Comparison Overview
U.S. Department of State - Under Secretary for Civilian Security, Democracy, and Human Rights

U.S. Department of State - Under Secretary for Civilian Security, Democracy, and Human Rights
N/A
Last Update: 16/02/2026
The Under Secretary for Civilian Security, Democracy, and Human Rights leads global diplomatic efforts to advance universal human rights, democratic renewal, and human-centered security. The bureaus and offices reporting to the Under Secretary advance the security of th...

US Government Accountability Office
441 G Street, N.W., Washington, 20548, US
Last Update: 28/09/2026
For more information about GAO, please visit www.gao.gov. General Information The U.S. Government Accountability Office (GAO) is an independent, nonpartisan agency that works for Congress. Often called the "congressional watchdog," GAO investigates how the federal go...
Compliance Ranges Comparison

U.S. Department of State - Under Secretary for Civilian Security, Democracy, and Human Rights







US Government Accountability Office






Benchmark & Cyber Underwriting Signals
Incidents vs Government Administration Industry Avg (This Year)
No incidents recorded for U.S. Department of State - Under Secretary for Civilian Security, Democracy, and Human Rights in 2026.
Incidents vs Government Administration Industry Avg (This Year)
US Government Accountability Office has 98.02% more incidents than the average of all companies with at least one recorded incident.
Incident History - U.S. Department of State - Under Secretary for Civilian Security, Democracy, and Human Rights (X = Date, Y = Severity)
U.S. Department of State - Under Secretary for Civilian Security, Democracy, and Human Rights cyber incidents detection timeline including parent company and subsidiaries.
Incident History - US Government Accountability Office (X = Date, Y = Severity)
US Government Accountability Office cyber incidents detection timeline including parent company and subsidiaries.
Notable Incidents

U.S. Department of State - Under Secretary for Civilian Security, Democracy, and Human Rights

US Government Accountability Office
FAQ
Latest Global CVEs
Dify is an open-source LLM app development platform. Prior to 1.16.0, the PUT /console/api/apps/<app_id>/server endpoint in api/controllers/console/app/mcp_server.py used AppMCPServerController.put() to retrieve an AppMCPServer by the client-supplied server ID without verifying that the server belonged to the requested application and tenant. An authenticated workspace member could therefore change another application's MCP server status and parameters, potentially redirecting data or disabling the service. This issue is fixed in version 1.16.0.
vLLM is an inference and serving engine for large language models. Prior to 0.30.0, a caller can use the request-level media_io_kwargs field to select the GLMGA video backend and supply large values for the fps and max_frames options without a strict work ceiling. GLMGA constructs and deduplicates an attacker-sized pre-decode frame-index list, allowing a compact request and tiny valid video to consume disproportionate CPU time and memory in the shared media-loading executor. This issue is fixed in version 0.30.0.
vLLM is an inference and serving engine for large language models. Prior to 0.30.0, the Rust frontend's track_http_metrics middleware records the raw HTTP method token as a Prometheus label for requests reaching registered routes. An unauthenticated attacker can send unique arbitrary method tokens to unguarded routes such as /tokenize, causing Prometheus's Family::get_or_create function to permanently create counter and histogram label sets. Those label sets increase process memory usage and enlarge the /metrics response until the service or monitoring path is exhausted. This issue is fixed in version 0.30.0.
vLLM is an inference and serving engine for large language models. From 0.24.0 until 0.30.0, the Qwen2VLVideoBackend and Qwen3VLVideoBackend classes accept request-level values for the media_io_kwargs.video.max_frames and media_io_kwargs.video.fps fields without enforcing server-side ceilings. An unauthenticated caller can submit these values to the /tokenize endpoint, causing the sampler to decode every frame selected from attacker-controlled video input, consume disproportionate frontend memory, and potentially terminate the API process before scheduling or admission control. The Rust frontend is not affected because it rejects the media_io_kwargs field. This issue is fixed in version 0.30.0.
vLLM is an inference and serving engine for large language models. Prior to 0.30.0, structured-output request failures can escape request-scoped validation and reach the EngineCore fatal-error path. A per-request backend mismatch can re-raise a grammar compilation exception, padding produced by the ngram_gpu speculative-decoding mode can pass a negative token to guidance validation, and the Rust frontend can admit empty structured-output values that the Python frontend rejects, allowing ordinary constrained-generation requests to terminate the shared engine. This issue is fixed in version 0.30.0.