Comparison Overview

Shuffle Master

VS

Gaming & Media News

Shuffle Master

1106 Palms Airport Drive, Las Vegas, NV, 89119, US
Last Update: 2025-11-27
Between 750 and 799

SHFL entertainment, Inc. is a gaming supply company specializing in providing its casino customers with improved profitability, productivity and security, as well as popular cutting-edge gaming entertainment content, through value-add products in four distinct categories: Utility Products which includes automatic card shuffler, roulette chip sorters and intelligent table system modules, Proprietary Table Games which include live table game tournaments, Electronic Table Systems which include electronic multi-player table game platforms, and Electronic Gaming Machines which include traditional video slot machines for select markets. The Company is included in the S&P Smallcap 600 Index.

NAICS: 713
NAICS Definition:
Employees: 206
Subsidiaries: 0
12-month incidents
0
Known data breaches
0
Attack type number
0

Gaming & Media News

None, None, Ciudad Autonoma de Buenos Aires , None, AR, None
Last Update: 2025-11-27
Between 750 and 799

The mission of G&M News is to deliver to our community of readers, influential executives who make key decisions in the sector, information about people, ideas, technologies and passions that change and move the gaming universe. The vision of G&M News is to become an industry benchmark in the creation and spreading of original and interesting content, starting from a focus on Ibero-American markets and expanding globally, in order to work with and for the sector

NAICS: 7132
NAICS Definition: Gambling Industries
Employees: 0
Subsidiaries: 0
12-month incidents
0
Known data breaches
0
Attack type number
0

Compliance Badges Comparison

Security & Compliance Standards Overview

https://images.rankiteo.com/companyimages/shfl-entertainment.jpeg
Shuffle Master
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
https://images.rankiteo.com/companyimages/gaming-media-news.jpeg
Gaming & Media News
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
Compliance Summary
Shuffle Master
100%
Compliance Rate
0/4 Standards Verified
Gaming & Media News
0%
Compliance Rate
0/4 Standards Verified

Benchmark & Cyber Underwriting Signals

Incidents vs Gambling Facilities and Casinos Industry Average (This Year)

No incidents recorded for Shuffle Master in 2025.

Incidents vs Gambling Facilities and Casinos Industry Average (This Year)

No incidents recorded for Gaming & Media News in 2025.

Incident History — Shuffle Master (X = Date, Y = Severity)

Shuffle Master cyber incidents detection timeline including parent company and subsidiaries

Incident History — Gaming & Media News (X = Date, Y = Severity)

Gaming & Media News cyber incidents detection timeline including parent company and subsidiaries

Notable Incidents

Last 3 Security & Risk Events by Company

https://images.rankiteo.com/companyimages/shfl-entertainment.jpeg
Shuffle Master
Incidents

No Incident

https://images.rankiteo.com/companyimages/gaming-media-news.jpeg
Gaming & Media News
Incidents

No Incident

FAQ

Gaming & Media News company demonstrates a stronger AI Cybersecurity Score compared to Shuffle Master company, reflecting its advanced cybersecurity posture governance and monitoring frameworks.

Historically, Gaming & Media News company has disclosed a higher number of cyber incidents compared to Shuffle Master company.

In the current year, Gaming & Media News company and Shuffle Master company have not reported any cyber incidents.

Neither Gaming & Media News company nor Shuffle Master company has reported experiencing a ransomware attack publicly.

Neither Gaming & Media News company nor Shuffle Master company has reported experiencing a data breach publicly.

Neither Gaming & Media News company nor Shuffle Master company has reported experiencing targeted cyberattacks publicly.

Neither Shuffle Master company nor Gaming & Media News company has reported experiencing or disclosing vulnerabilities publicly.

Neither Shuffle Master nor Gaming & Media News holds any compliance certifications.

Neither company holds any compliance certifications.

Neither Shuffle Master company nor Gaming & Media News company has publicly disclosed detailed information about the number of their subsidiaries.

Shuffle Master company employs more people globally than Gaming & Media News company, reflecting its scale as a Gambling Facilities and Casinos.

Neither Shuffle Master nor Gaming & Media News holds SOC 2 Type 1 certification.

Neither Shuffle Master nor Gaming & Media News holds SOC 2 Type 2 certification.

Neither Shuffle Master nor Gaming & Media News holds ISO 27001 certification.

Neither Shuffle Master nor Gaming & Media News holds PCI DSS certification.

Neither Shuffle Master nor Gaming & Media News holds HIPAA certification.

Neither Shuffle Master nor Gaming & Media News holds GDPR certification.

Latest Global CVEs (Not Company-Specific)

Description

Angular is a development platform for building mobile and desktop web applications using TypeScript/JavaScript and other languages. Prior to versions 19.2.16, 20.3.14, and 21.0.1, there is a XSRF token leakage via protocol-relative URLs in angular HTTP clients. The vulnerability is a Credential Leak by App Logic that leads to the unauthorized disclosure of the Cross-Site Request Forgery (XSRF) token to an attacker-controlled domain. Angular's HttpClient has a built-in XSRF protection mechanism that works by checking if a request URL starts with a protocol (http:// or https://) to determine if it is cross-origin. If the URL starts with protocol-relative URL (//), it is incorrectly treated as a same-origin request, and the XSRF token is automatically added to the X-XSRF-TOKEN header. This issue has been patched in versions 19.2.16, 20.3.14, and 21.0.1. A workaround for this issue involves avoiding using protocol-relative URLs (URLs starting with //) in HttpClient requests. All backend communication URLs should be hardcoded as relative paths (starting with a single /) or fully qualified, trusted absolute URLs.

Risk Information
cvss4
Base: 7.7
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:N/SC:H/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Uncontrolled Recursion vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft deep ASN.1 structures that trigger unbounded recursive parsing. This leads to a Denial-of-Service (DoS) via stack exhaustion when parsing untrusted DER inputs. This issue has been patched in version 1.3.2.

Risk Information
cvss4
Base: 8.7
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Integer Overflow vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft ASN.1 structures containing OIDs with oversized arcs. These arcs may be decoded as smaller, trusted OIDs due to 32-bit bitwise truncation, enabling the bypass of downstream OID-based security decisions. This issue has been patched in version 1.3.2.

Risk Information
cvss4
Base: 6.3
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:P/PR:N/UI:N/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. Prior to versions 7.0.13 and 8.0.2, working with large buffers in Lua scripts can lead to a stack overflow. Users of Lua rules and output scripts may be affected when working with large buffers. This includes a rule passing a large buffer to a Lua script. This issue has been patched in versions 7.0.13 and 8.0.2. A workaround for this issue involves disabling Lua rules and output scripts, or making sure limits, such as stream.depth.reassembly and HTTP response body limits (response-body-limit), are set to less than half the stack size.

Risk Information
cvss3
Base: 7.5
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
Description

Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. In versions from 8.0.0 to before 8.0.2, a NULL dereference can occur when the entropy keyword is used in conjunction with base64_data. This issue has been patched in version 8.0.2. A workaround involves disabling rules that use entropy in conjunction with base64_data.

Risk Information
cvss3
Base: 7.5
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H