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Comparison Overview

A+E NetworksA+E Networks
VS
Electronic Arts (EA)Electronic Arts (EA)
A+E Networks

A+E Networks

235 East 45th Street, New York, New York, 10017, US

Last Update: 30/01/2026

View Profile
Between 750 and 799
http://www.aenetworks.com
773/1000Fair

A+E Networks® is a global content company comprised of some of the most popular and culturally relevant brands in media, including A&E®, Lifetime®, The HISTORY® Channel, LMN®, FYI,® and VICE TV®. A+E Networks’ portfolio extends across platforms and genres with a scripte...

NAICS:71
NAICS Definition:Arts, Entertainment, and Recreation
Employees:2,269
Subsidiaries:6
12-month incidents
0
Known data breaches
0
Attack type number
0
Electronic Arts (EA)

Electronic Arts (EA)

209 Redwood Shores Pkwy, Redwood City, CA, US, 94065

Last Update: 01/04/2026

View Profile
Between 800 and 849
http://ea.com
802/1000Good

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas...

NAICS:71
NAICS Definition:Arts, Entertainment, and Recreation
Employees:36,263
Subsidiaries:0
12-month incidents
0
Known data breaches
1
Attack type number
1

Compliance Ranges Comparison

Based On Specific Ai Models Category
A+E Networks

A+E Networks

-
ISO 27001Not verified
ISO 27001
-
SOC2 Type 1Not verified
SOC2 Type 1
-
SOC2 Type 2Not verified
SOC2 Type 2
-
GDPRNot verified
GDPR
-
PCI DSSNot verified
PCI DSS
-
HIPAANot verified
HIPAA
Electronic Arts (EA)

Electronic Arts (EA)

-
ISO 27001Not verified
ISO 27001
-
SOC2 Type 1Not verified
SOC2 Type 1
-
SOC2 Type 2Not verified
SOC2 Type 2
-
GDPRNot verified
GDPR
-
PCI DSSNot verified
PCI DSS
-
HIPAANot verified
HIPAA

Benchmark & Cyber Underwriting Signals

Incidents vs Entertainment Providers Industry Avg (This Year)

No incidents recorded for A+E Networks in 2026.

Incidents

Incidents vs Entertainment Providers Industry Avg (This Year)

No incidents recorded for Electronic Arts (EA) in 2026.

Incidents

Incident History - A+E Networks (X = Date, Y = Severity)

A+E Networks cyber incidents detection timeline including parent company and subsidiaries.

No timeline data available
R - Ransomware
C - Cyber Attack
D - Data Breach
V - Vulnerability

Incident History - Electronic Arts (EA) (X = Date, Y = Severity)

Electronic Arts (EA) cyber incidents detection timeline including parent company and subsidiaries.

R - Ransomware
C - Cyber Attack
D - Data Breach
V - Vulnerability

Notable Incidents

Last Cyber / HR Incidents / Global...
A+E Networks

A+E Networks

Incidents
No explicit notable incidents reported.
Electronic Arts (EA)

Electronic Arts (EA)

Incidents
🔒 Incident : Breach
ELE4503245102825

FAQ

Between A+E Networks company and Electronic Arts (EA) company, which one has the best AI Cybersecurity Score ?
Between A+E Networks company and Electronic Arts (EA) company, which one has experienced more cyber incidents in the past ?
Between A+E Networks company and Electronic Arts (EA) company, which one has experienced more cyber incidents this year ?
Between A+E Networks company and Electronic Arts (EA) company, which one has experienced at least one ransomware attack ?
Between A+E Networks company and Electronic Arts (EA) company, which one has experienced at least one data breach ?
Between A+E Networks company and Electronic Arts (EA) company, which one has experienced at least one targeted cyberattack ?
Between A+E Networks company and Electronic Arts (EA) company, which one has experienced at least one vulnerability ?
Between A+E Networks company and Electronic Arts (EA) company, which one holds the most compliance certifications ?
Between A+E Networks company and Electronic Arts (EA) company, which one holds the fewest compliance certifications ?
Between A+E Networks company and Electronic Arts (EA) company, which one has the most subsidiaries ?
Between A+E Networks company and Electronic Arts (EA) company, which one has the largest number of employees ?
Between A+E Networks and Electronic Arts (EA), which company holds both SOC 2 Type 1 certifications ?
Between A+E Networks and Electronic Arts (EA), which company holds both SOC 2 Type 2 certifications ?
Which company is ISO 27001 certified - A+E Networks or Electronic Arts (EA) ?
Which company is PCI DSS compliant - A+E Networks or Electronic Arts (EA) ?
Between A+E Networks and Electronic Arts (EA), which company complies with HIPAA regulations for healthcare data ?
Between A+E Networks and Electronic Arts (EA), which company complies with GDPR requirements ?

Latest Global CVEs

CVE-2026-58281
SUMMARY

Deserialization of untrusted data in Microsoft Edge (Chromium-based) allows an unauthorized attacker to execute code over a network.

PUBLISHED
Date2026-07-11
UPDATED
Date2026-07-11
RISK INFORMATION (Score: 8.3)
CVSS3
Base Score: 8.3
Complexity: HIGH
CVSS:3.1/AV:N/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
IMPACT SCORE
6
EXPLOITABILITY
1.6
CVE-2026-10660
SUMMARY

The Bluetooth BAP Broadcast Assistant GATT client in subsys/bluetooth/audio/bap_broadcast_assistant.c reassembled remote Broadcast Receive State data into a single file-static net_buf_simple (att_buf, BT_ATT_MAX_ATTRIBUTE_LEN = 512 bytes) shared by all connection instances, while the BUSY flag, long-read handle, and reset/offset state were per-connection. When the device acts as a Broadcast Assistant connected to multiple Scan Delegator peripherals, notification and long-read callbacks from different connections interleave on the shared buffer: the append in notify_handler (net_buf_simple_add_mem at the not-busy branch) performs no tailroom check, so receive-state notifications from two or more delegators accumulate on the same 512-byte buffer and, with a sufficiently large configured ATT MTU (BT_L2CAP_TX_MTU up to 2000) and two-to-three concurrent connections, write past the buffer into adjacent .bss (net_buf_simple_add only asserts in debug builds). Even below the overflow threshold, one connection's net_buf_simple_reset zeroes the shared length while another connection's reassembly and GATT read offset are in flight, mixing one peer's data into another's parse. A malicious or compromised Scan Delegator (or two colluding peers) over BLE can trigger this, causing out-of-bounds writes (memory corruption / denial of service) and cross-connection data corruption. The fix moves the buffer into the per-connection instance struct so each connection reassembles into its own buffer. Affects Zephyr releases shipping the Broadcast Assistant with the shared buffer, including v4.4.0 and earlier.

PUBLISHED
Date2026-07-11
UPDATED
Date2026-07-11
RISK INFORMATION (Score: 6.4)
CVSS3
Base Score: 6.4
Complexity: HIGH
CVSS:3.1/AV:A/AC:H/PR:N/UI:N/S:U/C:L/I:L/A:H
IMPACT SCORE
4.7
EXPLOITABILITY
1.6
CVE-2026-61870
SUMMARY

ImageMagick before 7.1.2-26 contains a memory leak vulnerability in the VIFF encoder when memory allocation fails. Attackers can trigger allocation failures by processing specially crafted VIFF images to exhaust available memory and cause denial of service.

PUBLISHED
Date2026-07-11
UPDATED
Date2026-07-11
RISK INFORMATION (Score: 2.9)
CVSS3
Base Score: 2.9
Complexity: HIGH
CVSS:3.1/AV:L/AC:H/PR:N/UI:N/S:U/C:N/I:N/A:L
CVSS4
Base Score: 2.1
Complexity: HIGH
CVSS:4.0/AV:L/AC:H/AT:P/PR:N/UI:N/VC:N/VI:N/VA:L/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
IMPACT SCORE
1.4
EXPLOITABILITY
1.4
CVE-2026-61861
SUMMARY

ImageMagick before 7.1.2-26 contains a use-after-free vulnerability in the FormatMagickCaption method when memory allocation fails. Attackers can trigger memory allocation failures to cause a dangling pointer to reference freed memory, potentially enabling denial of service or code execution.

PUBLISHED
Date2026-07-11
UPDATED
Date2026-07-11
RISK INFORMATION (Score: 3.7)
CVSS3
Base Score: 3.7
Complexity: HIGH
CVSS:3.1/AV:N/AC:H/PR:N/UI:N/S:U/C:N/I:N/A:L
CVSS4
Base Score: 6.3
Complexity: HIGH
CVSS:4.0/AV:N/AC:H/AT:P/PR:N/UI:N/VC:N/VI:N/VA:L/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
IMPACT SCORE
1.4
EXPLOITABILITY
2.2
CVE-2026-61858
SUMMARY

ImageMagick before 7.1.2-26 contains a policy bypass vulnerability in the APNG encoder and external delegates due to missing validation checks. Attackers can write files to disallowed paths by bypassing configured policy restrictions through the APNG encoding process.

PUBLISHED
Date2026-07-11
UPDATED
Date2026-07-11
RISK INFORMATION (Score: 3.3)
CVSS3
Base Score: 3.3
Complexity: LOW
CVSS:3.1/AV:L/AC:L/PR:L/UI:N/S:U/C:N/I:L/A:N
CVSS4
Base Score: 4.8
Complexity: LOW
CVSS:4.0/AV:L/AC:L/AT:N/PR:L/UI:N/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
IMPACT SCORE
1.4
EXPLOITABILITY
1.8