Comparison Overview

Platform Gaming Technologies, Inc.

VS

TOPsport

Platform Gaming Technologies, Inc.

undefined, Indianapolis, Indiana, 46260, US
Last Update: 2025-11-23
Between 750 and 799

Platform Gaming Technologies, Inc. (“PGT”), is a developer of innovative games and gaming platforms. SIMULATED SPORTS We’ve created an entirely new category of fun and exciting games that are based on Simulated Sports. The first game we’re releasing is SportoPoko, a game that combines sports with poker. Our Simulated Sports games use a proprietary simulation engine that randomly produces the results of real world sporting events (both teams & players) based on historical performance. It enables fast-paced play of sports-based games and can keep your clients engaged while they’re waiting for the results of real sporting events to conclude. MMPG ENGINE Imagine playing traditional single-player games like Solitaire or table games like poker against hundreds or thousands of people simultaneously! Our proprietary MMPG Engine does just this. With it, we’ve developed a series of patent-pending games like PokoMaximo, the first massive-multi-player-game for poker where an unlimited number of people can play in a single hand. It combines the skill of poker with the payout potential of a lottery. PokoMaximo is just the beginning and our MMPG Engine is set to take eSports to the next level. INNOVATIVE GAMES PGT has developed a strong suite of games across a wide spectrum of categories, including massive-multi-player-games that use our MMPG Engine, fast-paced Simulated Sports games that are based on the results of simulated sporting events, and games that are based on the results of real sporting events, such as Top-X, a patented game format that enables a sports-based lottery and other forms of wagering that mimic standard pari-mutuel syle betting (quasi-pari-mutuel) such as win, place and show as well as quinella, exacta and trifecta.

NAICS: 713
NAICS Definition:
Employees: 2
Subsidiaries: 0
12-month incidents
0
Known data breaches
0
Attack type number
0

TOPsport

S.Dariaus ir S. Girėno 31A, Kaunas, undefined, undefined, LT
Last Update: 2025-11-27
Between 750 and 799

Founded in 2002 as Lithuania's first betting agency, TOPsport has grown into the leading sports entertainment platform in the country. We offer a modern space for sports enthusiasts, where the thrill of live events meets the latest insights and stories from both local and international sports. At TOPsport, we believe life is better when you're part of the action. We’re committed to responsibly creating exciting sports experiences and shaping the future of sports entertainment. Our dynamic environment allows fans to explore the excitement of various sports disciplines. Innovation, teamwork and a winning spirit drive us forward. Our dedicated team is focused on delivering outstanding results while elevating the world of sports entertainment in Lithuania. Here, your passion fuels our progress and your growth is our priority.

NAICS: 7132
NAICS Definition: Gambling Industries
Employees: 47
Subsidiaries: 0
12-month incidents
0
Known data breaches
0
Attack type number
0

Compliance Badges Comparison

Security & Compliance Standards Overview

https://images.rankiteo.com/companyimages/moneymvp.jpeg
Platform Gaming Technologies, Inc.
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
https://images.rankiteo.com/companyimages/top-sport.jpeg
TOPsport
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
Compliance Summary
Platform Gaming Technologies, Inc.
100%
Compliance Rate
0/4 Standards Verified
TOPsport
0%
Compliance Rate
0/4 Standards Verified

Benchmark & Cyber Underwriting Signals

Incidents vs Gambling Facilities and Casinos Industry Average (This Year)

No incidents recorded for Platform Gaming Technologies, Inc. in 2025.

Incidents vs Gambling Facilities and Casinos Industry Average (This Year)

No incidents recorded for TOPsport in 2025.

Incident History — Platform Gaming Technologies, Inc. (X = Date, Y = Severity)

Platform Gaming Technologies, Inc. cyber incidents detection timeline including parent company and subsidiaries

Incident History — TOPsport (X = Date, Y = Severity)

TOPsport cyber incidents detection timeline including parent company and subsidiaries

Notable Incidents

Last 3 Security & Risk Events by Company

https://images.rankiteo.com/companyimages/moneymvp.jpeg
Platform Gaming Technologies, Inc.
Incidents

No Incident

https://images.rankiteo.com/companyimages/top-sport.jpeg
TOPsport
Incidents

No Incident

FAQ

TOPsport company demonstrates a stronger AI Cybersecurity Score compared to Platform Gaming Technologies, Inc. company, reflecting its advanced cybersecurity posture governance and monitoring frameworks.

Historically, TOPsport company has disclosed a higher number of cyber incidents compared to Platform Gaming Technologies, Inc. company.

In the current year, TOPsport company and Platform Gaming Technologies, Inc. company have not reported any cyber incidents.

Neither TOPsport company nor Platform Gaming Technologies, Inc. company has reported experiencing a ransomware attack publicly.

Neither TOPsport company nor Platform Gaming Technologies, Inc. company has reported experiencing a data breach publicly.

Neither TOPsport company nor Platform Gaming Technologies, Inc. company has reported experiencing targeted cyberattacks publicly.

Neither Platform Gaming Technologies, Inc. company nor TOPsport company has reported experiencing or disclosing vulnerabilities publicly.

Neither Platform Gaming Technologies, Inc. nor TOPsport holds any compliance certifications.

Neither company holds any compliance certifications.

Neither Platform Gaming Technologies, Inc. company nor TOPsport company has publicly disclosed detailed information about the number of their subsidiaries.

TOPsport company employs more people globally than Platform Gaming Technologies, Inc. company, reflecting its scale as a Gambling Facilities and Casinos.

Neither Platform Gaming Technologies, Inc. nor TOPsport holds SOC 2 Type 1 certification.

Neither Platform Gaming Technologies, Inc. nor TOPsport holds SOC 2 Type 2 certification.

Neither Platform Gaming Technologies, Inc. nor TOPsport holds ISO 27001 certification.

Neither Platform Gaming Technologies, Inc. nor TOPsport holds PCI DSS certification.

Neither Platform Gaming Technologies, Inc. nor TOPsport holds HIPAA certification.

Neither Platform Gaming Technologies, Inc. nor TOPsport holds GDPR certification.

Latest Global CVEs (Not Company-Specific)

Description

Angular is a development platform for building mobile and desktop web applications using TypeScript/JavaScript and other languages. Prior to versions 19.2.16, 20.3.14, and 21.0.1, there is a XSRF token leakage via protocol-relative URLs in angular HTTP clients. The vulnerability is a Credential Leak by App Logic that leads to the unauthorized disclosure of the Cross-Site Request Forgery (XSRF) token to an attacker-controlled domain. Angular's HttpClient has a built-in XSRF protection mechanism that works by checking if a request URL starts with a protocol (http:// or https://) to determine if it is cross-origin. If the URL starts with protocol-relative URL (//), it is incorrectly treated as a same-origin request, and the XSRF token is automatically added to the X-XSRF-TOKEN header. This issue has been patched in versions 19.2.16, 20.3.14, and 21.0.1. A workaround for this issue involves avoiding using protocol-relative URLs (URLs starting with //) in HttpClient requests. All backend communication URLs should be hardcoded as relative paths (starting with a single /) or fully qualified, trusted absolute URLs.

Risk Information
cvss4
Base: 7.7
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:N/SC:H/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Uncontrolled Recursion vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft deep ASN.1 structures that trigger unbounded recursive parsing. This leads to a Denial-of-Service (DoS) via stack exhaustion when parsing untrusted DER inputs. This issue has been patched in version 1.3.2.

Risk Information
cvss4
Base: 8.7
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Integer Overflow vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft ASN.1 structures containing OIDs with oversized arcs. These arcs may be decoded as smaller, trusted OIDs due to 32-bit bitwise truncation, enabling the bypass of downstream OID-based security decisions. This issue has been patched in version 1.3.2.

Risk Information
cvss4
Base: 6.3
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:P/PR:N/UI:N/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. Prior to versions 7.0.13 and 8.0.2, working with large buffers in Lua scripts can lead to a stack overflow. Users of Lua rules and output scripts may be affected when working with large buffers. This includes a rule passing a large buffer to a Lua script. This issue has been patched in versions 7.0.13 and 8.0.2. A workaround for this issue involves disabling Lua rules and output scripts, or making sure limits, such as stream.depth.reassembly and HTTP response body limits (response-body-limit), are set to less than half the stack size.

Risk Information
cvss3
Base: 7.5
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
Description

Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. In versions from 8.0.0 to before 8.0.2, a NULL dereference can occur when the entropy keyword is used in conjunction with base64_data. This issue has been patched in version 8.0.2. A workaround involves disabling rules that use entropy in conjunction with base64_data.

Risk Information
cvss3
Base: 7.5
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H