Company Details
zynga
3,171
278,132
51126
zynga.com
0
ZYN_1001316
In-progress

Zynga Company CyberSecurity Posture
zynga.comZynga was founded in 2007 with the vision that play would become one of the core activities on the Internet. We pioneered social games with the belief that if we could make games simple, accessible and social the world would start playing. We are excited that games have grown to become the second most popular activity by time spent, even surpassing email. But we have a lot of hard work, innovation and growth ahead of us to create a future where social gaming is a daily habit for everyone. Zynga is a global leader in interactive entertainment with a mission to connect the world through games and a wholly-owned label of Take-Two Interactive Software, Inc. With a massive global reach in more than 175 countries and regions, the combined diverse portfolio of popular game franchises has been downloaded more than 5 billion times on mobile, including CSR Racing™, Dragon City™, Empires & Puzzles™, FarmVille™, Golf Rival™, Hair Challenge™, Harry Potter: Puzzles & Spells™, High Heels!™, Merge Dragons!™, Merge Magic!™, Monster Legends™, Toon Blast™, Top Eleven™, Toy Blast™, Two Dots™, Words With Friends™ and Zynga Poker™.
Company Details
zynga
3,171
278,132
51126
zynga.com
0
ZYN_1001316
In-progress
Between 700 and 749

Zynga Global Score (TPRM)XXXX

Description: The California Office of the Attorney General reported on September 30, 2019, that Zynga experienced a data breach in which outside hackers may have accessed player non-financial account information including usernames and passwords. The exact number of individuals affected is unknown.
Description: A data breach incident at Zynga exposed 200 million records of Words with Friends players. The hacker accessed a database that included data from Android and iOS players who installed the game before Sept and exposed more than 200 million players' accounts, including names, email addresses, login IDs and more. The game company investigated the hack and took steps to protect accounts from invalid logins, and asked users to change their passwords.


No incidents recorded for Zynga in 2025.
No incidents recorded for Zynga in 2025.
No incidents recorded for Zynga in 2025.
Zynga cyber incidents detection timeline including parent company and subsidiaries

Zynga was founded in 2007 with the vision that play would become one of the core activities on the Internet. We pioneered social games with the belief that if we could make games simple, accessible and social the world would start playing. We are excited that games have grown to become the second most popular activity by time spent, even surpassing email. But we have a lot of hard work, innovation and growth ahead of us to create a future where social gaming is a daily habit for everyone. Zynga is a global leader in interactive entertainment with a mission to connect the world through games and a wholly-owned label of Take-Two Interactive Software, Inc. With a massive global reach in more than 175 countries and regions, the combined diverse portfolio of popular game franchises has been downloaded more than 5 billion times on mobile, including CSR Racing™, Dragon City™, Empires & Puzzles™, FarmVille™, Golf Rival™, Hair Challenge™, Harry Potter: Puzzles & Spells™, High Heels!™, Merge Dragons!™, Merge Magic!™, Monster Legends™, Toon Blast™, Top Eleven™, Toy Blast™, Two Dots™, Words With Friends™ and Zynga Poker™.


Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s lead
We provide creative services to the global video games industry and beyond through our end-to-end platform, supercharged by our own technology. Our goal is to help you imagine more for your IP, bringing to life digital content that entertains, connects, and educates people worldwide. Established

Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s T
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Data breaches affecting millions of users are far too common. Here are some of the biggest, baddest breaches in recent memory.
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Zynga Inc. deploys deceptive and invasive marketing practices in order to profit from its mobile game players, a proposed class action...
Apart from using your Android phone for research, consuming social media, and communicating with other people, you can also use it to engage...
Players of the popular Words with Friends and Draw Something smartphone games are being advised to change their passwords following what sounds like a...
Alleged planned layoffs at game developer Zynga caused Anonymous to retaliate against what it calls the “end of the US game market as we know it.
After two years of court proceedings, a Delaware judge has ruled that Zynga must pay IBM $44.9 million in an infringement lawsuit.
Several Indian government websites subdomains have been hacked with malicious redirections of their subdomains,
A carefully executed hybrid cloud strategy has helped social gaming company Zynga weather the infrastructure scaling challenge where you either "scale fast...

Explore insights on cybersecurity incidents, risk posture, and Rankiteo's assessments.
The official website of Zynga is https://www.zynga.com/jobs/careers/.
According to Rankiteo, Zynga’s AI-generated cybersecurity score is 731, reflecting their Moderate security posture.
According to Rankiteo, Zynga currently holds 0 security badges, indicating that no recognized compliance certifications are currently verified for the organization.
According to Rankiteo, Zynga is not certified under SOC 2 Type 1.
According to Rankiteo, Zynga does not hold a SOC 2 Type 2 certification.
According to Rankiteo, Zynga is not listed as GDPR compliant.
According to Rankiteo, Zynga does not currently maintain PCI DSS compliance.
According to Rankiteo, Zynga is not compliant with HIPAA regulations.
According to Rankiteo,Zynga is not certified under ISO 27001, indicating the absence of a formally recognized information security management framework.
Zynga operates primarily in the Computer Games industry.
Zynga employs approximately 3,171 people worldwide.
Zynga presently has no subsidiaries across any sectors.
Zynga’s official LinkedIn profile has approximately 278,132 followers.
Zynga is classified under the NAICS code 51126, which corresponds to Software Publishers.
Yes, Zynga has an official profile on Crunchbase, which can be accessed here: https://www.crunchbase.com/organization/zynga.
Yes, Zynga maintains an official LinkedIn profile, which is actively utilized for branding and talent engagement, which can be accessed here: https://www.linkedin.com/company/zynga.
As of November 27, 2025, Rankiteo reports that Zynga has experienced 2 cybersecurity incidents.
Zynga has an estimated 1,920 peer or competitor companies worldwide.
Incident Types: The types of cybersecurity incidents that have occurred include Breach.
Detection and Response: The company detects and responds to cybersecurity incidents through an containment measures with protecting accounts from invalid logins, and remediation measures with asked users to change their passwords..
Title: Zynga Data Breach
Description: A data breach incident at Zynga exposed 200 million records of Words with Friends players.
Type: Data Breach
Title: Zynga Data Breach
Description: The California Office of the Attorney General reported on September 30, 2019, that Zynga experienced a data breach in which outside hackers may have accessed player non-financial account information including usernames and passwords. The exact number of individuals affected is unknown.
Date Publicly Disclosed: 2019-09-30
Type: Data Breach
Threat Actor: Outside Hackers
Common Attack Types: The most common types of attacks the company has faced is Breach.

Data Compromised: Names, Email addresses, Login ids

Data Compromised: Usernames, Passwords
Commonly Compromised Data Types: The types of data most commonly compromised in incidents are Names, Email Addresses, Login Ids, , Usernames, Passwords and .

Entity Name: Zynga
Entity Type: Gaming Company
Industry: Gaming
Customers Affected: 200000000

Containment Measures: Protecting accounts from invalid logins
Remediation Measures: Asked users to change their passwords

Type of Data Compromised: Names, Email addresses, Login ids
Number of Records Exposed: 200000000
Personally Identifiable Information: namesemail addresseslogin IDs

Type of Data Compromised: Usernames, Passwords
Prevention of Data Exfiltration: The company takes the following measures to prevent data exfiltration: Asked users to change their passwords, .
Handling of PII Incidents: The company handles incidents involving personally identifiable information (PII) through by protecting accounts from invalid logins and .

Source: California Office of the Attorney General
Date Accessed: 2019-09-30
Additional Resources: Stakeholders can find additional resources on cybersecurity best practices at and Source: California Office of the Attorney GeneralDate Accessed: 2019-09-30.
Last Attacking Group: The attacking group in the last incident was an Outside Hackers.
Most Recent Incident Publicly Disclosed: The most recent incident publicly disclosed was on 2019-09-30.
Most Significant Data Compromised: The most significant data compromised in an incident were names, email addresses, login IDs, , usernames, passwords and .
Containment Measures in Most Recent Incident: The containment measures taken in the most recent incident was Protecting accounts from invalid logins.
Most Sensitive Data Compromised: The most sensitive data compromised in a breach were passwords, usernames, login IDs, email addresses and names.
Number of Records Exposed in Most Significant Breach: The number of records exposed in the most significant breach was 200.0.
Most Recent Source: The most recent source of information about an incident is California Office of the Attorney General.
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Angular is a development platform for building mobile and desktop web applications using TypeScript/JavaScript and other languages. Prior to versions 19.2.16, 20.3.14, and 21.0.1, there is a XSRF token leakage via protocol-relative URLs in angular HTTP clients. The vulnerability is a Credential Leak by App Logic that leads to the unauthorized disclosure of the Cross-Site Request Forgery (XSRF) token to an attacker-controlled domain. Angular's HttpClient has a built-in XSRF protection mechanism that works by checking if a request URL starts with a protocol (http:// or https://) to determine if it is cross-origin. If the URL starts with protocol-relative URL (//), it is incorrectly treated as a same-origin request, and the XSRF token is automatically added to the X-XSRF-TOKEN header. This issue has been patched in versions 19.2.16, 20.3.14, and 21.0.1. A workaround for this issue involves avoiding using protocol-relative URLs (URLs starting with //) in HttpClient requests. All backend communication URLs should be hardcoded as relative paths (starting with a single /) or fully qualified, trusted absolute URLs.
Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Uncontrolled Recursion vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft deep ASN.1 structures that trigger unbounded recursive parsing. This leads to a Denial-of-Service (DoS) via stack exhaustion when parsing untrusted DER inputs. This issue has been patched in version 1.3.2.
Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Integer Overflow vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft ASN.1 structures containing OIDs with oversized arcs. These arcs may be decoded as smaller, trusted OIDs due to 32-bit bitwise truncation, enabling the bypass of downstream OID-based security decisions. This issue has been patched in version 1.3.2.
Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. Prior to versions 7.0.13 and 8.0.2, working with large buffers in Lua scripts can lead to a stack overflow. Users of Lua rules and output scripts may be affected when working with large buffers. This includes a rule passing a large buffer to a Lua script. This issue has been patched in versions 7.0.13 and 8.0.2. A workaround for this issue involves disabling Lua rules and output scripts, or making sure limits, such as stream.depth.reassembly and HTTP response body limits (response-body-limit), are set to less than half the stack size.
Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. In versions from 8.0.0 to before 8.0.2, a NULL dereference can occur when the entropy keyword is used in conjunction with base64_data. This issue has been patched in version 8.0.2. A workaround involves disabling rules that use entropy in conjunction with base64_data.

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