Comparison Overview

Trident Virtual Football Championship

VS

Gamestec

Trident Virtual Football Championship

Exchange Station, None, Liverpool, None, GB, None
Last Update: 2025-11-27

THE VIRTUAL FOOTBALL LEAGUE YOU’VE BEEN WAITING FOR Trident is a championship football competition with full HD graphics. All matches can be followed in real-time on the live results screen, with 8 or 10 events shown simultaneously. The standard configuration package provides 30 different markets by default, which can be added or removed on demand. Viewer interface color themes and advertising assets along with team names and kits can all be customized to reflect your brand identity, maximize brand awareness and/or support potential cross-promotional campaigns.

NAICS: 7132
NAICS Definition: Gambling Industries
Employees: None
Subsidiaries: 0
12-month incidents
0
Known data breaches
0
Attack type number
0

Gamestec

None
Last Update: 2025-11-27
Between 750 and 799

Gamestec Leisure Limited is one of the largest and most progressive suppliers of coin operated amusement equipments throughout the UK and part of the Novomatic group, a world leader in gaming solutions and supply. We operate in a range of public venues, ranging from Public Houses, Licensed Betting Offices, Clubs, Family Entertainment Centres, Bowling Alleys and Holiday Parks. Our business is about providing class leading pay to play entertainment to the licensed and leisure sector and we pride ourselves on being able to deliver exceptional service to a wide range of customers.

NAICS: 7132
NAICS Definition: Gambling Industries
Employees: 142
Subsidiaries: 0
12-month incidents
0
Known data breaches
0
Attack type number
0

Compliance Badges Comparison

Security & Compliance Standards Overview

https://images.rankiteo.com/companyimages/magellan-robotech-trident-virtual-football-championship.jpeg
Trident Virtual Football Championship
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
https://images.rankiteo.com/companyimages/gamestec.jpeg
Gamestec
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
Compliance Summary
Trident Virtual Football Championship
100%
Compliance Rate
0/4 Standards Verified
Gamestec
0%
Compliance Rate
0/4 Standards Verified

Benchmark & Cyber Underwriting Signals

Incidents vs Gambling Facilities and Casinos Industry Average (This Year)

No incidents recorded for Trident Virtual Football Championship in 2025.

Incidents vs Gambling Facilities and Casinos Industry Average (This Year)

No incidents recorded for Gamestec in 2025.

Incident History — Trident Virtual Football Championship (X = Date, Y = Severity)

Trident Virtual Football Championship cyber incidents detection timeline including parent company and subsidiaries

Incident History — Gamestec (X = Date, Y = Severity)

Gamestec cyber incidents detection timeline including parent company and subsidiaries

Notable Incidents

Last 3 Security & Risk Events by Company

https://images.rankiteo.com/companyimages/magellan-robotech-trident-virtual-football-championship.jpeg
Trident Virtual Football Championship
Incidents

No Incident

https://images.rankiteo.com/companyimages/gamestec.jpeg
Gamestec
Incidents

No Incident

FAQ

Trident Virtual Football Championship company demonstrates a stronger AI Cybersecurity Score compared to Gamestec company, reflecting its advanced cybersecurity posture governance and monitoring frameworks.

Historically, Gamestec company has disclosed a higher number of cyber incidents compared to Trident Virtual Football Championship company.

In the current year, Gamestec company and Trident Virtual Football Championship company have not reported any cyber incidents.

Neither Gamestec company nor Trident Virtual Football Championship company has reported experiencing a ransomware attack publicly.

Neither Gamestec company nor Trident Virtual Football Championship company has reported experiencing a data breach publicly.

Neither Gamestec company nor Trident Virtual Football Championship company has reported experiencing targeted cyberattacks publicly.

Neither Trident Virtual Football Championship company nor Gamestec company has reported experiencing or disclosing vulnerabilities publicly.

Neither Trident Virtual Football Championship nor Gamestec holds any compliance certifications.

Neither company holds any compliance certifications.

Neither Trident Virtual Football Championship company nor Gamestec company has publicly disclosed detailed information about the number of their subsidiaries.

Neither Trident Virtual Football Championship nor Gamestec holds SOC 2 Type 1 certification.

Neither Trident Virtual Football Championship nor Gamestec holds SOC 2 Type 2 certification.

Neither Trident Virtual Football Championship nor Gamestec holds ISO 27001 certification.

Neither Trident Virtual Football Championship nor Gamestec holds PCI DSS certification.

Neither Trident Virtual Football Championship nor Gamestec holds HIPAA certification.

Neither Trident Virtual Football Championship nor Gamestec holds GDPR certification.

Latest Global CVEs (Not Company-Specific)

Description

ThingsBoard in versions prior to v4.2.1 allows an authenticated user to upload malicious SVG images via the "Image Gallery", leading to a Stored Cross-Site Scripting (XSS) vulnerability. The exploit can be triggered when any user accesses the public API endpoint of the malicious SVG images, or if the malicious images are embedded in an `iframe` element, during a widget creation, deployed to any page of the platform (e.g., dashboards), and accessed during normal operations. The vulnerability resides in the `ImageController`, which fails to restrict the execution of JavaScript code when an image is loaded by the user's browser. This vulnerability can lead to the execution of malicious code in the context of other users' sessions, potentially compromising their accounts and allowing unauthorized actions.

Risk Information
cvss4
Base: 6.2
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:L/UI:P/VC:N/VI:N/VA:N/SC:H/SI:L/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Mattermost versions 11.0.x <= 11.0.2, 10.12.x <= 10.12.1, 10.11.x <= 10.11.4, 10.5.x <= 10.5.12 fail to to verify that the token used during the code exchange originates from the same authentication flow, which allows an authenticated user to perform account takeover via a specially crafted email address used when switching authentication methods and sending a request to the /users/login/sso/code-exchange endpoint. The vulnerability requires ExperimentalEnableAuthenticationTransfer to be enabled (default: enabled) and RequireEmailVerification to be disabled (default: disabled).

Risk Information
cvss3
Base: 9.9
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:L/UI:N/S:C/C:H/I:H/A:H
Description

Mattermost versions 11.0.x <= 11.0.2, 10.12.x <= 10.12.1, 10.11.x <= 10.11.4, 10.5.x <= 10.5.12 fail to sanitize team email addresses to be visible only to Team Admins, which allows any authenticated user to view team email addresses via the GET /api/v4/channels/{channel_id}/common_teams endpoint

Risk Information
cvss3
Base: 4.3
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:L/UI:N/S:U/C:L/I:N/A:N
Description

Exposure of email service credentials to users without administrative rights in Devolutions Server.This issue affects Devolutions Server: before 2025.2.21, before 2025.3.9.

Description

Exposure of credentials in unintended requests in Devolutions Server.This issue affects Server: through 2025.2.20, through 2025.3.8.