Comparison Overview

Universal Music Group

VS

Electronic Arts (EA)

Universal Music Group

2220 Colorado Avenue, None, Santa Monica, California, US, 90401
Last Update: 2025-11-20

Universal Music Group (UMG) is the world leader in music-based entertainment, with a broad array of businesses engaged in recorded music, music publishing, merchandising and audiovisual content in more than 60 countries. Featuring the most comprehensive catalog of recordings and songs across every musical genre, UMG identifies and develops artists and produces and distributes the most critically acclaimed and commercially successful music in the world. Committed to artistry, innovation and entrepreneurship, UMG fosters the development of services, platforms and business models in order to broaden artistic and commercial opportunities for our artists and create new experiences for fans. Universal Music Group's labels include A&M Records, Astralwerks, Blue Note Records, Capitol Christian Music Group, Capitol Records, Capitol Records Nashville, Caroline, Decca, Def Jam Recordings, Deutsche Grammophon, Disa, Emarcy, EMI Records Nashville, Fonovisa, Geffen Records, Harvest, Interscope Records, Island Records, Machete Music, MCA Nashville, Mercury Nashville, Mercury Records, Motown Records, Polydor Records, Republic Records, Universal Music Latino, Verve Label Group, Virgin Records, Virgin EMI Records, as well as a multitude of record labels owned or distributed by its record company subsidiaries around the world. UMG's catalog is marketed through two distinct divisions, Universal Music Enterprises (in the U.S.) and Universal Strategic Marketing (outside the U.S.). UMG also includes Universal Music Publishing Group, one of the industry's premier music publishing operations worldwide and Bravado, the leading provider of consumer, lifestyle and branding services to recording artists and entertainment brands around the world. Universal Music Group is a Vivendi company. Find out more at: http://www.universalmusic.com. View our current career opportunities at: http://www.umusiccareers.com

NAICS: 71
NAICS Definition: Arts, Entertainment, and Recreation
Employees: 18,381
Subsidiaries: 5
12-month incidents
0
Known data breaches
1
Attack type number
1

Electronic Arts (EA)

209 Redwood Shores Pkwy, Redwood City, CA, US, 94065
Last Update: 2025-11-20
Between 750 and 799

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

NAICS: 71
NAICS Definition: Arts, Entertainment, and Recreation
Employees: 32,473
Subsidiaries: 0
12-month incidents
0
Known data breaches
2
Attack type number
1

Compliance Badges Comparison

Security & Compliance Standards Overview

https://images.rankiteo.com/companyimages/universalmusicgroup.jpeg
Universal Music Group
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
https://images.rankiteo.com/companyimages/electronic-arts.jpeg
Electronic Arts (EA)
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
Compliance Summary
Universal Music Group
100%
Compliance Rate
0/4 Standards Verified
Electronic Arts (EA)
0%
Compliance Rate
0/4 Standards Verified

Benchmark & Cyber Underwriting Signals

Incidents vs Entertainment Providers Industry Average (This Year)

No incidents recorded for Universal Music Group in 2025.

Incidents vs Entertainment Providers Industry Average (This Year)

No incidents recorded for Electronic Arts (EA) in 2025.

Incident History — Universal Music Group (X = Date, Y = Severity)

Universal Music Group cyber incidents detection timeline including parent company and subsidiaries

Incident History — Electronic Arts (EA) (X = Date, Y = Severity)

Electronic Arts (EA) cyber incidents detection timeline including parent company and subsidiaries

Notable Incidents

Last 3 Security & Risk Events by Company

https://images.rankiteo.com/companyimages/universalmusicgroup.jpeg
Universal Music Group
Incidents

Date Detected: 7/2024
Type:Breach
Blog: Blog
https://images.rankiteo.com/companyimages/electronic-arts.jpeg
Electronic Arts (EA)
Incidents

Date Detected: 6/2021
Type:Breach
Attack Vector: Credential Theft (Authentication Cookies), Social Engineering, Internal Network Access via Slack
Motivation: Financial Gain (Extortion), Data Monetization (Failed Sale)
Blog: Blog

Date Detected: 06/2021
Type:Breach
Blog: Blog

FAQ

Universal Music Group company demonstrates a stronger AI Cybersecurity Score compared to Electronic Arts (EA) company, reflecting its advanced cybersecurity posture governance and monitoring frameworks.

Electronic Arts (EA) company has faced a higher number of disclosed cyber incidents historically compared to Universal Music Group company.

In the current year, Electronic Arts (EA) company and Universal Music Group company have not reported any cyber incidents.

Neither Electronic Arts (EA) company nor Universal Music Group company has reported experiencing a ransomware attack publicly.

Both Electronic Arts (EA) company and Universal Music Group company have disclosed experiencing at least one data breach.

Neither Electronic Arts (EA) company nor Universal Music Group company has reported experiencing targeted cyberattacks publicly.

Neither Universal Music Group company nor Electronic Arts (EA) company has reported experiencing or disclosing vulnerabilities publicly.

Neither Universal Music Group nor Electronic Arts (EA) holds any compliance certifications.

Neither company holds any compliance certifications.

Universal Music Group company has more subsidiaries worldwide compared to Electronic Arts (EA) company.

Electronic Arts (EA) company employs more people globally than Universal Music Group company, reflecting its scale as a Entertainment Providers.

Neither Universal Music Group nor Electronic Arts (EA) holds SOC 2 Type 1 certification.

Neither Universal Music Group nor Electronic Arts (EA) holds SOC 2 Type 2 certification.

Neither Universal Music Group nor Electronic Arts (EA) holds ISO 27001 certification.

Neither Universal Music Group nor Electronic Arts (EA) holds PCI DSS certification.

Neither Universal Music Group nor Electronic Arts (EA) holds HIPAA certification.

Neither Universal Music Group nor Electronic Arts (EA) holds GDPR certification.

Latest Global CVEs (Not Company-Specific)

Description

Angular is a development platform for building mobile and desktop web applications using TypeScript/JavaScript and other languages. Prior to versions 19.2.16, 20.3.14, and 21.0.1, there is a XSRF token leakage via protocol-relative URLs in angular HTTP clients. The vulnerability is a Credential Leak by App Logic that leads to the unauthorized disclosure of the Cross-Site Request Forgery (XSRF) token to an attacker-controlled domain. Angular's HttpClient has a built-in XSRF protection mechanism that works by checking if a request URL starts with a protocol (http:// or https://) to determine if it is cross-origin. If the URL starts with protocol-relative URL (//), it is incorrectly treated as a same-origin request, and the XSRF token is automatically added to the X-XSRF-TOKEN header. This issue has been patched in versions 19.2.16, 20.3.14, and 21.0.1. A workaround for this issue involves avoiding using protocol-relative URLs (URLs starting with //) in HttpClient requests. All backend communication URLs should be hardcoded as relative paths (starting with a single /) or fully qualified, trusted absolute URLs.

Risk Information
cvss4
Base: 7.7
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:N/SC:H/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Uncontrolled Recursion vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft deep ASN.1 structures that trigger unbounded recursive parsing. This leads to a Denial-of-Service (DoS) via stack exhaustion when parsing untrusted DER inputs. This issue has been patched in version 1.3.2.

Risk Information
cvss4
Base: 8.7
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Integer Overflow vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft ASN.1 structures containing OIDs with oversized arcs. These arcs may be decoded as smaller, trusted OIDs due to 32-bit bitwise truncation, enabling the bypass of downstream OID-based security decisions. This issue has been patched in version 1.3.2.

Risk Information
cvss4
Base: 6.3
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:P/PR:N/UI:N/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. Prior to versions 7.0.13 and 8.0.2, working with large buffers in Lua scripts can lead to a stack overflow. Users of Lua rules and output scripts may be affected when working with large buffers. This includes a rule passing a large buffer to a Lua script. This issue has been patched in versions 7.0.13 and 8.0.2. A workaround for this issue involves disabling Lua rules and output scripts, or making sure limits, such as stream.depth.reassembly and HTTP response body limits (response-body-limit), are set to less than half the stack size.

Risk Information
cvss3
Base: 7.5
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
Description

Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. In versions from 8.0.0 to before 8.0.2, a NULL dereference can occur when the entropy keyword is used in conjunction with base64_data. This issue has been patched in version 8.0.2. A workaround involves disabling rules that use entropy in conjunction with base64_data.

Risk Information
cvss3
Base: 7.5
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H