attackers claimed to have exfiltrated 859 MB of sensitive data, including names, surveys, bank statements, tax forms, and other internal documents. Initially, ShadowByt3$ demanded payment by June 15 to prevent the release of the information. When no ransom was paid, the group escalated its threats on June 14, extending the deadline to June 16 and targeting TinyPulse directly a tactic known as triple extortion, where attackers pressure multiple parties connected to the victim. Nintendo confirmed the incident in a June 15 statement, clarifying that its own systems remained uncompromised and that no customer or financial data was accessed. The exposed information was limited to internal survey content from a small subset of employees, much of it dating back several years. The company is working with TinyPulse to address the breach. As of June 17, no further threats or negotiations have been reported, though investigations into the breach’s full impact are ongoing. Nintendo of America, headquartered in Redmond, Washington, operates as the North and South American arm of the Kyoto-based company, founded in 1889.
INCIDENT DETAILS -
TYPE
Ransomware
MOTIVATION
Financial gain (ransom)
IMPACT
Data Compromised: 859 MB of sensitive data (names, surveys, bank statements, tax forms, internal documents)Systems Affected: TinyPulse HR platformOperational Impact: Investigation and remediation efforts with TinyPulseBrand Reputation Impact: Potential reputational damage due to employee data exposureIdentity Theft Risk: High (employee PII exposed)
DATA BREACH
Employee PIIInternal surveysBank statementsTax formsSensitivity Of Data: High (employee personal and financial information)Data Exfiltration: Yes (859 MB exfiltrated)Personally Identifiable Information: Yes (names, bank statements, tax forms)
MAY 2026
692Before Incident
APRIL 2026
691Before Incident
MARCH 2026
689Before Incident
FEBRUARY 2026
686Before Incident
JANUARY 2026
684Before Incident
DECEMBER 2025
679Before Incident
NOVEMBER 2025
679Before Incident
OCTOBER 2025
718Before Incident
Breach
22 Oct 2025Nintendo
Nintendo

Nintendo Confirms Data Breach After Hacker Group Claims Theft of Sensitive Corporate Data

675After Incident
HIGH-43
NIN4533145102225
Nintendo, a leading Japanese multinational video game and entertainment company, confirmed a significant data breach after a hacker group claimed unauthorized access to its internal network. The threat actors allegedly exfiltrated confidential corporate data, though the exact scope of the stolen information—such as employee records, proprietary game development details, financial documents, or customer-related data—was not publicly disclosed. The breach raises concerns over potential intellectual property theft, operational disruptions, or reputational damage, given Nintendo’s high-profile status in the gaming industry. While the company acknowledged the incident, it did not specify whether the attack involved ransomware, targeted vulnerabilities, or a direct cyber assault. The breach underscores the growing risks faced by global enterprises in safeguarding sensitive internal data from increasingly sophisticated cyber threats.
INCIDENT DETAILS -
TYPE
Data BreachUnauthorized Access
IMPACT
Confidential Corporate DataInternal NetworkBrand Reputation Impact: Potential (due to public disclosure)
DATA BREACH
Confidential Corporate DataSensitivity Of Data: High (Corporate)
OCTOBER 2025
760Before Incident
Breach
01 Oct 2025Nintendo
Nintendo of America: Nintendo confirms data stolen in WebMD subsidiary cyberattack

Nintendo Data Breach via Third-Party TinyPulse Service

716After Incident
HIGH-44
NIN1781814318
Nintendo Confirms Data Breach via Third-Party TinyPulse Service Nintendo of America has acknowledged a data breach involving TinyPulse, a third-party employee survey platform, after the extortion group Shadowbyt3$ claimed to have stolen sensitive internal data. According to Nintendo, its own systems were not compromised, and no customer or financial information was accessed. The exposed data is limited to internal survey content from a small subset of employees, primarily dating back several years. However, Shadowbyt3$ a self-described "extortion-as-a-service" group active since October 2025 alleges the breach includes 1GB of data, such as employee names, email addresses, bank statements, W-9 forms, and internal reports spanning 2016 to 2026. The group initially demanded a $2 million ransom, threatening to leak the data if Nintendo failed to engage in negotiations within 48 hours. A subsequent post suggested Nintendo did not comply, as Shadowbyt3$ shared a link to alleged employee conversations. While Nintendo confirmed the incident was isolated to TinyPulse, the platform’s owner, WebMD Health Services, has not responded to inquiries. The breach appears to have no impact on Nintendo’s gaming operations or customer accounts, though the authenticity of the leaked data remains unverified. Shadowbyt3$ has warned of additional victims, emphasizing its tactic of publicizing stolen data from non-paying targets. Law enforcement discourages ransom payments, citing concerns over fueling further attacks and the lack of guarantees that threat actors will delete stolen data.
INCIDENT DETAILS -
TYPE
Data Breach
MOTIVATION
Extortion
IMPACT
Data Compromised: Internal survey content, employee names, email addresses, bank statements, W-9 forms, internal reportsSystems Affected: TinyPulse (third-party platform)Operational Impact: No impact on Nintendo’s gaming operations or customer accountsIdentity Theft Risk: Potential risk due to exposed employee data
DATA BREACH
Employee namesEmail addressesBank statementsW-9 formsInternal reportsInternal survey contentSensitivity Of Data: High (personally identifiable and financial information)Data Exfiltration: 1GB of data allegedly stolenPersonally Identifiable Information: Yes
SEPTEMBER 2025
760Before Incident
JUNE 2024
783Before Incident
Breach
16 Jun 2024Nintendo
Nintendo

Nintendo Systems Breach by Crimson Collective

740After Incident
LOW-43
NIN1093410102025
Nintendo confirmed a breach by the hacking group Crimson Collective, who accessed some of its external web servers. The company clarified that no sensitive data—such as development, business, personal, or payment information—was compromised. The breach was limited to public-facing systems, with no impact on user data or internal game assets. The attackers posted alleged proof online, including folders and files from the intrusion, but Nintendo affirmed that the incident did not expose critical or confidential information. The group is known for similar attacks, including a claimed breach of Red Hat, where they exfiltrated 570 GB of data. Their modus operandi involves breaching systems, stealing data, and attempting blackmail. Nintendo has historically pursued legal action against hackers, as seen in the 2024 Teraleak incident involving Game Freak’s Pokémon data. Users were advised to enable 2FA, update passwords, and avoid phishing attempts, though no direct harm to accounts was reported.
INCIDENT DETAILS -
TYPE
Unauthorized AccessData Breach (Non-Sensitive)
MOTIVATION
Data TheftBlackmailReputation
IMPACT
Non-sensitive internal filesFolders from public web serversExternal web servers (public-facing)Operational Impact: Limited (public sites only, no critical systems)Brand Reputation Impact: Moderate (public disclosure of breach, though no sensitive data exposed)Identity Theft Risk: None (no personal data exposed)Payment Information Risk: None
DATA BREACH
Non-sensitive internal filesPublic server foldersSensitivity Of Data: Low (no personal, payment, or development data)Data Exfiltration: Yes (proof posted online)Personally Identifiable Information: None
NOVEMBER 2020
749Before Incident
Cyber Attack
06 Nov 2020Nintendo
Crytek, Capcom, Ubisoft and Nintendo: Capcom hacked in latest cyber-attack on game-makers

Cyberattacks Target Major Video Game Studios, Exposing Source Code and Internal Data

736After Incident
CRITICAL-13
NINCRYUBICAP1780793478
Cyberattacks Target Major Video Game Studios, Exposing Source Code and Internal Data In a wave of recent cyber incidents, leading video game companies including Capcom, Ubisoft, and Crytek have fallen victim to ransomware attacks and data breaches, raising concerns over the security of intellectual property in the gaming industry. Capcom, the Japanese developer behind franchises like Resident Evil and Street Fighter, confirmed a cyberattack on its systems earlier this week. The breach, attributed to the Ragnar Locker ransomware group, disrupted internal networks, including email and file servers. While the company stated there was no evidence of customer data being accessed, it did not disclose whether source code or other sensitive materials were stolen. The attack follows a pattern of recent breaches in the industry, though experts see no evidence of a coordinated campaign. Meanwhile, Ubisoft is investigating claims that hackers stole source code for Watch Dogs: Legion, with reports suggesting the data was leaked online. The company acknowledged a potential security incident after internal network issues surfaced but has not confirmed the extent of the breach. Similarly, Crytek known for the Crysis series was also targeted by the same hacking group, raising fears that proprietary game code could be sold or distributed illegally. The attacks come amid a broader trend of cyber threats against gaming companies, including previous leaks from Nintendo. While no major disruptions to gameplay or official services have been reported, the incidents highlight vulnerabilities in an industry increasingly targeted for its valuable digital assets. The long-term impact may include unauthorized game modifications, knockoff releases, or the exploitation of stolen development materials. As investigations continue, the gaming sector remains on alert for further disclosures of compromised data.
INCIDENT DETAILS -
TYPE
ransomwaredata breach
IMPACT
source codeinternal dataemail serversfile serversinternal networksOperational Impact: disrupted internal networks
DATA BREACH
source codeinternal dataSensitivity Of Data: high
JUNE 2020
796Before Incident
Data Leak
01 Jun 2020Nintendo
Nintendo

Nintendo Account Compromise

742After Incident
MEDIUM-54
NIN2136123
Video gaming firm Nintendo warned its customers to not reuse passwords on different services after releasing an increased tally of compromised accounts. Back in April the firm first reported that it had identified 160,000 compromised accounts. Now, in an update, following an investigation by the firm, Nintendo revealed that it was adding an extra 160,000 – bringing the total to 300,000. The hackers were able to gain access to the accounts because they used the simple technique of using credentials that had previously been exposed through other data breaches. Whoever compromised the Nintendo Network ID (NNID) accounts would have been able to access personal information such as email addresses, genders, nicknames, regions or countries, and dates of birth, but not customers’ payment card details.
INCIDENT DETAILS -
TYPE
Account Compromise
MOTIVATION
Data Theft
IMPACT
Email addressesGendersNicknamesRegions or countriesDates of birthBrand Reputation Impact: ModerateIdentity Theft Risk: ModeratePayment Information Risk: None
DATA BREACH
Email addressesGendersNicknamesRegions or countriesDates of birthNumber Of Records Exposed: 300,000Sensitivity Of Data: Medium
MAY 2020
799Before Incident
Vulnerability
01 May 2020Nintendo
TinyPulse and Nintendo: Nintendo Acknowledges Employee Data at Risk After Third-Party Service Breach

Nintendo Data Breach via Third-Party Service

796After Incident
HIGH-3
NINWEB1781692782
Nintendo Confirms Data Breach via Third-Party Service, Employee Information Exposed Nintendo has disclosed a data breach involving employee information after the extortion group ShadowByt3$ claimed to have compromised its systems. The company clarified that its own servers remained secure, but a vulnerability in TinyPulse, a third-party employee survey platform, led to the exposure. The hackers demanded a $2 million ransom to prevent the release of sensitive data, including names, email addresses, bank records, survey responses, performance evaluations, and details on top-performing staff. While Nintendo confirmed no customer or financial data was accessed, the leaked information primarily older survey content could still pose risks. Unlike previous high-profile breaches, such as the 2020 Gigaleak or Teraleak incidents, this incident does not involve game development assets or intellectual property. Nintendo stated it does not intend to negotiate with the extortion group and expects the data to be published online. The company is working with TinyPulse to address the issue. The breach follows past criticism of Nintendo of America’s handling of temporary worker contracts, raising concerns about potential internal disclosures in the leaked survey data. No further details on the extent of the exposure have been released.
INCIDENT DETAILS -
TYPE
Data Breach
MOTIVATION
Extortion
IMPACT
Data Compromised: Employee information (names, email addresses, bank records, survey responses, performance evaluations, details on top-performing staff)Systems Affected: TinyPulse employee survey platformBrand Reputation Impact: Potential reputational damage due to employee data exposureIdentity Theft Risk: Potential risk due to exposure of personally identifiable informationPayment Information Risk: Potential risk due to exposure of bank records
DATA BREACH
Employee informationSurvey responsesPerformance evaluationsSensitivity Of Data: High (personally identifiable information, bank records)Data Exfiltration: Yes (threatened by extortion group)Personally Identifiable Information: Names, email addresses, bank records
JANUARY 2016
812Before Incident
Breach
01 Jan 2016Nintendo
TinyPulse and Nintendo of America: Nintendo Confirms Employee Data Exposed in TinyPulse Cyberattack

Nintendo Employee Survey Data Exposed in TinyPulse Cyberattack

771After Incident
HIGH-41
HCSNIN1781857523
Nintendo Confirms Employee Survey Data Exposed in TinyPulse Cyberattack Nintendo of America has acknowledged that employee survey data was compromised in a recent cyberattack targeting TinyPulse, a third-party platform used for internal feedback. The company stated that its own systems remained secure, with no customer or financial information accessed. The breach, disclosed following claims by the threat actor Shadowbyt3$, involved internal survey content tied to a small group of employees, most of which dated back several years. Nintendo emphasized that the incident was isolated to TinyPulse’s systems, not its internal infrastructure. However, Shadowbyt3$ alleged the breach was more extensive, claiming to have exfiltrated nearly 1GB of data, including full names, email addresses, bank statements, W-9 forms, and employee progress reports spanning 2016 to 2026. The group demanded a $2 million ransom, threatening to leak the data if unpaid. After Nintendo reportedly refused, Shadowbyt3$ released samples of direct messages and employee conversations, suggesting broader exposure. Nintendo continues to assert that the attack was limited in scope, while the threat actor maintains that sensitive employee data was stolen. The company is working with TinyPulse to address the incident. No further details have been provided at this time.
INCIDENT DETAILS -
TYPE
Data Breach
MOTIVATION
Extortion (Ransom)
IMPACT
Data Compromised: Employee survey data, full names, email addresses, bank statements, W-9 forms, employee progress reports, direct messages, and employee conversationsSystems Affected: TinyPulse (third-party platform)Brand Reputation Impact: Potential reputational damage due to employee data exposureIdentity Theft Risk: High (due to exposure of PII and financial documents)Payment Information Risk: High (bank statements and W-9 forms exposed)
DATA BREACH
Employee survey dataFull namesEmail addressesBank statementsW-9 formsEmployee progress reportsDirect messagesEmployee conversationsSensitivity Of Data: High (PII, financial documents, internal communications)Data Exfiltration: Yes (claimed by threat actor)Documents (W-9, bank statements)Messages (direct conversations)Personally Identifiable Information: Yes (full names, email addresses, financial documents)

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