Comparison Overview

WildWorks

VS

Epic Games

WildWorks

P.O. Box 3624, Salt Lake City, UT, US, 84110
Last Update: 2025-12-10
Between 700 and 749

WildWorks (formerly Smart Bomb Interactive) is a leading developer of online worlds and F2P games for players of all ages. Founded by game industry veterans in 2003, we've assembled a development team that includes internationally acclaimed artists, engineers, designers, educators, online safety experts, and media professionals from many different disciplines. Together we create fun with substance, from online casual games to cutting-edge mobile titles. In 2010, we launched Animal Jam, an online playground for kids who love animals and the natural world, created in association with National Geographic. Animal Jam has been growing at an accelerated pace ever since, and is now the biggest online social network for kids in the world. Animal Jam - Play Wild! was launched for mobile devices in 2015, and this groundbreaking 3D virtual world is extending the Animal Jam experience to millions of new kids worldwide. What else has WildWorks done? Perhaps our greatest achievement is our company culture. Reach out to any of our folks and ask them about it -- people love working here! If you'd like to join us in creating some of the most influential media for kids in the 21st century, check out the Careers section of our website at www.wildworks.com.

NAICS: 51126
NAICS Definition: Software Publishers
Employees: 70
Subsidiaries: 0
12-month incidents
0
Known data breaches
1
Attack type number
1

Epic Games

Cary, NC, US
Last Update: 2025-12-09
Between 700 and 749

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.

NAICS: 51126
NAICS Definition: Software Publishers
Employees: 10,599
Subsidiaries: 2
12-month incidents
1
Known data breaches
1
Attack type number
3

Compliance Badges Comparison

Security & Compliance Standards Overview

https://images.rankiteo.com/companyimages/playwildworks.jpeg
WildWorks
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
https://images.rankiteo.com/companyimages/epic-games.jpeg
Epic Games
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
Compliance Summary
WildWorks
100%
Compliance Rate
0/4 Standards Verified
Epic Games
0%
Compliance Rate
0/4 Standards Verified

Benchmark & Cyber Underwriting Signals

Incidents vs Computer Games Industry Average (This Year)

No incidents recorded for WildWorks in 2025.

Incidents vs Computer Games Industry Average (This Year)

Epic Games has 13.64% more incidents than the average of same-industry companies with at least one recorded incident.

Incident History — WildWorks (X = Date, Y = Severity)

WildWorks cyber incidents detection timeline including parent company and subsidiaries

Incident History — Epic Games (X = Date, Y = Severity)

Epic Games cyber incidents detection timeline including parent company and subsidiaries

Notable Incidents

Last 3 Security & Risk Events by Company

https://images.rankiteo.com/companyimages/playwildworks.jpeg
WildWorks
Incidents

Date Detected: 6/2010
Type:Breach
Attack Vector: Hacker Forum Distribution
Motivation: Unknown
Blog: Blog
https://images.rankiteo.com/companyimages/epic-games.jpeg
Epic Games
Incidents

Date Detected: 6/2025
Type:Cyber Attack
Motivation: Financial Gain, Political Motivations
Blog: Blog

Date Detected: 12/2022
Type:Data Leak
Motivation: Financial Gain
Blog: Blog

Date Detected: 08/2016
Type:Data Leak
Blog: Blog

FAQ

WildWorks company demonstrates a stronger AI Cybersecurity Score compared to Epic Games company, reflecting its advanced cybersecurity posture governance and monitoring frameworks.

Epic Games company has faced a higher number of disclosed cyber incidents historically compared to WildWorks company.

In the current year, Epic Games company has reported more cyber incidents than WildWorks company.

Neither Epic Games company nor WildWorks company has reported experiencing a ransomware attack publicly.

Both Epic Games company and WildWorks company have disclosed experiencing at least one data breach.

Epic Games company has reported targeted cyberattacks, while WildWorks company has not reported such incidents publicly.

Neither WildWorks company nor Epic Games company has reported experiencing or disclosing vulnerabilities publicly.

Neither WildWorks nor Epic Games holds any compliance certifications.

Neither company holds any compliance certifications.

Epic Games company has more subsidiaries worldwide compared to WildWorks company.

Epic Games company employs more people globally than WildWorks company, reflecting its scale as a Computer Games.

Neither WildWorks nor Epic Games holds SOC 2 Type 1 certification.

Neither WildWorks nor Epic Games holds SOC 2 Type 2 certification.

Neither WildWorks nor Epic Games holds ISO 27001 certification.

Neither WildWorks nor Epic Games holds PCI DSS certification.

Neither WildWorks nor Epic Games holds HIPAA certification.

Neither WildWorks nor Epic Games holds GDPR certification.

Latest Global CVEs (Not Company-Specific)

Description

NXLog Agent before 6.11 can load a file specified by the OPENSSL_CONF environment variable.

Risk Information
cvss3
Base: 8.1
Severity: HIGH
CVSS:3.1/AV:L/AC:H/PR:N/UI:N/S:C/C:H/I:H/A:H
Description

uriparser through 0.9.9 allows unbounded recursion and stack consumption, as demonstrated by ParseMustBeSegmentNzNc with large input containing many commas.

Risk Information
cvss3
Base: 2.9
Severity: HIGH
CVSS:3.1/AV:L/AC:H/PR:N/UI:N/S:U/C:N/I:N/A:L
Description

A vulnerability was detected in Mayan EDMS up to 4.10.1. The affected element is an unknown function of the file /authentication/. The manipulation results in cross site scripting. The attack may be performed from remote. The exploit is now public and may be used. Upgrading to version 4.10.2 is sufficient to fix this issue. You should upgrade the affected component. The vendor confirms that this is "[f]ixed in version 4.10.2". Furthermore, that "[b]ackports for older versions in process and will be out as soon as their respective CI pipelines complete."

Risk Information
cvss2
Base: 5.0
Severity: LOW
AV:N/AC:L/Au:N/C:N/I:P/A:N
cvss3
Base: 4.3
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:N/I:L/A:N
cvss4
Base: 5.3
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:P/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N/E:P/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

MJML through 4.18.0 allows mj-include directory traversal to test file existence and (in the type="css" case) read files. NOTE: this issue exists because of an incomplete fix for CVE-2020-12827.

Risk Information
cvss3
Base: 4.5
Severity: HIGH
CVSS:3.1/AV:L/AC:H/PR:N/UI:N/S:C/C:L/I:N/A:L
Description

A half-blind Server Side Request Forgery (SSRF) vulnerability exists in kube-controller-manager when using the in-tree Portworx StorageClass. This vulnerability allows authorized users to leak arbitrary information from unprotected endpoints in the control plane’s host network (including link-local or loopback services).

Risk Information
cvss3
Base: 5.8
Severity: HIGH
CVSS:3.1/AV:N/AC:H/PR:H/UI:N/S:C/C:H/I:N/A:N