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Comparison Overview

NintendoNintendo
VS
Keywords StudiosKeywords Studios
Nintendo

Nintendo

4600 150th Ave NE, Redmond, Washington, US, 98052

Last Update: 26/07/2026

View Profile
Between 600 and 649
http://www.nintendo.com
608/1000Poor

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortu...

NAICS:51126
NAICS Definition:Software Publishers
Employees:7,543
Subsidiaries:0
12-month incidents
2
Known data breaches
4
Attack type number
5
Keywords Studios

Keywords Studios

Whelan House, South County Business Park, Leopardstown, Dublin, Ireland, IE, 18

Last Update: 02/04/2026

View Profile
777/1000Fair

🎮🎬 We help make video games, films, and fan favourites you’ve probably played, watched, or heard. We work behind the scenes with game developers, publishers, and entertainment companies to bring their ideas to life and keep them running smoothly. From game developmen...

NAICS:51126
NAICS Definition:Software Publishers
Employees:11,860
Subsidiaries:33
12-month incidents
0
Known data breaches
0
Attack type number
0

Compliance Ranges Comparison

Based On Specific Ai Models Category
Nintendo

Nintendo

-
ISO 27001Not verified
ISO 27001
-
SOC2 Type 1Not verified
SOC2 Type 1
-
SOC2 Type 2Not verified
SOC2 Type 2
-
GDPRNot verified
GDPR
-
PCI DSSNot verified
PCI DSS
-
HIPAANot verified
HIPAA
Keywords Studios

Keywords Studios

-
ISO 27001Not verified
ISO 27001
-
SOC2 Type 1Not verified
SOC2 Type 1
-
SOC2 Type 2Not verified
SOC2 Type 2
-
GDPRNot verified
GDPR
-
PCI DSSNot verified
PCI DSS
-
HIPAANot verified
HIPAA

Benchmark & Cyber Underwriting Signals

Incidents vs Computer Games Industry Avg (This Year)

Nintendo has 1.52% more incidents than the average of same-industry companies with at least one recorded incident.

Incidents

Incidents vs Computer Games Industry Avg (This Year)

No incidents recorded for Keywords Studios in 2026.

Incidents

Incident History - Nintendo (X = Date, Y = Severity)

Nintendo cyber incidents detection timeline including parent company and subsidiaries.

R - Ransomware
C - Cyber Attack
D - Data Breach
V - Vulnerability

Incident History - Keywords Studios (X = Date, Y = Severity)

Keywords Studios cyber incidents detection timeline including parent company and subsidiaries.

No timeline data available
R - Ransomware
C - Cyber Attack
D - Data Breach
V - Vulnerability

Notable Incidents

Last Cyber / HR Incidents / Global...
Nintendo

Nintendo

Incidents
🔒 Incident : Cyber Attack
NIN1781519336
🔒 Incident : Ransomware
NINWEB1781720981
🔒 Incident : Breach
NIN4533145102225
Keywords Studios

Keywords Studios

Incidents
No explicit notable incidents reported.

FAQ

Between Nintendo company and Keywords Studios company, which one has the best AI Cybersecurity Score ?
Between Nintendo company and Keywords Studios company, which one has experienced more cyber incidents in the past ?
Between Nintendo company and Keywords Studios company, which one has experienced more cyber incidents this year ?
Between Nintendo company and Keywords Studios company, which one has experienced at least one ransomware attack ?
Between Nintendo company and Keywords Studios company, which one has experienced at least one data breach ?
Between Nintendo company and Keywords Studios company, which one has experienced at least one targeted cyberattack ?
Between Nintendo company and Keywords Studios company, which one has experienced at least one vulnerability ?
Between Nintendo company and Keywords Studios company, which one holds the most compliance certifications ?
Between Nintendo company and Keywords Studios company, which one holds the fewest compliance certifications ?
Between Nintendo company and Keywords Studios company, which one has the most subsidiaries ?
Between Nintendo company and Keywords Studios company, which one has the largest number of employees ?
Between Nintendo and Keywords Studios, which company holds both SOC 2 Type 1 certifications ?
Between Nintendo and Keywords Studios, which company holds both SOC 2 Type 2 certifications ?
Which company is ISO 27001 certified - Nintendo or Keywords Studios ?
Which company is PCI DSS compliant - Nintendo or Keywords Studios ?
Between Nintendo and Keywords Studios, which company complies with HIPAA regulations for healthcare data ?
Between Nintendo and Keywords Studios, which company complies with GDPR requirements ?

Latest Global CVEs

CVE-2026-67866
SUMMARY

Buffer Overflow vulnerability in Systerel S2OPC 1.7.3 allows a remote attacker to cause a denial of service via the LockedStaMac_ProcessMsg_DeleteMonitoredItemsResponse and SOPC_StaMac_NewDeleteMonitoredItems in the client wrapper DeleteMonitoredItems path

PUBLISHED
Date2026-08-05
UPDATED
Date2026-08-05
IMPACT SCORE
NA
EXPLOITABILITY
NA
CVE-2026-67863
SUMMARY

In open62541 1.5.5, a server-side use-after-free exists in the local MonitoredItem callback path. The issue occurs when UA_Subscription_localPublish continues to use the current UA_Notification after a callback invokes UA_Server_deleteMonitoredItem for the current local MonitoredItem. This allows a remote attacker to cause a denial of service.

PUBLISHED
Date2026-08-05
UPDATED
Date2026-08-05
RISK INFORMATION (Score: 7.5)
CVSS3
Base Score: 7.5
Complexity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
IMPACT SCORE
3.6
EXPLOITABILITY
3.9
CVE-2026-19026
SUMMARY

H5Z__filter_nbit in H5Znbit.c in HDF5 through 2.3.0 dereferences cd_values[0] through cd_values[4] without validating that cd_values is non-NULL or that cd_nelmts is at least 5, the fixed size of the filter's header. This allows attackers to cause a denial of service via a crafted HDF5 file that stores the N-Bit filter pipeline message with zero client-data values, opened and read via H5Dread, e.g. by the h5ls or h5repack tools.

PUBLISHED
Date2026-08-05
UPDATED
Date2026-08-05
RISK INFORMATION (Score: )
CVSS4
Base Score: 6.8
Complexity: LOW
CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
IMPACT SCORE
NA
EXPLOITABILITY
NA
CVE-2026-19025
SUMMARY

H5O__layout_decode in H5Olayout.c in HDF5 through 2.3.0 does not validate that a chunked dataset's stored chunk-layout dimensionality matches its dataspace rank when an existing dataset is opened, whereas this check is performed only at dataset-creation time. This allows attackers to cause a denial of service (divide-by-zero and application crash in H5S__hyper_iter_get_seq_list in src/H5Shyper.c) via a crafted HDF5 file with mismatched chunk/dataspace ranks that is opened and read via H5Dopen2 and H5Dread, e.g. by the h5repack tool.

PUBLISHED
Date2026-08-05
UPDATED
Date2026-08-05
RISK INFORMATION (Score: )
CVSS4
Base Score: 6.8
Complexity: LOW
CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
IMPACT SCORE
NA
EXPLOITABILITY
NA