Comparison Overview

Konami Gaming, Inc.

VS

ACME Player Services

Konami Gaming, Inc.

585 Konami Circle, Las Vegas, Nevada, 89119, US
Last Update: 2025-11-27

Konami Gaming, Inc. is a leading designer and manufacturer of slot machines and casino management systems for the global gaming market. Built on a rich heritage, Konami Gaming is a Las Vegas-based subsidiary of the world-renowned entertainment developer KONAMI GROUP CORPORATION that was founded in Osaka, Japan, in 1973 by Mr. Kagemasa Kozuki. From the front line R&D through sales, marketing and service, KONAMI’s focus is to deliver the highest and most enjoyable experiences possible. For more information please visit www.konamigaming.com.

NAICS: 7132
NAICS Definition: Gambling Industries
Employees: 722
Subsidiaries: 0
12-month incidents
0
Known data breaches
0
Attack type number
0

ACME Player Services

10801 Walker Street, Cypress, CA, 90630, US
Last Update: 2025-11-27
Between 750 and 799

ACME Player provide superior third-party propositional player services to California Card Room Casinos. Our dedicated staff provides unparalleled customer care and brings professional experience to the table. Backed by our unrivaled leadership and experience in the gaming industry, we strive to increase our clients' business by sharing game-promotion strategies and delivering highly-trained bankers to increase game action.

NAICS: 7132
NAICS Definition: Gambling Industries
Employees: 32
Subsidiaries: 0
12-month incidents
0
Known data breaches
0
Attack type number
0

Compliance Badges Comparison

Security & Compliance Standards Overview

https://images.rankiteo.com/companyimages/konami-gaming-inc-.jpeg
Konami Gaming, Inc.
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
https://images.rankiteo.com/companyimages/acme-player-services.jpeg
ACME Player Services
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
Compliance Summary
Konami Gaming, Inc.
100%
Compliance Rate
0/4 Standards Verified
ACME Player Services
0%
Compliance Rate
0/4 Standards Verified

Benchmark & Cyber Underwriting Signals

Incidents vs Gambling Facilities and Casinos Industry Average (This Year)

No incidents recorded for Konami Gaming, Inc. in 2025.

Incidents vs Gambling Facilities and Casinos Industry Average (This Year)

No incidents recorded for ACME Player Services in 2025.

Incident History — Konami Gaming, Inc. (X = Date, Y = Severity)

Konami Gaming, Inc. cyber incidents detection timeline including parent company and subsidiaries

Incident History — ACME Player Services (X = Date, Y = Severity)

ACME Player Services cyber incidents detection timeline including parent company and subsidiaries

Notable Incidents

Last 3 Security & Risk Events by Company

https://images.rankiteo.com/companyimages/konami-gaming-inc-.jpeg
Konami Gaming, Inc.
Incidents

No Incident

https://images.rankiteo.com/companyimages/acme-player-services.jpeg
ACME Player Services
Incidents

No Incident

FAQ

Konami Gaming, Inc. company demonstrates a stronger AI Cybersecurity Score compared to ACME Player Services company, reflecting its advanced cybersecurity posture governance and monitoring frameworks.

Historically, ACME Player Services company has disclosed a higher number of cyber incidents compared to Konami Gaming, Inc. company.

In the current year, ACME Player Services company and Konami Gaming, Inc. company have not reported any cyber incidents.

Neither ACME Player Services company nor Konami Gaming, Inc. company has reported experiencing a ransomware attack publicly.

Neither ACME Player Services company nor Konami Gaming, Inc. company has reported experiencing a data breach publicly.

Neither ACME Player Services company nor Konami Gaming, Inc. company has reported experiencing targeted cyberattacks publicly.

Neither Konami Gaming, Inc. company nor ACME Player Services company has reported experiencing or disclosing vulnerabilities publicly.

Neither Konami Gaming, Inc. nor ACME Player Services holds any compliance certifications.

Neither company holds any compliance certifications.

Neither Konami Gaming, Inc. company nor ACME Player Services company has publicly disclosed detailed information about the number of their subsidiaries.

Konami Gaming, Inc. company employs more people globally than ACME Player Services company, reflecting its scale as a Gambling Facilities and Casinos.

Neither Konami Gaming, Inc. nor ACME Player Services holds SOC 2 Type 1 certification.

Neither Konami Gaming, Inc. nor ACME Player Services holds SOC 2 Type 2 certification.

Neither Konami Gaming, Inc. nor ACME Player Services holds ISO 27001 certification.

Neither Konami Gaming, Inc. nor ACME Player Services holds PCI DSS certification.

Neither Konami Gaming, Inc. nor ACME Player Services holds HIPAA certification.

Neither Konami Gaming, Inc. nor ACME Player Services holds GDPR certification.

Latest Global CVEs (Not Company-Specific)

Description

Angular is a development platform for building mobile and desktop web applications using TypeScript/JavaScript and other languages. Prior to versions 19.2.16, 20.3.14, and 21.0.1, there is a XSRF token leakage via protocol-relative URLs in angular HTTP clients. The vulnerability is a Credential Leak by App Logic that leads to the unauthorized disclosure of the Cross-Site Request Forgery (XSRF) token to an attacker-controlled domain. Angular's HttpClient has a built-in XSRF protection mechanism that works by checking if a request URL starts with a protocol (http:// or https://) to determine if it is cross-origin. If the URL starts with protocol-relative URL (//), it is incorrectly treated as a same-origin request, and the XSRF token is automatically added to the X-XSRF-TOKEN header. This issue has been patched in versions 19.2.16, 20.3.14, and 21.0.1. A workaround for this issue involves avoiding using protocol-relative URLs (URLs starting with //) in HttpClient requests. All backend communication URLs should be hardcoded as relative paths (starting with a single /) or fully qualified, trusted absolute URLs.

Risk Information
cvss4
Base: 7.7
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:N/SC:H/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Uncontrolled Recursion vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft deep ASN.1 structures that trigger unbounded recursive parsing. This leads to a Denial-of-Service (DoS) via stack exhaustion when parsing untrusted DER inputs. This issue has been patched in version 1.3.2.

Risk Information
cvss4
Base: 8.7
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Integer Overflow vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft ASN.1 structures containing OIDs with oversized arcs. These arcs may be decoded as smaller, trusted OIDs due to 32-bit bitwise truncation, enabling the bypass of downstream OID-based security decisions. This issue has been patched in version 1.3.2.

Risk Information
cvss4
Base: 6.3
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:P/PR:N/UI:N/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. Prior to versions 7.0.13 and 8.0.2, working with large buffers in Lua scripts can lead to a stack overflow. Users of Lua rules and output scripts may be affected when working with large buffers. This includes a rule passing a large buffer to a Lua script. This issue has been patched in versions 7.0.13 and 8.0.2. A workaround for this issue involves disabling Lua rules and output scripts, or making sure limits, such as stream.depth.reassembly and HTTP response body limits (response-body-limit), are set to less than half the stack size.

Risk Information
cvss3
Base: 7.5
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
Description

Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. In versions from 8.0.0 to before 8.0.2, a NULL dereference can occur when the entropy keyword is used in conjunction with base64_data. This issue has been patched in version 8.0.2. A workaround involves disabling rules that use entropy in conjunction with base64_data.

Risk Information
cvss3
Base: 7.5
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H