Comparison Overview

Gaming America

VS

DRA

Gaming America

None, None, Las Vegas, Nevada, US, None
Last Update: 2025-11-27
Between 750 and 799

Gaming America is a daily news website and a B2B print & digital publication covering all aspects of the gaming industry in the Americas: land-based casinos, sports betting and igaming, tribal properties to Las Vegas strip, the latest slots and table games, market data and stock market performance, and exclusive interviews with CEOs and major stakeholders.

NAICS: 7132
NAICS Definition: Gambling Industries
Employees: 24
Subsidiaries: 0
12-month incidents
0
Known data breaches
0
Attack type number
0

DRA

Last Update: 2025-11-21
Between 750 and 799

The DRA, through its gaming and entertainment facilities, provides for social, economic and community betterment and lessens the burden of Dubuque city and area government, while contributing to the growth and viability of Dubuque area tourism. We are different. The DRA is unique because we are one of only two gaming organizations in the country established and run for the benefit of a local government entity. In fact, since our founding we have contributed more than $244 million back to the City of Dubuque. Our business model is simple. We distribute 100% of our winnings after expenses, which includes the 4.5% of adjusted gross receipts we receive monthly from the Diamond Jo Casino. A third of the money goes to area charities, a third goes to the City of Dubuque, and a third will now go toward efforts to develop and enhance amenities on the city-owned Schmitt Island. Simply put, this money supports organizations and projects that have a direct impact on improving the lives of people in the Dubuque area!

NAICS: 7132
NAICS Definition: Gambling Industries
Employees: 7
Subsidiaries: 0
12-month incidents
0
Known data breaches
0
Attack type number
0

Compliance Badges Comparison

Security & Compliance Standards Overview

https://images.rankiteo.com/companyimages/gamingamerica.jpeg
Gaming America
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
https://images.rankiteo.com/companyimages/dubuque-racing-association.jpeg
DRA
ISO 27001
ISO 27001 certification not verified
Not verified
SOC2 Type 1
SOC2 Type 1 certification not verified
Not verified
SOC2 Type 2
SOC2 Type 2 certification not verified
Not verified
GDPR
GDPR certification not verified
Not verified
PCI DSS
PCI DSS certification not verified
Not verified
HIPAA
HIPAA certification not verified
Not verified
Compliance Summary
Gaming America
100%
Compliance Rate
0/4 Standards Verified
DRA
0%
Compliance Rate
0/4 Standards Verified

Benchmark & Cyber Underwriting Signals

Incidents vs Gambling Facilities and Casinos Industry Average (This Year)

No incidents recorded for Gaming America in 2025.

Incidents vs Gambling Facilities and Casinos Industry Average (This Year)

No incidents recorded for DRA in 2025.

Incident History — Gaming America (X = Date, Y = Severity)

Gaming America cyber incidents detection timeline including parent company and subsidiaries

Incident History — DRA (X = Date, Y = Severity)

DRA cyber incidents detection timeline including parent company and subsidiaries

Notable Incidents

Last 3 Security & Risk Events by Company

https://images.rankiteo.com/companyimages/gamingamerica.jpeg
Gaming America
Incidents

No Incident

https://images.rankiteo.com/companyimages/dubuque-racing-association.jpeg
DRA
Incidents

No Incident

FAQ

Both Gaming America company and DRA company demonstrate a comparable AI Cybersecurity Score, with strong governance and monitoring frameworks in place.

Historically, DRA company has disclosed a higher number of cyber incidents compared to Gaming America company.

In the current year, DRA company and Gaming America company have not reported any cyber incidents.

Neither DRA company nor Gaming America company has reported experiencing a ransomware attack publicly.

Neither DRA company nor Gaming America company has reported experiencing a data breach publicly.

Neither DRA company nor Gaming America company has reported experiencing targeted cyberattacks publicly.

Neither Gaming America company nor DRA company has reported experiencing or disclosing vulnerabilities publicly.

Neither Gaming America nor DRA holds any compliance certifications.

Neither company holds any compliance certifications.

Neither Gaming America company nor DRA company has publicly disclosed detailed information about the number of their subsidiaries.

Gaming America company employs more people globally than DRA company, reflecting its scale as a Gambling Facilities and Casinos.

Neither Gaming America nor DRA holds SOC 2 Type 1 certification.

Neither Gaming America nor DRA holds SOC 2 Type 2 certification.

Neither Gaming America nor DRA holds ISO 27001 certification.

Neither Gaming America nor DRA holds PCI DSS certification.

Neither Gaming America nor DRA holds HIPAA certification.

Neither Gaming America nor DRA holds GDPR certification.

Latest Global CVEs (Not Company-Specific)

Description

Angular is a development platform for building mobile and desktop web applications using TypeScript/JavaScript and other languages. Prior to versions 19.2.16, 20.3.14, and 21.0.1, there is a XSRF token leakage via protocol-relative URLs in angular HTTP clients. The vulnerability is a Credential Leak by App Logic that leads to the unauthorized disclosure of the Cross-Site Request Forgery (XSRF) token to an attacker-controlled domain. Angular's HttpClient has a built-in XSRF protection mechanism that works by checking if a request URL starts with a protocol (http:// or https://) to determine if it is cross-origin. If the URL starts with protocol-relative URL (//), it is incorrectly treated as a same-origin request, and the XSRF token is automatically added to the X-XSRF-TOKEN header. This issue has been patched in versions 19.2.16, 20.3.14, and 21.0.1. A workaround for this issue involves avoiding using protocol-relative URLs (URLs starting with //) in HttpClient requests. All backend communication URLs should be hardcoded as relative paths (starting with a single /) or fully qualified, trusted absolute URLs.

Risk Information
cvss4
Base: 7.7
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:N/SC:H/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Uncontrolled Recursion vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft deep ASN.1 structures that trigger unbounded recursive parsing. This leads to a Denial-of-Service (DoS) via stack exhaustion when parsing untrusted DER inputs. This issue has been patched in version 1.3.2.

Risk Information
cvss4
Base: 8.7
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Forge (also called `node-forge`) is a native implementation of Transport Layer Security in JavaScript. An Integer Overflow vulnerability in node-forge versions 1.3.1 and below enables remote, unauthenticated attackers to craft ASN.1 structures containing OIDs with oversized arcs. These arcs may be decoded as smaller, trusted OIDs due to 32-bit bitwise truncation, enabling the bypass of downstream OID-based security decisions. This issue has been patched in version 1.3.2.

Risk Information
cvss4
Base: 6.3
Severity: LOW
CVSS:4.0/AV:N/AC:L/AT:P/PR:N/UI:N/VC:N/VI:L/VA:N/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
Description

Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. Prior to versions 7.0.13 and 8.0.2, working with large buffers in Lua scripts can lead to a stack overflow. Users of Lua rules and output scripts may be affected when working with large buffers. This includes a rule passing a large buffer to a Lua script. This issue has been patched in versions 7.0.13 and 8.0.2. A workaround for this issue involves disabling Lua rules and output scripts, or making sure limits, such as stream.depth.reassembly and HTTP response body limits (response-body-limit), are set to less than half the stack size.

Risk Information
cvss3
Base: 7.5
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
Description

Suricata is a network IDS, IPS and NSM engine developed by the OISF (Open Information Security Foundation) and the Suricata community. In versions from 8.0.0 to before 8.0.2, a NULL dereference can occur when the entropy keyword is used in conjunction with base64_data. This issue has been patched in version 8.0.2. A workaround involves disabling rules that use entropy in conjunction with base64_data.

Risk Information
cvss3
Base: 7.5
Severity: LOW
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H