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Comparison Overview

LionsgateLionsgate
VS
Electronic Arts (EA)Electronic Arts (EA)
Lionsgate

Lionsgate

2700 Colorado Ave., Santa Monica, CA, US, 90404

Last Update: 05/04/2026

View Profile
Between 700 and 749
http://www.lionsgate.com
721/1000Moderate

Lionsgate (NYSE: LION) is one of the world’s leading standalone, pure play, publicly traded content companies. It brings together diversified motion picture and television production and distribution businesses, a world-class portfolio of valuable brands and franchises,...

NAICS:71
NAICS Definition:Arts, Entertainment, and Recreation
Employees:2,101
Subsidiaries:2
12-month incidents
0
Known data breaches
0
Attack type number
1
Electronic Arts (EA)

Electronic Arts (EA)

209 Redwood Shores Pkwy, Redwood City, CA, US, 94065

Last Update: 01/04/2026

View Profile
Between 800 and 849
http://ea.com
802/1000Good

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas...

NAICS:71
NAICS Definition:Arts, Entertainment, and Recreation
Employees:36,263
Subsidiaries:0
12-month incidents
0
Known data breaches
1
Attack type number
1

Compliance Ranges Comparison

Based On Specific Ai Models Category
Lionsgate

Lionsgate

-
ISO 27001Not verified
ISO 27001
-
SOC2 Type 1Not verified
SOC2 Type 1
-
SOC2 Type 2Not verified
SOC2 Type 2
-
GDPRNot verified
GDPR
-
PCI DSSNot verified
PCI DSS
-
HIPAANot verified
HIPAA
Electronic Arts (EA)

Electronic Arts (EA)

-
ISO 27001Not verified
ISO 27001
-
SOC2 Type 1Not verified
SOC2 Type 1
-
SOC2 Type 2Not verified
SOC2 Type 2
-
GDPRNot verified
GDPR
-
PCI DSSNot verified
PCI DSS
-
HIPAANot verified
HIPAA

Benchmark & Cyber Underwriting Signals

Incidents vs Entertainment Providers Industry Avg (This Year)

No incidents recorded for Lionsgate in 2026.

Incidents

Incidents vs Entertainment Providers Industry Avg (This Year)

No incidents recorded for Electronic Arts (EA) in 2026.

Incidents

Incident History - Lionsgate (X = Date, Y = Severity)

Lionsgate cyber incidents detection timeline including parent company and subsidiaries.

R - Ransomware
C - Cyber Attack
D - Data Breach
V - Vulnerability

Incident History - Electronic Arts (EA) (X = Date, Y = Severity)

Electronic Arts (EA) cyber incidents detection timeline including parent company and subsidiaries.

R - Ransomware
C - Cyber Attack
D - Data Breach
V - Vulnerability

Notable Incidents

Last Cyber / HR Incidents / Global...
Lionsgate

Lionsgate

Incidents
🔒 Incident : Data Leak
LIO4221023
Electronic Arts (EA)

Electronic Arts (EA)

Incidents
🔒 Incident : Breach
ELE4503245102825

FAQ

Between Lionsgate company and Electronic Arts (EA) company, which one has the best AI Cybersecurity Score ?
Between Lionsgate company and Electronic Arts (EA) company, which one has experienced more cyber incidents in the past ?
Between Lionsgate company and Electronic Arts (EA) company, which one has experienced more cyber incidents this year ?
Between Lionsgate company and Electronic Arts (EA) company, which one has experienced at least one ransomware attack ?
Between Lionsgate company and Electronic Arts (EA) company, which one has experienced at least one data breach ?
Between Lionsgate company and Electronic Arts (EA) company, which one has experienced at least one targeted cyberattack ?
Between Lionsgate company and Electronic Arts (EA) company, which one has experienced at least one vulnerability ?
Between Lionsgate company and Electronic Arts (EA) company, which one holds the most compliance certifications ?
Between Lionsgate company and Electronic Arts (EA) company, which one holds the fewest compliance certifications ?
Between Lionsgate company and Electronic Arts (EA) company, which one has the most subsidiaries ?
Between Lionsgate company and Electronic Arts (EA) company, which one has the largest number of employees ?
Between Lionsgate and Electronic Arts (EA), which company holds both SOC 2 Type 1 certifications ?
Between Lionsgate and Electronic Arts (EA), which company holds both SOC 2 Type 2 certifications ?
Which company is ISO 27001 certified - Lionsgate or Electronic Arts (EA) ?
Which company is PCI DSS compliant - Lionsgate or Electronic Arts (EA) ?
Between Lionsgate and Electronic Arts (EA), which company complies with HIPAA regulations for healthcare data ?
Between Lionsgate and Electronic Arts (EA), which company complies with GDPR requirements ?

Latest Global CVEs

CVE-2026-10681
SUMMARY

In Zephyr's userspace dynamic-objects subsystem, thread_idx_alloc() in kernel/userspace/userspace.c allocated a new thread permission index from the global _thread_idx_map[] bitmap without holding lists_lock. On SMP systems, two user-mode threads invoking the k_object_alloc(K_OBJ_THREAD) syscall concurrently can both observe the same low free bit, perform the same non-atomic RMW to clear it, and return the identical tidx. The two newly created K_OBJ_THREAD objects are then assigned the same thread_id, so the two user threads alias a single bit position in every kernel object's perms[] bitfield: any subsequent grant of access on a kernel object to one thread is implicitly a grant to the other, defeating userspace ACL isolation. A secondary lost-update window between the unlocked &=~BIT() in alloc and the locked |= BIT() in thread_idx_free() can also leak entries from the thread-index pool. The defect is reachable from any user-mode thread via the unrestricted __syscall k_object_alloc and is gated on CONFIG_USERSPACE, CONFIG_DYNAMIC_OBJECTS, and CONFIG_SMP. The flaw was introduced when the per-thread permission index was added in 2018 and is present in every release up to and including v4.4.0. Fixed by holding lists_lock across the bitmap RMW and the permissions clear (and inlining the obj_list traversal that previously took the lock itself).

PUBLISHED
Date2026-07-25
UPDATED
Date2026-07-25
RISK INFORMATION (Score: 6.5)
CVSS3
Base Score: 6.5
Complexity: HIGH
CVSS:3.1/AV:L/AC:H/PR:L/UI:N/S:U/C:H/I:H/A:L
IMPACT SCORE
5.5
EXPLOITABILITY
1
CVE-2026-66013
SUMMARY

OpenRemote before 1.26.2 contains an authentication bypass vulnerability in the console registration API that allows unauthenticated attackers to update existing console assets by supplying a known asset identifier. Attackers can overwrite push notification tokens and console metadata without authentication or ownership validation, redirecting notifications or denying delivery to legitimate consoles.

PUBLISHED
Date2026-07-25
UPDATED
Date2026-07-25
RISK INFORMATION (Score: )
CVSS4
Base Score: 9.3
Complexity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:H/VI:H/VA:L/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
IMPACT SCORE
NA
EXPLOITABILITY
NA
CVE-2026-66012
SUMMARY

SiYuan before v3.7.2 contains a missing authorization vulnerability in the POST /mcp kernel endpoint, which is gated only by a general auth check (model.CheckAuth) with no admin-role or read-only enforcement. This exposes 31 MCP tools, including a file tool with list/read/write/delete/rename/copy actions across the entire workspace. When the Publish server is enabled in anonymous mode (Conf.Publish.Enable=true and Conf.Publish.Auth.Enable=false), the Publish reverse proxy attaches an anonymous RoleReader JWT to proxied requests, allowing a remote unauthenticated attacker to reach /mcp. The attacker can read conf/conf.json to extract accessAuthCode, api.token, and cookieKey in plaintext, write arbitrary files in the workspace, and plant a plugin into data/plugins/ that executes with nodeIntegration:true and no contextIsolation on the next desktop launch, leading to administrator takeover.

PUBLISHED
Date2026-07-25
UPDATED
Date2026-07-25
RISK INFORMATION (Score: 10)
CVSS3
Base Score: 10.0
Complexity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:C/C:H/I:H/A:H
CVSS4
Base Score: 10.0
Complexity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:H/VI:H/VA:H/SC:H/SI:H/SA:H/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
IMPACT SCORE
6
EXPLOITABILITY
3.9
CVE-2026-66011
SUMMARY

ImageMagick before 7.1.2-27 contains a memory leak vulnerability in the magick command-line interface when invalid options are provided. Attackers can trigger memory exhaustion by repeatedly supplying malformed command-line arguments to consume system resources.

PUBLISHED
Date2026-07-25
UPDATED
Date2026-07-25
RISK INFORMATION (Score: 3.3)
CVSS3
Base Score: 3.3
Complexity: LOW
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:L
CVSS4
Base Score: 4.8
Complexity: LOW
CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:L/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
IMPACT SCORE
1.4
EXPLOITABILITY
1.8
CVE-2026-64529
SUMMARY

In the Linux kernel, the following vulnerability has been resolved: crypto: qat - remove unused character device and IOCTLs The QAT driver exposes a character device (qat_adf_ctl) with IOCTLs for device configuration, start, stop, status query and enumeration. These IOCTLs are not part of any public uAPI header and have no known in-tree or out-of-tree users. Device lifecycle is already managed via sysfs. The ioctl interface also increases the attack surface and is the subject of a number of bug reports. Remove the character device, the IOCTL definitions, and the related data structures (adf_dev_status_info, adf_user_cfg_key_val, adf_user_cfg_section, adf_user_cfg_ctl_data). Drop the now-unused adf_cfg_user.h header and strip adf_ctl_drv.c down to the minimal module_init/module_exit hooks for workqueue, AER, and crypto/compression algorithm registration. Clean up leftover dead code that was only reachable from the removed IOCTL paths: adf_cfg_del_all(), adf_devmgr_verify_id(), adf_devmgr_get_num_dev(), adf_devmgr_get_dev_by_id(), adf_get_vf_real_id() and the unused ADF_CFG macros. Additionally, drop the entry associated to QAT IOCTLs in ioctl-number.rst.

PUBLISHED
Date2026-07-25
UPDATED
Date2026-07-25
IMPACT SCORE
NA
EXPLOITABILITY
NA