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Comparison Overview

Monolith Productions (WB Games)Monolith Productions (WB Games)
VS
Epic GamesEpic Games
Monolith Productions (WB Games)

Monolith Productions (WB Games)

12131 113th Avenue, Kirkland, 98034, US

Last Update: 20/04/2026

View Profile
Between 750 and 799
https://warnerbrosgames.com/
751/1000Fair

Monolith Productions has closed as of March 2025. With more than 30 years of innovation and excellence in games, Monolith Productions was a game development studio located in Kirkland, WA focused on creating authentic, immersive worlds which expanded the possibilities ...

NAICS:51126
NAICS Definition:Software Publishers
Employees:41
Subsidiaries:29
12-month incidents
0
Known data breaches
0
Attack type number
0
Epic Games

Epic Games

Cary, US

Last Update: 14/09/2026

View Profile
Between 700 and 749
http://www.epicgames.com/
727/1000Moderate

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine,...

NAICS:51126
NAICS Definition:Software Publishers
Employees:11,940
Subsidiaries:2
12-month incidents
0
Known data breaches
0
Attack type number
2

Compliance Ranges Comparison

Based On Specific Ai Models Category
Monolith Productions (WB Games)

Monolith Productions (WB Games)

-
ISO 27001Not verified
ISO 27001
-
SOC2 Type 1Not verified
SOC2 Type 1
-
SOC2 Type 2Not verified
SOC2 Type 2
-
GDPRNot verified
GDPR
-
PCI DSSNot verified
PCI DSS
-
HIPAANot verified
HIPAA
Epic Games

Epic Games

-
ISO 27001Not verified
ISO 27001
-
SOC2 Type 1Not verified
SOC2 Type 1
-
SOC2 Type 2Not verified
SOC2 Type 2
-
GDPRNot verified
GDPR
-
PCI DSSNot verified
PCI DSS
-
HIPAANot verified
HIPAA

Benchmark & Cyber Underwriting Signals

Incidents vs Computer Games Industry Avg (This Year)

No incidents recorded for Monolith Productions (WB Games) in 2026.

Incidents

Incidents vs Computer Games Industry Avg (This Year)

No incidents recorded for Epic Games in 2026.

Incidents

Incident History - Monolith Productions (WB Games) (X = Date, Y = Severity)

Monolith Productions (WB Games) cyber incidents detection timeline including parent company and subsidiaries.

R - Ransomware
C - Cyber Attack
D - Data Breach
V - Vulnerability

Incident History - Epic Games (X = Date, Y = Severity)

Epic Games cyber incidents detection timeline including parent company and subsidiaries.

R - Ransomware
C - Cyber Attack
D - Data Breach
V - Vulnerability

Notable Incidents

Last Cyber / HR Incidents / Global...
Monolith Productions (WB Games)

Monolith Productions (WB Games)

Incidents
No explicit notable incidents reported.
Epic Games

Epic Games

Incidents
🔒 Incident : Cyber Attack
EPI601061625
🔒 Incident : Data Leak
EPI32022123
🔒 Incident : Data Leak
EPI2054291023

FAQ

Between Monolith Productions (WB Games) company and Epic Games company, which one has the best AI Cybersecurity Score ?
Between Monolith Productions (WB Games) company and Epic Games company, which one has experienced more cyber incidents in the past ?
Between Monolith Productions (WB Games) company and Epic Games company, which one has experienced more cyber incidents this year ?
Between Monolith Productions (WB Games) company and Epic Games company, which one has experienced at least one ransomware attack ?
Between Monolith Productions (WB Games) company and Epic Games company, which one has experienced at least one data breach ?
Between Monolith Productions (WB Games) company and Epic Games company, which one has experienced at least one targeted cyberattack ?
Between Monolith Productions (WB Games) company and Epic Games company, which one has experienced at least one vulnerability ?
Between Monolith Productions (WB Games) company and Epic Games company, which one holds the most compliance certifications ?
Between Monolith Productions (WB Games) company and Epic Games company, which one holds the fewest compliance certifications ?
Between Monolith Productions (WB Games) company and Epic Games company, which one has the most subsidiaries ?
Between Monolith Productions (WB Games) company and Epic Games company, which one has the largest number of employees ?
Between Monolith Productions (WB Games) and Epic Games, which company holds both SOC 2 Type 1 certifications ?
Between Monolith Productions (WB Games) and Epic Games, which company holds both SOC 2 Type 2 certifications ?
Which company is ISO 27001 certified - Monolith Productions (WB Games) or Epic Games ?
Which company is PCI DSS compliant - Monolith Productions (WB Games) or Epic Games ?
Between Monolith Productions (WB Games) and Epic Games, which company complies with HIPAA regulations for healthcare data ?
Between Monolith Productions (WB Games) and Epic Games, which company complies with GDPR requirements ?

Latest Global CVEs

CVE-2026-94426
SUMMARY

A vulnerability was determined in xuxueli xxl-job up to 3.5.0. The impacted element is an unknown function of the file /jobgroup/insert. This manipulation of the argument Name causes cross site scripting. The attack can be initiated remotely. The exploit has been publicly disclosed and may be utilized. The vendor was contacted early about this disclosure but did not respond in any way.

PUBLISHED
Date2026-09-21
UPDATED
Date2026-09-21
RISK INFORMATION (Score: 3.5)
CVSS2
Base Score: 4.0
Complexity: LOW
AV:N/AC:L/Au:S/C:N/I:P/A:N
CVSS3
Base Score: 3.5
Complexity: LOW
CVSS:3.1/AV:N/AC:L/PR:L/UI:R/S:U/C:N/I:L/A:N
CVSS4
Base Score: 2.0
Complexity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:P/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N/E:P/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
IMPACT SCORE
1.4
EXPLOITABILITY
2.1
CVE-2026-94425
SUMMARY

A vulnerability was found in Moore Threads MTT S80 Driver Package 340.150. The affected element is the function sub_140006F0C in the library mtdispkm64.sys of the component IOCTL Handler. The manipulation results in improper privilege management. Attacking locally is a requirement. The vendor was contacted early about this disclosure but did not respond in any way.

PUBLISHED
Date2026-09-21
UPDATED
Date2026-09-21
RISK INFORMATION (Score: 8.8)
CVSS2
Base Score: 6.8
Complexity: LOW
AV:L/AC:L/Au:S/C:C/I:C/A:C
CVSS3
Base Score: 8.8
Complexity: LOW
CVSS:3.1/AV:L/AC:L/PR:L/UI:N/S:C/C:H/I:H/A:H
CVSS4
Base Score: 9.3
Complexity: LOW
CVSS:4.0/AV:L/AC:L/AT:N/PR:L/UI:N/VC:H/VI:H/VA:H/SC:H/SI:H/SA:H/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
IMPACT SCORE
6
EXPLOITABILITY
2
CVE-2026-94627
SUMMARY

vLLM Mooncake connector through 0.29.0 fails to properly manage GPU KV cache block ownership when concurrent child requests share a single transfer ID in prefill/decode disaggregated deployments. Attackers can trigger GPU memory exhaustion by submitting completion requests with multiple prompts, causing orphaned KV cache blocks to accumulate until process restart and eventually preventing legitimate requests from executing.

PUBLISHED
Date2026-09-21
UPDATED
Date2026-09-21
RISK INFORMATION (Score: 7.5)
CVSS3
Base Score: 7.5
Complexity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
CVSS4
Base Score: 8.7
Complexity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
IMPACT SCORE
3.6
EXPLOITABILITY
3.9
CVE-2026-94626
SUMMARY

vLLM through 0.29.0 fails to validate the tp_size parameter in kv_transfer_params on OpenAI-compatible completion endpoints, allowing attackers to allocate unbounded memory. Attackers can supply arbitrary tp_size values in prefill/decode disaggregated deployments to exhaust memory and trigger kernel OOM-kill of the decode worker process.

PUBLISHED
Date2026-09-21
UPDATED
Date2026-09-21
RISK INFORMATION (Score: 7.5)
CVSS3
Base Score: 7.5
Complexity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
CVSS4
Base Score: 8.7
Complexity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
IMPACT SCORE
3.6
EXPLOITABILITY
3.9
CVE-2026-94625
SUMMARY

vLLM through 0.29.0 contains a resource exhaustion vulnerability in MooncakeConnector where rejected prefill requests create ownerless transfer placeholders that are never reclaimed. Attackers can send rejected requests to exhaust sender task pools, causing valid requests to be delayed by up to 480 seconds while health checks continue returning success.

PUBLISHED
Date2026-09-21
UPDATED
Date2026-09-21
RISK INFORMATION (Score: 5.3)
CVSS3
Base Score: 5.3
Complexity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:L
CVSS4
Base Score: 6.9
Complexity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:L/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
IMPACT SCORE
1.4
EXPLOITABILITY
3.9