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Top 100 Worst Entertainment Providers Companies

Identify the lowest-scoring Entertainment Providers companies with 3,000+ employees. Understand where critical cyber risk exposure exists in this industry. 25 companies scored.

88
Companies in Industry
25
Scored
732.1
Avg Score
49
Cyber Incidents
Bottom 25
Shown

Entertainment Providers Cybersecurity Risk Assessment - Lowest-Scoring Companies in 2026

Out of 88 entertainment providers companies with 3,000+ employees monitored by Rankiteo, this page highlights the Bottom 25 organizations with the weakest cybersecurity posture. These rankings are based on our proprietary Cyber Resilience Score, which integrates time-decayed incident exposure, sector-sensitive impact analysis, and market-cap-aware baseline and dampening to produce a single, interpretable score between 100 and 1,000.

Companies at the bottom of this ranking carry the heaviest accumulated cyber incident burden - including recent or severe ransomware attacks, data breaches with significant financial losses or records exposed, and repeated disclosure events. Their scores are further influenced by sector-specific impact multipliers that amplify penalties in high-criticality industries. Understanding where these risk concentrations exist is essential for supply chain risk management, regulatory compliance, and competitive benchmarking within the entertainment providers industry.

The current average score for Entertainment Providers companies with 3,000+ employees is 732.1 out of 1,000. Companies shown below score significantly lower than this average, falling far behind an industry that generally maintains reasonable security standards.

Risk Highlights

828
Lowest Score
732.1
Industry Average
24%
Scoring B or Below
49
Recorded Incidents
AI Analysis

Cyber Risk in Entertainment Providers

Generating industry analysis...

Score Distribution

Aaa
0 (0.0%)
Aa
0 (0.0%)
A
3 (12.0%)
Baa
12 (48.0%)
Ba
4 (16.0%)
B
1 (4.0%)
Caa
2 (8.0%)
Ca
2 (8.0%)
C
1 (4.0%)
#CompanyLabelScoreBandIncidentsScore Bar
1
OnlyFansonlyfans.com
Arts, Entertainment, and Recreation460C3
2
Ticketmasterticketmaster.com
Arts, Entertainment, and Recreation570Ca6
3
TikToktiktok.com
Arts, Entertainment, and Recreation577Ca9
4
Cast & Crewcastandcrew.com
Arts, Entertainment, and Recreation639Caa2
5
The Walt Disney Companydisneycareers.com
Arts, Entertainment, and Recreation649Caa5
6
Disneyland Parisdisneycareers.com
Arts, Entertainment, and Recreation669B1
7
AMC Theatresamctheatres.com
Arts, Entertainment, and Recreation719Ba2
8
Activisionactivision.com
Arts, Entertainment, and Recreation743Ba2
9
FanDuelfanduel.careers
Arts, Entertainment, and Recreation744Ba2
10
Sony Interactive Entertainmentsonyinteractive.com
Arts, Entertainment, and Recreation745Ba2
11
MGMmgm.com
Arts, Entertainment, and Recreation758Baa1
12
Astroastro.com.my
Arts, Entertainment, and Recreation768Baa1
13
EVT - Entertainment | Ventures | Travelevt.com
Arts, Entertainment, and Recreation768Baa0
14
Cinemarkcinemark.com
Arts, Entertainment, and Recreation775Baa0
15
Netflixnetflix.com
Arts, Entertainment, and Recreation775Baa2
16
Bell Mediabellmedia.ca
Arts, Entertainment, and Recreation778Baa0
17
Universal Televisionlinkedin.com
-780Baa0
18
EntainEntainGroup.com
Arts, Entertainment, and Recreation781Baa0
19
Warner Music Groupwmg.com
Arts, Entertainment, and Recreation784Baa1
20
RTL Grouprtl.com
-785Baa0
21
Disney Experiencesdisneyexperiences.com
Arts, Entertainment, and Recreation786Baa0
22
Sony Pictures Entertainmentsonypictures.com
Arts, Entertainment, and Recreation795Baa3
23
Electronic Arts (EA)ea.com
Arts, Entertainment, and Recreation801A1
24
Sonysony.com
Arts, Entertainment, and Recreation825A6
25
Warner Bros. Discoverywbd.com
Arts, Entertainment, and Recreation828A0

How Cyber Risk Scores Are Calculated

Rankiteo's Cyber Resilience Score produces a single value between 100 and 1,000 for each organization, where higher scores indicate lower estimated cyber risk. The framework integrates three principal components that together balance evidence, context, and comparability across industries and company sizes. Learn more in our AI Cyber Score methodology.

Core Scoring Components

  • Time-Decayed Incident Exposure (Pinc): Every confirmed cyber incident - ransomware, data breach, cyber attack, or disclosed vulnerability - contributes a penalty weighted by recency and scaled by quantitative severity (financial loss and records exposed). Category-specific base weights reflect real-world impact: ransomware (100 pts), data breach (60 pts), cyber attack (20 pts), and vulnerability (5 pts). Each category decays at a different rate - roughly 3 years for ransomware and data breaches, 2 years for cyber attacks, and 18 months for vulnerabilities - so older, lower-impact events fade while recent, severe incidents retain lasting influence.
  • Sector-Sensitive Impact Multipliers: Identical incidents carry different weight depending on the industry. Each NAICS sector receives multipliers based on four dimensions: safety-of-life risk, service continuity, regulatory/legal exposure, and data sensitivity. A ransomware attack on a hospital or utility carries a higher penalty than the same attack on a retail company, reflecting the greater real-world consequences.
  • Market-Cap Baseline & Dampening: A logistic baseline between 750 and 850 anchors each company's starting score based on organizational size. A continuous dampening factor attenuates incident penalties for very large firms, recognizing higher disclosure rates and greater absorption capacity - without masking genuinely severe events.
  • Industry Adjustment (Aind): A bounded additive term derived from NAICS-level historical incident-rate z-scores. This rewards companies in historically resilient sectors, but only when they maintain a clean or near-clean record. Once material incidents occur, firm-specific performance dominates.
  • Quantitative Severity Scaling: When financial loss or records-exposed data is available, incident penalties are amplified proportionally - scaled relative to market capitalization so the same dollar loss has a larger effect on a smaller firm. The combined severity multiplier caps at 3×.
  • Ransomware Recurrence Escalation: Repeated ransomware events trigger a bounded recurrence multiplier (up to 1.5×), reflecting elevated systemic risk from persistent adversarial footholds or remediation failures.

Understanding the Risk Bands

Each score maps to a letter-grade band. Companies appearing in this lowest-scoring ranking typically fall in the bottom bands:

  • Aaa (900–1,000): Exceptional cyber resilience - very few companies in a worst list reach this level.
  • Aa (800–899): Very strong security posture with minimal weaknesses.
  • A (700–799): Strong practices with some areas for improvement.
  • Baa (600–699): Adequate protection but notable security configuration gaps exist.
  • Ba (500–599): Below average - multiple risk areas require attention.
  • B (400–499): Weak security with significant exposure across categories.
  • Caa (300–399): Very weak with a high probability of exploitable vulnerabilities.
  • Ca (200–299): Critically poor with severe, widespread security gaps.
  • C (0–199): Extreme risk - immediate remediation is needed across all dimensions.

Why Monitoring Low-Scoring Entertainment Providers Companies Matters

Cybersecurity risk doesn't exist in isolation. If your organization works with, purchases from, or shares data with companies in the entertainment providers sector, their security weaknesses become your risk. Supply chain attacks - where adversaries compromise a less-secure vendor to reach a larger target - have become one of the most common and damaging attack vectors in recent years.

By identifying the lowest-scoring entertainment providers companies, procurement teams, risk managers, CISOs, and compliance officers can:

  • Flag third-party vendors that may introduce unacceptable risk into the supply chain.
  • Require cybersecurity improvement plans as part of vendor management and contract renewal processes.
  • Benchmark their own organization against industry peers and understand where the floor lies.
  • Satisfy regulatory due-diligence requirements such as those mandated by NIS2, DORA, SOC 2, and ISO 27001 supply chain provisions.

Rankiteo continuously monitors 88 entertainment providers companies with 3,000+ employees, keeping these rankings up to date so you always have an accurate, current picture of the sector's risk landscape.

Top 100 Worst Entertainment Providers Companies by Cybersecurity Score (2026) | Rankiteo